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General discussions about PC games/gaming.
Blinky
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Post by Blinky »

Your welcome Paddy.

My favorite new mod isn't actually on the mod page I posted above--it's called the SagerSTALK Balance Mod - the guy who made it tweaked a number of things and incorporated some other good mods (real weapon names, improved english text, etc) into it as well ...

Here's a link to download sager's mod if you want to check it out:

http://files.filefront.com/SagerSTALKb1rar/;7085274;/fileinfo.html

Cool thing is it doesn't permanently alter anything - if you decide you don't like it, just delete the folder ...


From the readme:

SagerSTALK Beta 1

* The purpose of these changes are to better balance the game, without making it more difficult. The game should feel more realistic in someways (such as weapon damages) and more rewarding in others (once it area is cleared, it will stay cleared for awhile).
* Beta 1 Changelist
* Impact of bullets reduced. This means that there is less 'bounce' to an enemie's body when they die. No practical game effect.
* Tracer effect removed from all ammunition types.
* Integrated Raw’s Revamp for updated game text that makes more sense in English.
* Armor is slightly less expensive, slightly more protective against bullets, and wears out about half as fast due to bullet damage. This may still be too quickly, so it may be reduced again
* Increased eye height of chacter to correct level. May reduce if this causes problems with geometry.
* Integrated V2 of Kyodan’s realistic weapon names
* Increased respawn times significantly – respawns should take about an hour
* Rebalanced all guns and ammunition to be more realistic (and basically consistent with ballistic gelatin tests)
* Reduced the amount of bullet damage the player takes at all difficulty levels to account for somewhat increased weapon damage
* Rebalanced the hit points of common mutants
* Decreased the noise a character makes when sneaking.
* Rebalanced the amount of damage that stalker, bandits, soldiers and zombies take
* Slightly increased the minimum aim time of bandits, stalkers and soldiers for less bulls-eye snapshooting. (I will do this for zombies when I can find where)
* Slightly increased the amount of bullet damage that all armor takes
crowing
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Post by crowing »

Hmmm, that new mod sounds very interesting Blinky. I may just have to try it. Has anyone tried the head-bob mods out there yet? Any thoughts?

I see Paddy is already busy helping out at the Oblivion-Lost forums too :)
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Paddy the Wak
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Post by Paddy the Wak »

Has anyone tried the head-bob mods out there yet? Any thoughts?
... :wink: ... :lol: ... not that I would ever want to remove head-bobing ... it adds to the immersion!
crowing
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Post by crowing »

I'm not dead set against it, just thought it would be nice to try. I thought it might help my eyes from tiring out so much, but then again I was playing FAR too long last night!

One other simple question I forgot to ask before--do these mods directly affect multiplayer?
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Paddy the Wak
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Post by Paddy the Wak »

I... I was playing FAR too long last night!
... got you hooked eh ? ... it is a bit like that ... :mrgreen:

One other simple question I forgot to ask before--do these mods directly affect multiplayer?
... no idea ... I don't play MP as my internet is wireless and has a very bad ping ... :( ... it is great for anything but gaming.
Blinky
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Post by Blinky »

I'm not dead set against it, just thought it would be nice to try. I thought it might help my eyes from tiring out so much, but then again I was playing FAR too long last night!

One other simple question I forgot to ask before--do these mods directly affect multiplayer?


Afraid I don't know either, crowing.

The GSC (developer) Stalker forum is finally back up - it was down for like a week. They have their own modding subforum too.

http://www.gsc-game.com/index.php?t=community&s=forums
JetSonic
Posts: 96
Joined: 09 May 2005, 01:29

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Post by JetSonic »

Anyone at the Warehouse army base? How the FUCK do you turn off that god damn siren blaring ... infinite number of soliders keep spawning.. OMG.. HELP!!!

Sorry for swearing but im PISSED!!!!
Gizmo
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Joined: 16 Aug 2006, 11:13

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Post by Gizmo »

Anyone at the Warehouse army base? How the [I have a limited vocabulary and resorted to profanity to make my point] do you turn off that god damn siren blaring ... infinite number of soliders keep spawning.. OMG.. HELP!!!

Sorry for swearing but im PISSED!!!!


