Ace Combat 7 no Ultrawide (Fix !!)

Gaming on 21:9 and ultra-wide single screen monitors
sergi39
Posts: 6
Joined: 01 Mar 2019, 18:06

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by sergi39 »

Thank you Susahamat.

Everything look changed correctly but subs are still on the left side. I supose that i'm going to have to play it like this :cry:
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

did you change o0.x+=0.2500 to 0.5 in da86a094e768f000-vs_replace.txt ??
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
sergi39
Posts: 6
Joined: 01 Mar 2019, 18:06

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by sergi39 »

Yes. Every 0.179 or 0.2500 changed to 0.5. That is what confuses me. :?
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

it works well for me . try using my files here AC7_3840x1080AIOFix
Attachments
Ace7Game_2019_03_02_02_45_50_617.jpg
Ace7Game_2019_03_02_02_45_50_617.jpg (1.07 MiB) Viewed 5807 times
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
Blu Soldier
Posts: 10
Joined: 01 Feb 2019, 23:04
Location: Washington, D.C.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by Blu Soldier »

So the centered-subtitles mod is properly working for me now, but there is one weird side effect that I would love to know if anyone else is experiencing. With the centered chatter text, all my menus and briefings are super dark compared to normal. It looks like there is meant to be a frame that lightens up the menus that doesn't quite reach across the screen in ultrawide, but that the centered-chat fix deletes it entirely. Is this a common issue, or just me?

EDIT: upon further inspection, it appears this same filter is missing from the hangar view as well, making the center frame appear more purple than it should.
Attachments
ac7light.png
ac7light.png (3.43 MiB) Viewed 5755 times
ac7dark.png
ac7dark.png (3.09 MiB) Viewed 5734 times
sergi39
Posts: 6
Joined: 01 Mar 2019, 18:06

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by sergi39 »

susahamat wrote:it works well for me . try using my files here AC7_3840x1080AIOFix


Thank you. I will try it next monday. I have 12 hour shift this weekend
markuscicero5
Posts: 30
Joined: 10 Feb 2019, 05:05

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by markuscicero5 »

Blu Soldier wrote:So the centered-subtitles mod is properly working for me now, but there is one weird side effect that I would love to know if anyone else is experiencing. With the centered chatter text, all my menus and briefings are super dark compared to normal. It looks like there is meant to be a frame that lightens up the menus that doesn't quite reach across the screen in ultrawide, but that the centered-chat fix deletes it entirely. Is this a common issue, or just me?

EDIT: upon further inspection, it appears this same filter is missing from the hangar view as well, making the center frame appear more purple than it should.


I had removed a green filter that only partially covered the menus and hangar... But I'm surprised you're finding it looks that much darker. Try deleting the following lines from hudtextfix.ini.

[ShaderOverrideGREENFILTER]
hash=a642005ad1511108
handling=skip

Also, what's your brightness set to?
Blu Soldier
Posts: 10
Joined: 01 Feb 2019, 23:04
Location: Washington, D.C.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by Blu Soldier »

Thanks for the explanation Markus!
User avatar
3Edu
Posts: 5
Joined: 04 Mar 2019, 00:24

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by 3Edu »

I'm uploading my config. It was based on susahamat file provided a few posts ago but customized for 2560x1080. Only a minor displacement on subtitles, but i'm ok with that.
https://drive.google.com/open?id=10QAYR ... twMCz_soYQ

Image
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

Last edited by susahamat on 04 Mar 2019, 08:38, edited 1 time in total.
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
Winkelmann
Posts: 39
Joined: 01 Feb 2019, 03:04

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by Winkelmann »

@susahamat
Your link for 2560x1080 is 404ing

@markuscicero5
FYI your script isn't uncommenting the Mods line in the 3Dmigoto config, this is probably the cause for the issues with the subtitles for some people.

Edit: Except that, the script (once mods line uncommented) works perfectly on 3440x1440 and 2560x1080 (For the test I modified script to detect that resolution). Subtitles work as well.

Also, I never noticed it but I'll take a look at that green filter, it should be possible to just stretch it.
kiriinxd
Posts: 1
Joined: 04 Mar 2019, 08:31

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by kiriinxd »

3Edu wrote:I'm uploading my config. It was based on susahamat file provided a few posts ago but customized for 2560x1080. Only a minor displacement on subtitles, but i'm ok with that.
https://drive.google.com/open?id=10QAYR ... twMCz_soYQ

Image


Funcionou perfeitamente vlw cara <3
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

Winkelmann wrote:@susahamat
Your link for 2560x1080 is 404ing

@markuscicero5
FYI your script isn't uncommenting the Mods line in the 3Dmigoto config, this is probably the cause for the issues with the subtitles for some people.

Edit: Except that, the script (once mods line uncommented) works perfectly on 3440x1440 and 2560x1080 (For the test I modified script to detect that resolution). Subtitles work as well.

Also, I never noticed it but I'll take a look at that green filter, it should be possible to just stretch it.


sorry , i fixed the link
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
markuscicero5
Posts: 30
Joined: 10 Feb 2019, 05:05

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by markuscicero5 »

I'll take a look at the script today. I'm thinking about just putting the d3dx.ini file up in the repo with the necessary modifications all in place, so the script just downloads it and it's all set.

Also curious if you find a way to stretch the green filter, I tried but got no luck.
Neiflheim
Posts: 4
Joined: 04 Mar 2019, 21:46

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by Neiflheim »

Hi there !

Susahamat i downloaded your 3840 package tho i have a 3440 resolution, what shoud I change in your files to make it work with my resolution ?
Thanks in advance.
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

you should change r1.x -= 0.5 to 0.171875 in some files shaderfixes folder

1.6dcdbf6042a8a27a-ps_replace.txt
2.27f3e07e177ddf67-ps_replace.txt
3.9958a636cbef5557-ps_replace.txt
4.c75a35eef5821976-ps_replace.txt
5.e6f41464a78a35c4-ps_replace.txt
6.ec51646d13b1fd16-ps_replace.txt
7.f355a6eae7adfe8e-ps_replace.txt
8.f904af6042b80b52-ps_replace.txt


then change o0.x+=0.5 to 0.2558 in this file da86a094e768f000-vs_replace.txt also don't forget change your aspect ratio/FOV hex in here http://www.wsgf.org/forums/viewtopic.ph ... 97#p174397
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
Neiflheim
Posts: 4
Joined: 04 Mar 2019, 21:46

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by Neiflheim »

Hey thanks for the response!

From the 4th to the 8th there's no r1.x anymore but r0.x with 0.5
Should i change them too ?

And btw i forgot to tell you that i already have the others fix, i only wanted the hud centered :)
User avatar
susahamat
Posts: 530
Joined: 20 Sep 2015, 00:58

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by susahamat »

Neiflheim wrote:From the 4th to the 8th there's no r1.x anymore but r0.x with 0.5
Should i change them too ?


yup
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
teofernandez
Posts: 1
Joined: 05 Mar 2019, 18:24

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by teofernandez »

Forgive because maybe it was already answered in this forum, but I can not find the way, I use Nvidia Surround in 3 monitors of 32 ", at a resolution of 5760x1080 and I do not get in any way to see this game well, as much as I adjust something the FOV , but the Hud always appears on the left screen, there is some easy way or patch fix to fix it, Thanks to all
User avatar
QuadGore
Posts: 31
Joined: 08 Sep 2015, 19:07

Re: Ace Combat 7 no Ultrawide (Fix !!)

Post by QuadGore »

Thank you "susahamat" and all the others working on this !! Love you guys <3
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests