Fallout 4 Eyefinity/Surround
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AlfaReaper
- Posts: 10
- Joined: 12 Nov 2015, 09:08
Re: Fallout 4
Hi everyone, i found this forum after the disappointment for this game with a 21:9 screen... I wanted to know what is ""-CustomResolution:enabled -r3440x1440x32" to your launch options
to fix 21:9 UI" It's the first time with this "modding stuff" ahahah
to fix 21:9 UI" It's the first time with this "modding stuff" ahahah
Re: Fallout 4
AlfaReaper wrote:Hi everyone, i found this forum after the disappointment for this game with a 21:9 screen... I wanted to know what is ""-CustomResolution:enabled -r3440x1440x32" to your launch options
to fix 21:9 UI" It's the first time with this "modding stuff" ahahah
Via steam:
Right click the game in your library --> properties
on the General tab --> Set launch options
copy & paste: -CustomResolution:enabled -r3440x1440x32 into the text box, replace 3440x1440 with your desktop resoltuion if required
click ok, close and launch the game
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AlfaReaper
- Posts: 10
- Joined: 12 Nov 2015, 09:08
Re: Fallout 4
Pendaz wrote:AlfaReaper wrote:Hi everyone, i found this forum after the disappointment for this game with a 21:9 screen... I wanted to know what is ""-CustomResolution:enabled -r3440x1440x32" to your launch options
to fix 21:9 UI" It's the first time with this "modding stuff" ahahah
Via steam:
Right click the game in your library --> properties
on the General tab --> Set launch options
copy & paste: -CustomResolution:enabled -r3440x1440x32 into the text box, replace 3440x1440 with your desktop resoltuion if required
click ok, close and launch the game
Thank you, but the problem is still there. After the ekrboi's fix i see the hud very small.. And without the fix is stretched :c
- TheWitcher
- Posts: 38
- Joined: 19 May 2015, 03:52
Re: Fallout 4
problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
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AlfaReaper
- Posts: 10
- Joined: 12 Nov 2015, 09:08
Re: Fallout 4
TheWitcher wrote:problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
I understood the fix was also for us...
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ApacheWarrior
- Posts: 8
- Joined: 09 Nov 2015, 17:09
Re: Fallout 4
Thank you guys for all of your efforts. Please give us a fix for the 21:9 aspect ratio (both 2560x1080 and 3440x1440).
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Prince Vince
- Posts: 11
- Joined: 09 Jan 2014, 03:47
Re: Fallout 4
ekrboi wrote::TrueWS:kaburan wrote:Ekrboi have you also noticed the crafting icons being tiny?
Yea. I'm not sure how or even if I can fix it. I think that's something that will have to be fixed by Hayden with FWS. Hopefully soon these menu "hacks" won't be needed because FWS will take care of it. BUT! Like has been said already, damn near everytime Skyrim was updated Hayden's FWS plugin had to be updated.. it was a cat and mouse game. I'll be keeping these modded menu's around to be used when that happens while we wait for Hayden to (hopefully) fix it again.X1XNobleX1X wrote:Someone suggested using Metro SLI Bits, but I haven't tried it.
It was me.. it was Metro Redux. 0x080000F6 (Metro Redux)
I've not been running them this evening while messing with the menus, but they worked "OK" last night for a bit.. not great scaling and not 100% bug free but the only oddity I noticed was tires were weird colors from far away and then went to normal closer up. However I was able to mostly run 60FPS with them @ 5760x1080 where I'm around a steady 30-35 with bumps to 45 sometimes without them.
I've been running around doing some questing and fixed/smoothed out some more things along the way. Removed some files that either were not necessary or broke things worse.
OH! and the lock picking crash with haldi's Fallout4-Interface.ba2 I believe is because the lockpickingmenu.swf in it seems to be corrupted. I extracted his ba2 and when I tried opening his lockpickingmenu.swf with the SWF decompiler it fails. I redid it in mine and I've picked a few locks with it now with no trouble!
[THE GOODIES]![]()
For anyone new who finds this you first need to change "sResourceDataDirsFinal=STRINGS\" to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" in your fallout4.ini (My Games/Fallout 4/)
Then extract the following zip into the Data folder where the game is installed.
That's it! Play it! Let me know if you find anything weird.
This is awesome on 5760x1080! You ROCK man!
Re: Fallout 4
TheWitcher wrote:problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
I made a thread in the 21:9 forum few days ago but the admin closed it because of this thread saying its a dupe
Re: Fallout 4
ocelot wrote:TheWitcher wrote:problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
I made a thread in the 21:9 forum few days ago but the admin closed it because of this thread saying its a dupebut its not the Same....
Chill and let Hayden do his thing, his plugins work for all resolutions.
Re: Fallout 4
Thanks for the fix!
For some reason I cant get bezel corrected resolutions to work in full screen - does anybody know why? Works fine in borderless windowed though!

P.S. has anbody got any FOV advice for playing on triple monitor on this game? 60 seems about best for me..
For some reason I cant get bezel corrected resolutions to work in full screen - does anybody know why? Works fine in borderless windowed though!

