Page 9 of 12

chieftex

Posted: 25 Mar 2012, 03:44
by helifax
Helifax

Firstly, thank you so much for the plugin (along with dopefish). You have made this game infinitely more fun!

The latest plugin works very well for the most part. But below is a list of issues I have found - I hope they help you in some way:
AMD Eyefinity (6048x1080 for me)

1. Hud centering works mostly, but in single player (SP), the notices when you unlock codex entries or war assets still appear on the far right screen 90% of the time. This also applies to paragon/renegade notices and reputation. 10% of the time, they will appear on the centre monitor, but I have no idea what changed to make this happen.

2. In multiplayer (MP) the countdown timer/hacking progress/whatever is always on the right screen. The list of which player killed which enemy also appears on the right screen. Just like single player, very rarely this information will actually appear on the centre screen (which is excellent), but it is not clear why this happens - it seems to be luck! Also, although other players appear correctly on the screens, their names (normally floating above their heads) do not stay in the right place unless they are EXACTLY in front of you. The further left or right they are from you, the more their name doesnt match up. This way, you sometimes get floating player names nowhere near the players!

3. In the MAIN MENU screen (where you choose single player, multi player, extras etc etc) sometimes the text will be completely missing! You can't choose resume, single player, load game, multiplayer etc because they are not there! Only option is alt+F4 then restart game!

Hope this helps in some way :)



Thx for the info;)) I know there are issues when Using Eyefinity setups... Apparently the engine work differently on nvidia Surround and Eyefinity. Since I have only nv Surround I cannot make it work for Eyefinity also:( still looking in finding a way though...

chieftex

Posted: 25 Mar 2012, 03:44
by helifax
Helifax

Firstly, thank you so much for the plugin (along with dopefish). You have made this game infinitely more fun!

The latest plugin works very well for the most part. But below is a list of issues I have found - I hope they help you in some way:
AMD Eyefinity (6048x1080 for me)

1. Hud centering works mostly, but in single player (SP), the notices when you unlock codex entries or war assets still appear on the far right screen 90% of the time. This also applies to paragon/renegade notices and reputation. 10% of the time, they will appear on the centre monitor, but I have no idea what changed to make this happen.

2. In multiplayer (MP) the countdown timer/hacking progress/whatever is always on the right screen. The list of which player killed which enemy also appears on the right screen. Just like single player, very rarely this information will actually appear on the centre screen (which is excellent), but it is not clear why this happens - it seems to be luck! Also, although other players appear correctly on the screens, their names (normally floating above their heads) do not stay in the right place unless they are EXACTLY in front of you. The further left or right they are from you, the more their name doesnt match up. This way, you sometimes get floating player names nowhere near the players!

3. In the MAIN MENU screen (where you choose single player, multi player, extras etc etc) sometimes the text will be completely missing! You can't choose resume, single player, load game, multiplayer etc because they are not there! Only option is alt+F4 then restart game!

Hope this helps in some way :)



Thx for the info;)) I know there are issues when Using Eyefinity setups... Apparently the engine work differently on nvidia Surround and Eyefinity. Since I have only nv Surround I cannot make it work for Eyefinity also:( still looking in finding a way though...

I would be more than happy to

Posted: 25 Mar 2012, 11:30
by chieftex
I would be more than happy to be a tester for you on eyefinity if you like!

By the way, you really should come on the WSGF IRC channel :)

May have a possible solution

Posted: 28 Mar 2012, 11:38
by HaYDeN
May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk [email protected] so can test [don't have nvidia hardware]

Should make it behave like it does on Eyefinity where everything is fine, except for the HUD.

HaYDeN wrote:May have a

Posted: 28 Mar 2012, 12:16
by helifax
May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk [email protected] so can test [don't have nvidia hardware]

Should make it behave like it does on Eyefinity where everything is fine, except for the HUD.


For nVidia Hardware everything is fixed except for the character scales in menus. I am willing to do some tests if you want;)) You can send me the app using a private message here on the forums:) Hope that helps

Best Regards,
Helifax

helifax wrote:HaYDeN

Posted: 28 Mar 2012, 19:26
by chieftex
[quote]May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk [email protected] so can test [don't have nvidia hardware]

Should make it behave like it does on Eyefinity where everything is fine, except for the HUD.


