[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig. https://www.wsgf.org/phpBB3/
In the meantime you may wish to try out the fix at http://www.flawlesswidescreen.org - havent had too much feedback from Nvidia users (no news is generally good news however)
Would be interested to hear from those users, if it will work correctly for Nvidia users it will behave like AMD + centered HUD, originally intended however only for AMD users.
your fix doesnt work for nvidia hardware:) that is because the engine works totally different in this case. For me it didn''t work. If others found a way to make it work please let us know:)
Best Regards,
Helifax
Thanks.I tried a new
Posted: 07 May 2012, 16:28
by conan48
Thanks.
I tried a new version of widescreen fixer (the latest) and I noticed something weird. The game crosshair works fine in 2D surround and uses the bezel corrected resolution, but when 3D is activated the crosshair is way off. Tried a few more things and if I turn off "Enable Interface Centering Fix" the crosshair works fine in 3D. With it on, it doesn't.
I already told you what to do
Posted: 07 May 2012, 18:50
by helifax
I already told you what to do in 2 posts above:
http://www.wsgf.org/forum/forums/gaming/requestdiscuss-game-solutions/20715/mass-effect-3-final-no-multilike-demo?page=17#comment-245518
I tried that at first and it
Posted: 07 May 2012, 23:01
by conan48
I tried that at first and it didn't seem to work, but tried it again and now I've got the crosshair centered. Not sure why it didn't work the first time. Thanks for your support. Next paycheck I gotta donate some money to your great program.
conan48 wrote:I tried that at
Posted: 07 May 2012, 23:37
by helifax
I tried that at first and it didn't seem to work, but tried it again and now I've got the crosshair centered. Not sure why it didn't work the first time. Thanks for your support. Next paycheck I gotta donate some money to your great program.
Glad that it work:) I know that in 3D surround the crosshair is a little of;) I also asked eqzitara on the 3D Vision forums @ Nvidia about this but they couldnt really help me there;)) since they tested the game on 1 screen. Pushing the hud on the center monitor sometimes miss-aligns certain items:(
Best Regards,
Helifax
Looks like the patch broke
Posted: 29 May 2012, 18:01
by conan48
Looks like the patch broke widescreen fixer for the game. Anyone else having issues today?
Hello all,I have updated
Posted: 29 May 2012, 20:53
by helifax
Hello all,
I have updated the plugin to support the latest version 1.0.3. The plugin will be part of Widescreen Fixer as soon as possible:)
Best Regards,
Helifax
cool do we have an eta?
Posted: 30 May 2012, 00:49
by abc123doeraeme
cool do we have an eta?
Origin Patch for ME3
Posted: 30 May 2012, 04:11
by Funkengreuven
Are you refering to the patch Origin automatically downloads as soon as you try to play the game? Launnched WSF then started ME3 and Origins starts an automatic update. Now, the game crashes every time you try to start it with current WSF loaded. I couldn't tell if this is what you're refering to in this post. If not, something broke. I did a system restore to fix and then cancelled patch update quickly to fix. System Restore listed the most recent restore (patch install) as a Direct X installation. Just started today... Thx
Yeah, It's from the ME 3
Posted: 30 May 2012, 06:15
by abc123doeraeme
Yeah, It's from the ME 3 patch not playing nice with widescreen fixer.
abc123doeraeme wrote:cool do
Posted: 30 May 2012, 18:05
by helifax
cool do we have an eta?
I have spoke with dopefish. He will update WideScreen Fixer as soon as possible (probably today).
Until WSF is updated you can use this plugin:)
Thanks man you're the best!
Posted: 30 May 2012, 18:44
by abc123doeraeme
Thanks man you're the best! I was in a rush because I go out of town tonight wanted to get a couple hours in before that.
Using Nvidia, do you guys
Posted: 01 Jul 2012, 18:25
by chieftex
Using Nvidia, do you guys find that in the galaxy map, names and pointers do not line up with the planets/galaxies as they should?
Sorry, you need to install
Posted: 03 Jul 2012, 10:10
by HaYDeN
http://www.youtube.com/watch?v=0_e9ZIL_AWc
For NVIDIA, supposedly the AMD fix has issues.
chieftex wrote:Using Nvidia,
Posted: 03 Jul 2012, 21:44
by chieftex
Using Nvidia, do you guys find that in the galaxy map, names and pointers do not line up with the planets/galaxies as they should?
I meant on Nvidia WITHOUT any fixes.
chieftex wrote:chieftex
Posted: 04 Jul 2012, 11:43
by helifax
[quote]Using Nvidia, do you guys find that in the galaxy map, names and pointers do not line up with the planets/galaxies as they should?
I meant on Nvidia WITHOUT any fixes.
I just checked. and they line up but the markers are huge.....suffering from the same vert - behavior as rest of the menus.
helifax wrote:chieftex
Posted: 04 Jul 2012, 22:38
by chieftex
[quote][quote]Using Nvidia, do you guys find that in the galaxy map, names and pointers do not line up with the planets/galaxies as they should?
I meant on Nvidia WITHOUT any fixes.
I just checked. and they line up but the markers are huge.....suffering from the same vert - behavior as rest of the menus.
Thanks for checking. Oddly, on mine the markers are huge but move around when you move the ship.
Helifax, see the video
Posted: 10 Jul 2012, 23:43
by chieftex
Helifax, see the video below.
This is me running Mass Effect 3 using Widescreen Fixer (Nvidia). It works fine for the most part as far as I can tell, but the galaxy map does seem a bit funny with the markers moving when the ship moves. Do you get this behavior on yours too?
This is me running Mass Effect 3 using Widescreen Fixer (Nvidia). It works fine for the most part as far as I can tell, but the galaxy map does seem a bit funny with the markers moving when the ship moves. Do you get this behavior on yours too?
Hey there:) yes I get the same behavior. Even if I disable the fix I still get the same behavior.... So far I haven't managed to find a solution. From my perspective is not game breaking..just takes a little to get used to it...
Funny I get the same behavior without activating the fix at all...only the markers are Empire State Building scale...
helifax wrote:chieftex
Posted: 11 Jul 2012, 01:55
by chieftex
[quote]Helifax, see the video below.
This is me running Mass Effect 3 using Widescreen Fixer (Nvidia). It works fine for the most part as far as I can tell, but the galaxy map does seem a bit funny with the markers moving when the ship moves. Do you get this behavior on yours too?
Hey there:) yes I get the same behavior. Even if I disable the fix I still get the same behavior.... So far I haven't managed to find a solution. From my perspective is not game breaking..just takes a little to get used to it...
Funny I get the same behavior without activating the fix at all...only the markers are Empire State Building scale...
OK Great! I'm actually pleased this isn't another case of "Chieftex is seeing things"!