P.S. has anbody got any FOV advice for playing on triple monitor on this game? 60 seems about best for me..
Last edited by ins1337 on 12 Nov 2015, 12:40, edited 2 times in total.
Re: Fallout 4
i have problem crash when i open PERK
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto: ? subject= & body= , Steam: https://steamcommunity.com/id/sesariok
Re: Fallout 4
ocelot wrote:TheWitcher wrote:problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
I made a thread in the 21:9 forum few days ago but the admin closed it because of this thread saying its a dupebut its not the Same....
I'll reopen it late when I'm back on my PC. We couldn't know that this new version of the engine has hardcoded aspect Ratio.
Haldi wrote:I used this tool: http://www.loverslab.com/topic/54891-f4-ba2-unpack/ to un and REpack the Fallout4 - Interface.ba2
How I recompile modified files into a .ba2 to prevent the need of activating modified files in the ini (it's written in the readme)
Use CMD and like this
quickbms -w -r "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Tools n Stuff\QuickBMS extractor\f4.bms" "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Tools n Stuff\test.ba2" "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Tools n Stuff\Interface"
The test.ba2 needs to be the original interface.ba2 so it will be modified.
Use force to overwrite the files which are bigger.
The game might crash tough when trying to start.
I'll make a new interface.ba2 with all fixes after lunch.
We gonna send it to outa space!
Re: Fallout 4
Ci7rus wrote:ocelot wrote:TheWitcher wrote:problem is everyone is all excited for the HUD for Surround/Eyefinity gamers meanwhile us 21:9 3440x1440 users are being ignored. sad
I made a thread in the 21:9 forum few days ago but the admin closed it because of this thread saying its a dupebut its not the Same....
Chill and let Hayden do his thing, his plugins work for all resolutions.
Apparently not my friend!
Re: Fallout 4
21:9 Forum is back Open: Please keep all the 2560x1080 Aspect ratio Hud Modifications in the 21:9 Forum 
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30443
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30443
We gonna send it to outa space!
Re: Fallout 4
ekrboi wrote:Hey haldi, how did you manage to shrink the text at the bottom of the screen?
like Q,E,Tab,W/S,A/D in your following pic. I think I've "fixed" everything but that at this point.
Not sure.... might be the PromptMenu.swf or the fonts_en.swf or the DialogueMenu.swf or even the ButtonBarMenu.swf or MultiActivateMenu.
At least you only need to start he main menu and try to load a game to know which one it is xD
ekrboi wrote:I'm not really sure on the dark green boxes, I couldn't find em in the swf's(didn't look REAL hard). I'm done tinkering though! It's up to Hayden for a proper fix now! I can finally play it and not be totally frustrated! And you're welcome!
i HATE those Boxes.... haven't found them either yet -.-
ins1337 wrote:Thanks for the fix!
For some reason I cant get bezel corrected resolutions to work in full screen - does anybody know why? Works fine in borderless windowed though!
lol
that looks way to similar to my own setup

ekrboi wrote:[THE GOODIES]![]()
For anyone new who finds this you first need to change "sResourceDataDirsFinal=STRINGS\" to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" in your fallout4.ini (My Games/Fallout 4/)
Then extract the following zip into the Data folder where the game is installed.
That's it! Play it! Let me know if you find anything weird.
I've tried to repack those into a .ba2 but somehow the file is different and causes Fallout4 to crash at startup
Not sure if there is an .ini Option to prevent that or if the repack messed up something.
http://pastebin.com/dSpnYeY9
mhmm... let me just try repacking ALL files xD
Edit: THAT'ts it!
Here you go! all your current fixes recompiled into a Fallout4 - Interface.ba2
Outdated: Use this http://www.wsgf.org/forums/viewtopic.ph ... 79#p162479
Edit2:
Now then we only have the green shades and wrong FoV in Examen/Build menue for items left, right?
P.S i've edited the BarterMenu.swf but apparently didn't safe the pixel change before saving the file xD
i can finally SELL stuff! Wohooo... i've always scrapped all i've found or stored it xD
We gonna send it to outa space!
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Amon Amarth
- I Donated

- Posts: 513
- Joined: 18 Jul 2007, 04:19
Re: Fallout 4
Prince Vince wrote:This is awesome on 5760x1080! You ROCK man!
Are you on nVidia Surround? If so, what is your framerate?
Re: Fallout 4 Eyefinity/Surround
On a single GTX970 which isn't overclocked, and an i5 2500k at 4.4ghz, I get around 45fps average on high-ish settings (5894x1080)
Re: Fallout 4 Eyefinity/Surround
Haldi,
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
edit: yes
By the way, how come the HP bar is still off to the left screen?
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
edit: yes
By the way, how come the HP bar is still off to the left screen?
Last edited by ins1337 on 12 Nov 2015, 13:30, edited 1 time in total.
Re: Fallout 4 Eyefinity/Surround
ins1337 wrote:Haldi,
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
you replace the original .ba2 file and you still need the interface .ini edits to Center your hud !
We gonna send it to outa space!
Re: Fallout 4 Eyefinity/Surround
Haldi wrote:ins1337 wrote:Haldi,
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
you replace the original .ba2 file and you still need the interface .ini edits to Center your hud !
Sorry I'm a bit lost. All I originally did was change 'sResourceDataDirsFinal=STRINGS\' to 'sResourceDataDirsFinal=STRINGS\, INTERFACE\' so that it picked up the modified .swf's. Now that im using your ba2 file I can just remove this cant I? And also delete the .swf's i put in the interface folder as they will just stop your ba2 from being used?
You mentioned a line to centre my hud? Which line is that. Everything seems to work okay for me except m,y health bar is on the bottom left of the left screen still.

edit: just looked back on this thread, is this what I need to do?
"Fallout4.ini" in myDocuments with the Line:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
edit2: yes it was, fixed! thanks!

Last edited by ins1337 on 12 Nov 2015, 13:50, edited 3 times in total.
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