For nVidia Hardware everything is fixed except for the character scales in menus. I am willing to do some tests if you want;)) You can send me the app using a private message here on the forums:) Hope that helps

Best Regards,
Helifax

So are you saying that HUD centering works 100% of the time in nvidia? On Eyefinity, the "prompts" (such as reputation, codex entries, asset unlocks etc) all appear on the right screen, not the centre one. This also applies to multiplayer, and its worse in multiplayer because the names of other players do not stay over their heads unless they are directly in front of you. The same goes for any objective marker.

chieftex wrote:helifax

Posted: 28 Mar 2012, 20:41
by helifax
[quote][quote]May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk [email protected] so can test [don't have nvidia hardware]

Should make it behave like it does on Eyefinity where everything is fine, except for the HUD.


For nVidia Hardware everything is fixed except for the character scales in menus. I am willing to do some tests if you want;)) You can send me the app using a private message here on the forums:) Hope that helps

Best Regards,
Helifax

So are you saying that HUD centering works 100% of the time in nvidia? On Eyefinity, the "prompts" (such as reputation, codex entries, asset unlocks etc) all appear on the right screen, not the centre one. This also applies to multiplayer, and its worse in multiplayer because the names of other players do not stay over their heads unless they are directly in front of you. The same goes for any objective marker.



Yupp that is Correct My fix has no problems in Single or Multi player on nVidia hardware (except for map markers not aligning and the scale in the menu).
Give a try Demo fix and tell me if that works on Eyefinity hardware;)) because I can translate that easily for the Final game.

Helifax

chieftex wrote:helifax

Posted: 29 Mar 2012, 09:46
by Loganbacca
[quote][quote]May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk [email protected] so can test [don't have nvidia hardware]

Should make it behave like it does on Eyefinity where everything is fine, except for the HUD.


For nVidia Hardware everything is fixed except for the character scales in menus. I am willing to do some tests if you want;)) You can send me the app using a private message here on the forums:) Hope that helps

Best Regards,
Helifax

So are you saying that HUD centering works 100% of the time in nvidia? On Eyefinity, the "prompts" (such as reputation, codex entries, asset unlocks etc) all appear on the right screen, not the centre one. This also applies to multiplayer, and its worse in multiplayer because the names of other players do not stay over their heads unless they are directly in front of you. The same goes for any objective marker.
The only thing I find a problem in Eyefinity (although not a game breaker) is the "prompts" as you put mentioned appearing on the right monitor. Now while that isn't too much of a problem for me, it is when I'm in the galaxy map view as the right and left monitors are blanked out, so you don't see them pop up at all unless you quickly escape out of the galaxy map view before they fade off the screen.
While the HUD not being centred is a little annoying I can live with it, unless you've got a fix for that Hayden?

Do objective markers on Nvidia with widescreen fixer get centred with the rest of the HUD as well? (offset from where they are supposed to be?)

Really having trouble getting

Posted: 29 Mar 2012, 18:13
by gtredx69
Really having trouble getting Mass Effect to play in 5040 x 1050. I am using WSf V3.1 r411. I press the Star key at the logo into screen with EA and Bio Ware, nothing happened except that I could use J to increase the FOV. I restarted loads of times and tried * at different locations but nothing. Should I see a noticeable differance after the logo screens??

My version is a bough DVD version that is authenticated through Origin, is thi sthe same as downloading the game ans should work with this fix?
Also text is missing from the game and I can't see the response slider either..

Please let me know if I am being stupid

Cheers
Gareth

gtredx69 wrote:Really having

Posted: 29 Mar 2012, 18:14
by helifax
Really having trouble getting Mass Effect to play in 5040 x 1050. I am using WSf V3.1 r411. I press the Star key at the logo into screen with EA and Bio Ware, nothing happened except that I could use J to increase the FOV. I restarted loads of times and tried * at different locations but nothing. Should I see a noticeable differance after the logo screens??

My version is a bough DVD version that is authenticated through Origin, is thi sthe same as downloading the game ans should work with this fix?
Also text is missing from the game and I can't see the response slider either..

