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Re: Fallout 4

Posted: 12 Nov 2015, 05:17
by Funkengreuven
ekrboi your tha' man! Thanks dude! I can see why you want to get down to some playing now. This looks great! Thanks for sharing! :onethumb:

Re: Fallout 4

Posted: 12 Nov 2015, 05:20
by myths
thanks for the update! looks like that does it ill continue to look for tweeks i just notice something that was done causes the left monitor to be darker than the middle and right one and hows in screenshots might of had to do with something when making those few items show on center screen.

Re: Fallout 4

Posted: 12 Nov 2015, 05:29
by kaburan
ekrboi wrote:
myths wrote:yea i change them in jpexs, i just cant convert them back to ba2, i can convert them back into the old bsa or bas format whatever it is, just cant get it to go back into the right ba2 :(

btw 113,400 / 21,600 puts it into 5670x1080


You don't have to compile back to ba2. 3840x720 has been fine. The game scales them.

in your Fallout4/Data directory where Fallout4-Interface.ba2 is located create a folder called "interface". Then you can place your modified swf's in there.

then in your "My Games/Fallout4/Fallout4.ini" locate ""sResourceDataDirsFinal=STRINGS\" and change it to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" and the game will now look for loose files in that "interface" fold you created and use them instead of what is in the ba2 file. You can extract the whole ba2 in there or only the swfs you modify.

below is my interface folder zipped up. I THINK I've fixed most of it at this point. I've centered all the menus that were showing up on the left monitor once the header was changed to 3840x720. Just trying to figure out why some of the text on the bottom still shows up huge. I took out the modified lockpick one since others said it caused a crash. I've not ventured very far with this yet.. just lots of mod swf file -> load game -> check -> exit game -> wash/rinse/repeat ;)

I'm going to start actually playing for a while now.. I'll update this post if I run into issues. If someone uses this please let me know if you run into an issue.

http://damadone.echidna.seedboxes.cc/damadone/owncloud/public.php?service=files&t=4f6c0a0cb53ae790e0413110a3508222&download


Nice work Ekreboi, having an issue Scoped Zoom however, its jammed to a 1/4 of center screen.

Re: Fallout 4

Posted: 12 Nov 2015, 05:36
by ekrboi
kaburan wrote:Nice work Ekreboi, having an issue Scoped Zoom however, its jammed to a 1/4 of center screen.


delete or rename scopemenu.swf and see if that fixes it. That file may not have needed to be modified.

EDIT.. yea.. I just looked deeper into that one. A LOT going on in there. Would be far too much hassle to fix it to cover the whole screen like it "should". I definitely can't be bothered to do it right now ;) So just delete it so it uses the stock one.

Re: Fallout 4

Posted: 12 Nov 2015, 05:52
by kaburan
ekrboi wrote:
kaburan wrote:Nice work Ekreboi, having an issue Scoped Zoom however, its jammed to a 1/4 of center screen.


delete or rename scopemenu.swf and see if that fixes it. That file may not have needed to be modified.

EDIT.. yea.. I just looked deeper into that one. A LOT going on in there. Would be far too much hassle to fix it to cover the whole screen like it "should". I definitely can't be bothered to do it right now ;) So just delete it so it uses the stock one.


Yeah, I just renamed it to _backup and opened it up in JPEXS.

There's def a ton going on in there, each shape for the crosshairs, etc would need to be adjusted for 21:9 unless there was a way to scale them. Flash guru's would need to look at this stuff.

Ekrboi have you also noticed the crafting icons being tiny?

Re: Fallout 4

Posted: 12 Nov 2015, 06:11
by X1XNobleX1X
Everyone is getting the same thing as me correct?
Image

Image

Re: Fallout 4

Posted: 12 Nov 2015, 06:11
by TheWitcher
Has anyone figured out the 21:9 Shadow divider issue yet I posted about...? I mean do we seriously have to DISABLE Deferred Lighting ENTIRELY for us not to have that issue?

Re: Fallout 4

Posted: 12 Nov 2015, 06:14
by Razed
@TheWitcher: I don't have a shadow divider issue on my monitor (2560x1080) so maybe it's caused by something else? I'm also using SweetFX.

Thanks to Haldi, I've been trying to edit the files for 21:9 and have a somewhat stable Interface file for now with the main HUD and VATS working for 21:9 resolution. A lot of the other swf files kept causing a crash when doing something such as trying to initiate a conversation or exiting the workshop. I've been trying to test one by one but it's starting to become tedious because you have to open the game and keep playing until you crash.

I would like someone to test the 21:9 interface file and play for around an hour. Report back if your game crashes and try to remember how long it took to crash from the time you started up the game.

Link: (link removed)


EDIT

Screenshots:

Image
Image


My biggest gripe is the Favorites Menu. Changing it doesn't immediately fix it because it's still not positioned properly. I think you have to figure out the X scaling like phant0md mentioned.

Re: Fallout 4

Posted: 12 Nov 2015, 06:41
by Volkov
TheWitcher wrote:Has anyone figured out the 21:9 Shadow divider issue yet I posted about...? I mean do we seriously have to DISABLE Deferred Lighting ENTIRELY for us not to have that issue?


Are you playing at 3440x1440? Then yes, seems like that's the only way around it for now. You can try going down to 2560x1080 too, that also removed the shadow glitch for me. So lower res or worse lighting, just pick your poison for now..

Re: Fallout 4

Posted: 12 Nov 2015, 07:00
by Funkengreuven
I'm playing at 5892x1080 and I haven't experienced the shadow issue. I'm using ekrboi's fix. I haven't changed the value either. Maybe it's something to do with the drivers? I'm still using an earlier version.

