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Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 06 Mar 2019, 09:01
by SAMI
haloce22 wrote:
SAMI wrote:How to find these values to remove black bars on all aspect ratios?

RE2 might get updated in the near future again which will break all these fixes again. So if there's a tutorial to find these values, then it can be fixed every time there's an update.


We need cheat engine to find the values, right?


Hi. Have you had any progress on any possible way to remove the black bars on a 16:10 display?



No unfortunately.

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 08 Mar 2019, 18:05
by LyNx
i play in 1920x1080
is it possible to enlarge fov please ?
the fov slider ingame settings is not enough for me ...
(i install "RER2_FOVFix_v1.03.rar" but no difference for fov in my game)

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 09 Mar 2019, 11:22
by SAMI
LyNx wrote:i play in 1920x1080
is it possible to enlarge fov please ?
the fov slider ingame settings is not enough for me ...
(i install "RER2_FOVFix_v1.03.rar" but no difference for fov in my game)


The FOV patch only fixes the FOV for aspect ratios wider than 21:9.

If you want wider FOV, there is a Trainer that allows you to change the camera position to your liking: http://residentevilmodding.boards.net/t ... r-wilsonso

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 09 Mar 2019, 17:45
by queretard
did anyone here ever try 1st person mod work alongside with ultrawide fix?

I tried both helifax & jackfuste fix and none of them work

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 09 Mar 2019, 18:47
by SAMI
jackfuste's fix used to work alongside RE Frameworks FPS mod until the latest update broke his fix.

His fix didn't remove the black bars from cutscenes on 21:9 and above though.

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 10 Mar 2019, 00:52
by LyNx
Thanks a lot SAMI !
Very good playing now i love you !

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 10 Mar 2019, 21:57
by LyNx
Maybe you know how modify the reticle ?

Just a little white point would be ideal !

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 16 Mar 2019, 14:44
by mindd
Hi there, I wonder if there is a fix for 4:3 aspect ratios? I have black bars on top and bottom of the screen in the gameplay at 1600x1200.

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 17 Mar 2019, 12:16
by SAMI
mindd wrote:Hi there, I wonder if there is a fix for 4:3 aspect ratios? I have black bars on top and bottom of the screen in the gameplay at 1600x1200.


There was. But it stopped working with latest updates.

Maybe it will still work with old cracked versions but cracked exe had some change in the exe as well. So maybe even that won't work.

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 24 Mar 2019, 19:22
by SAMI
So I tired to fiddle with cheat engine and replace 43700000 with 43800000 and 43A in hopes that it will remove the black bars on 16:10 and 4:3. But so far no luck.

Hopefully there is a way to remove the black bars. Maybe instead of removing and cropping the game horizontall on 16:10 and 4:3, it might be possible to gain extra vertical FOV as well.

Edit: Actually I did make some progress.

I was able to change the aspect ratio via cheat engine:
Image
Image


But as you can see, the black bars aren't gone. The game was running at 4:3, stretched to 16:9 which is letter boxed on my 16:10 resolution.

If only there's a way to remove the black bar. ACtually if its possible to just remove the black bar, we don't even have to change the FOV then. Cause removing black bars will then give more vertical view.


Edit 2:
Unfortunately this thing is only working on borderless window mode now.
Also I can only find this value on cheat engine.

The memory address 16506A74 isn't present when viewing the exe with regular hexeditor.

Also the image is still squished to 16:9 aspect ratio. Selecting a 16:9 resolution ingame won't work either/

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 02 Apr 2019, 19:50
by EeK
Hello!

I signed up for these forums to ask what's the current best fix to remove vignetting in the game. I don't have an ultra-wide display and I also don't use ReShade, so those aren't a concern.

I used the hex editor fix when the game first launched, but that broke lighting/shadows in some scenes. Since I haven't played the game in a while and there have been some updates, what's the recommended solution now?

Thanks in advance!

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 24 Apr 2019, 03:32
by EeK
EeK wrote:Hello!

I signed up for these forums to ask what's the current best fix to remove vignetting in the game. I don't have an ultra-wide display and I also don't use ReShade, so those aren't a concern.

I used the hex editor fix when the game first launched, but that broke lighting/shadows in some scenes. Since I haven't played the game in a while and there have been some updates, what's the recommended solution now?

Thanks in advance!


Anyone?

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 28 Apr 2019, 05:54
by iagob1
EeK wrote:Anyone?

susahamat wrote:Use Helifax fix . it still does worked in latest update

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 07 May 2019, 17:38
by yabix
Is there a possible way to enable 4:3 ratio to play Resindet Evil 2 on an ipad. Because i often use my ipad to stream content from my pc to an ipad. Therefore i need to change the resolution and the aspect ratio in 4:3 . Sadly ipads support only 4:3 ratio. Zomming isnt an option there because the inventory gets lost. Screen streching would an option but not an elegant one. Thanks in advance

I tried the helifix patch with reshade it worked but i cant get rid of the black borders of the game.

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 25 May 2019, 19:04
by Acekas
Any cutscenes fix after latest patch?

Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 03 Jul 2019, 12:49
by Mechanical.Paladin
helifax's fix is zoomed in on 32:9 aspect ratio (3840x1080), works fine on 21:9.