Please let me know if I am being stupid

Cheers
Gareth


Fix works for Surround only. No Eyefinity support:) Read the above posts:)

Best Regards,
Helifax

Sorry my fault, my system is

Posted: 29 Mar 2012, 18:21
by gtredx69
Sorry my fault, my system is Nvidia surroud. 2x570s

My Spec
Intel X9650 @3GHz
6GB Ram
GeForce 570 sli
3d Vision
Win7 64bit

gtredx69 wrote:Sorry my

Posted: 29 Mar 2012, 19:16
by helifax
Sorry my fault, my system is Nvidia surroud. 2x570s

My Spec
Intel X9650 @3GHz
6GB Ram
GeForce 570 sli
3d Vision
Win7 64bit


Have you configured the plugin correctly? Auto-detection works only if you use the same resolution as the game uses. By the looks of it you havent configured the plugin correctly....
Also be sure you actually select a Surround resolution in the game using the configuration tool (under 16:9 AR).

That is what I done wrong, I

Posted: 29 Mar 2012, 22:23
by gtredx69
That is what I done wrong, I did not configure the launcher to 16:9 and my resolution. After doing that everything is working perfectly. Again thank you.... You are a legend!!!

Now to try and get 3d Vision to work great, Helix over at Nvidia Forums seems to have a good fix in place

gtredx69 wrote:That is what I

Posted: 29 Mar 2012, 22:37
by helifax
That is what I done wrong, I did not configure the launcher to 16:9 and my resolution. After doing that everything is working perfectly. Again thank you.... You are a legend!!!

Now to try and get 3d Vision to work great, Helix over at Nvidia Forums seems to have a good fix in place


Glad that worked;))

on 3d Vision Forums pay attention to this post:
http://forums.nvidia.com/index.php?showtopic=226003&view=findpost&p=1388716

Using the profile posted there Helix' Injection works as intended;)) Hope that also helped you;))

Best Regards,
Helifax

40MB patch today broke R405

Posted: 10 Apr 2012, 05:12
by Phatboy68
40MB patch today broke R405 widescreenfixer or is it just me?

Phatboy68 wrote:40MB patch

Posted: 10 Apr 2012, 06:10
by nethaniah
40MB patch today broke R405 widescreenfixer or is it just me?


Yes and the patch itself is very underwhelming.

Hello all,I updated the fix

Posted: 13 Apr 2012, 18:48
by helifax
Hello all,

I updated the fix yesterday evening. I will provide an updated version of the fix later on today:)

Best Regards,
Helifax

Edit:

As promised the updated version of the plugin for the newly released 1.02 version of the game. Please let me know if the FOV adjustment is working every single time, if not I will need some more digging;)) but I don't believe this is the case. Happy Gaming!!




Attached files Plugin.Mass Effect 3.rar (13.2 KB) Plugin.Mass Effect 3.rar (13.2 KB)

Great Fix.I'm having one

Posted: 07 May 2012, 07:55
by conan48
Great Fix.

I'm having one big issue though. The crosshair is WAY off when the fix is applied. The bullets hit way to the right of the actual crosshair. Is this a known issue or did I do something wrong.

Thanks again.

conan48 wrote:Great Fix.I'm

Posted: 07 May 2012, 09:08
by helifax
Great Fix.

I'm having one big issue though. The crosshair is WAY off when the fix is applied. The bullets hit way to the right of the actual crosshair. Is this a known issue or did I do something wrong.

Thanks again.


Hey there:) the crosshair is in the middle of the rendered hud. If it is way to off to the left -> Try increasing the resolution in the "Bezel corrected resolution field" in the plugin configuration. If it is off to the right -> try to decrease the corrected resolution a bit:).


Best Regards,
Helifax

In the meantime you may wish

Posted: 07 May 2012, 09:52
by HaYDeN
In the meantime you may wish to try out the fix at http://www.flawlesswidescreen.org - havent had too much feedback from Nvidia users (no news is generally good news however)

Would be interested to hear from those users, if it will work correctly for Nvidia users it will behave like AMD + centered HUD, originally intended however only for AMD users.