Re: Fallout 4

Posted: 12 Nov 2015, 07:14
by Amon Amarth
ekrboi wrote:
Amon Amarth wrote:Can you post them? :nudgenudge:


When I get home from work (5pm-ish EST) I will check which they were for sure and post em.


It doesn't look like he's posted this.

Does anyone have a good set of SLI bits that will work with nVidia Surround + SLI? As I've said I've tried the Fallout 3 and Skyrim SLI bits, and they actually decrease performance.

Re: Fallout 4

Posted: 12 Nov 2015, 07:15
by X1XNobleX1X
Amon Amarth wrote:
ekrboi wrote:
Amon Amarth wrote:Can you post them? :nudgenudge:


When I get home from work (5pm-ish EST) I will check which they were for sure and post em.


It doesn't look like he's posted this.

Does anyone have a good set of SLI bits that will work with nVidia Surround + SLI? As I've said I've tried the Fallout 3 and Skyrim SLI bits, and they actually decrease performance.


Yeah, I don't understand why people suggest this fix.
Someone suggested using Metro SLI Bits, but I haven't tried it.

Re: Fallout 4

Posted: 12 Nov 2015, 07:18
by TheWitcher
The shadow issue only occurs for 21:9 and 3440x1440 as I mentioned originally.

Folks that don't run that - don't mention it :P

Re: Fallout 4

Posted: 12 Nov 2015, 07:32
by ekrboi
:TrueWS:
kaburan wrote:Ekrboi have you also noticed the crafting icons being tiny?


Yea. I'm not sure how or even if I can fix it. I think that's something that will have to be fixed by Hayden with FWS. Hopefully soon these menu "hacks" won't be needed because FWS will take care of it. BUT! Like has been said already, damn near everytime Skyrim was updated Hayden's FWS plugin had to be updated.. it was a cat and mouse game. I'll be keeping these modded menu's around to be used when that happens while we wait for Hayden to (hopefully) fix it again.

X1XNobleX1X wrote:Someone suggested using Metro SLI Bits, but I haven't tried it.


It was me.. it was Metro Redux. 0x080000F6 (Metro Redux)
I've not been running them this evening while messing with the menus, but they worked "OK" last night for a bit.. not great scaling and not 100% bug free but the only oddity I noticed was tires were weird colors from far away and then went to normal closer up. However I was able to mostly run 60FPS with them @ 5760x1080 where I'm around a steady 30-35 with bumps to 45 sometimes without them.

I've been running around doing some questing and fixed/smoothed out some more things along the way. Removed some files that either were not necessary or broke things worse.

OH! and the lock picking crash with haldi's Fallout4-Interface.ba2 I believe is because the lockpickingmenu.swf in it seems to be corrupted. I extracted his ba2 and when I tried opening his lockpickingmenu.swf with the SWF decompiler it fails. I redid it in mine and I've picked a few locks with it now with no trouble!


[THE GOODIES] :triplewide:
For anyone new who finds this you first need to change "sResourceDataDirsFinal=STRINGS\" to "sResourceDataDirsFinal=STRINGS\, INTERFACE\" in your fallout4.ini (My Games/Fallout 4/)

Then extract the following zip into the Data folder where the game is installed.

That's it! Play it! Let me know if you find anything weird.

Re: Fallout 4

Posted: 12 Nov 2015, 07:58
by Amon Amarth
Awesome job community! Everything appears to have been fixed well enough to start playing.

Now I'm just missing proper SLI bits. 22-30 FPS is not fun.

Re: Fallout 4

Posted: 12 Nov 2015, 07:59
by MoobyTheGoldenCalf
ekrboi, this is almost damn near perfect! I can finally play the game and see what the hell I'm buying, selling & crafting now. THANK YOU!

Re: Fallout 4

Posted: 12 Nov 2015, 07:59
by X1XNobleX1X
ekrboi wrote::TrueWS:
kaburan wrote:Ekrboi have you also noticed the crafting icons being tiny?




That's it! Play it! Let me know if you find anything weird.


Looks great, great work there!

Only issues are the darker green boxes not positioned properly, but not game breaking.
I'll hopefully actually play the game tomorrow.

Thank you again!


Also, that Sli BIts you gave me although, doesn't work great. It gave at least a little boost in performance.

Fallout 4

Posted: 12 Nov 2015, 08:23
by smushroomed
"-CustomResolution:enabled -r3440x1440x32" to your launch options

to fix 21:9 UI


Edit: false alarm. Sorry guys.

Re: Fallout 4

Posted: 12 Nov 2015, 09:01
by Ci7rus
smushroomed wrote:"-CustomResolution:enabled -r3440x1440x32" to your launch options

to fix 21:9 UI


That doesn't work, the guy who posted that in reddit is actually running 2560x1440 and has monitor scaling turned on :doh:

Re: Fallout 4

Posted: 12 Nov 2015, 09:03
by ekrboi
X1XNobleX1X wrote:
ekrboi wrote::TrueWS:
kaburan wrote:Ekrboi have you also noticed the crafting icons being tiny?




That's it! Play it! Let me know if you find anything weird.


Looks great, great work there!

Only issues are the darker green boxes not positioned properly, but not game breaking.
I'll hopefully actually play the game tomorrow.

Thank you again!


No problem everyone!

I'm not really sure on the dark green boxes, I couldn't find em in the swf's(didn't look REAL hard). I'm done tinkering though! It's up to Hayden for a proper fix now! I can finally play it and not be totally frustrated! And you're welcome!

Now I'm off to bed! I can't wait to get home and actually play for a long time tomorrow!