Start Spoiler [select to make visible]:
It's on top of the main building's roof so stand back....Aim Fire...now you have a busted siren & your problem solved ;)
End Spoiler

Modedit: text color changed to hide spoiler. Watch on own risk. :wink:
JohnnyWakko
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Joined: 06 Jun 2006, 08:56

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Post by JohnnyWakko »

You guys! :shock: No spoilers! :x Please edit the previous post and send a private next time. :wink:

:roll:
EDIT - Thank lads!
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
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Paddy the Wak
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Post by Paddy the Wak »

STALKER: Shadow of Chernobyl Tweak Guide ... over at TweakGuides.com ... 8)

http://www.tweakguides.com/STALKER_1.html
Gabbo
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Post by Gabbo »

This game runs terribly on my system. It makes no sense. Any other 8800GTX users having terrible framerates in certain zones? I have friends with lesser systems that are running the game MUCH smoother than I. It was particularly unplayable in the sewers. I am talking 10-15 FPS at times. I tried lowering the resolution to a measly 800x600 and the framerate was exactly the same.

The only thing that makes the game playable is turning off Dynamic Lighting which makes the game look like crap.

My system is running every other game substantially faster than my previous x1900xt, but stalker makes me feel like I need a massive upgrade again. I am half tempted to stick the x1900xt back in and see how it runs.

Note: The game can run very well at times, but all too often, the framerate dives down to unplayable levels.

I want to like this game, but it has been nothing but frustrating so far.
Gabbo
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Post by Gabbo »

Anyone at the Warehouse army base? How the [I have a limited vocabulary and resorted to profanity to make my point] do you turn off that god damn siren blaring ... infinite number of soliders keep spawning.. OMG.. HELP!!!

Sorry for swearing but im PISSED!!!!


Yeah... that siren was annoying. It never occured to me to find the siren and shoot it! (DOH!) I just stirred up the hornets nest, hid in a building and shot them all as they tried to enter. I then ran to the main building and got the documents. By this time the enemies had started to respawn so instead of fighting them all over again, I ran my ass out of the base.

I then quit because my framerates were so bad during all of this, that I felt sick.
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Paddy the Wak
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Post by Paddy the Wak »

The solution is now updated with a new FOV hack that works with the Retail Patch v1.0001 ... :D

http://www.widescreengamingforum.com/forum/viewtopic.php?t=9663
Klisto1
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Post by Klisto1 »

thought some of you might like this mod for stalker.



http://www.gsc-game.com/index.php?t=community&s=forums


now that thier forums are back up :D









edit; humm link just send you to main forum page.


well any ways on mod page look for this ........Vehicle Mod v1.0
crowing
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Post by crowing »

Wahoo, good news about the FOV hack! You may want to fix that link though, Paddy :)

I don't think I've ever seen so many mods developed so quickly for a game before. Adding the fact that they seem to be serious about patching the game up, I'd say Stalker has a very promising future. And if you haven't heard, the word on the boards is that we may have another patch by next week!
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Paddy the Wak
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Post by Paddy the Wak »

... You may want to fix that link though, Paddy :)

Oooops ... fixed.
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Paddy the Wak
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Post by Paddy the Wak »

Any other 8800GTX users having terrible framerates in certain zones? ... It was particularly unplayable in the sewers. I am talking 10-15 FPS at times. I tried lowering the resolution to a measly 800x600 and the framerate was exactly the same.
Yeah it ran really bad for me too in that first underground level ... :(
There have been quite a few moans about it over on the GSC community forums ...
There was a link somewhere here on the forum that mentioned nVidia are working on optimised 8800 drivers for the game but I can't find it now ... :roll: ... sorry.
I found this with a quick google ... it may have been the link I just mentioned ... http://www.firingsquad.com/news/newsarticle.asp?searchid=14826

Who knows how true it is ...
Beanmaster
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Post by Beanmaster »

JetSonic
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Post by JetSonic »

I got windows vista and the only area of this game where i got bad frame rates is the ARENA. The army base was no problems, all the soldiers running around and I had no difference in frame rates from any other area of the game... but that ARENA.. OMG

ARENA must be bugged, my mouse gets all loosy goosey in there and the frame rate drops to almost 5/sec

No, I have not installed any patch for this game yet, nor do I want to. Im from USA by the way.
Gabbo
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Post by Gabbo »

I got windows vista and the only area of this game where i got bad frame rates is the ARENA. The army base was no problems, all the soldiers running around and I had no difference in frame rates from any other area of the game... but that ARENA.. OMG

ARENA must be bugged, my mouse gets all loosy goosey in there and the frame rate drops to almost 5/sec

No, I have not installed any patch for this game yet, nor do I want to. Im from USA by the way.


Yeah the arena was a little herky-jerky for me too. This is disappointing considering I just bought this 8800GTX and was expecting to run all of my games well.

Thanks for the info Paddy. I saw the announcement about the drivers as well. I was just disappointed when I heard my friend with his 7950GT was running it "silky-smooth" and here I was with a substantially more powerful card running the game with poor framerates.
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