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dopefish wrote:When helifax
Posted: 15 Feb 2012, 16:21
by Toothless Spoon
When helifax gets online I'm going to work with him to bring the plugin up-to-date.
Yay!! I Love you guys....I'd love to keep throwing money at you and Helifax, but I gave up a $100.00 donation last time, and I was kinda hoping that would stretch out a little while :P But in saying that, I will keep throwing money at all the talent here as you are all the reason I can even use this overpriced rig in all its glory!
Anyone using the Origin
Posted: 15 Feb 2012, 21:53
by dopefish
Anyone using the Origin version 1.0.1, I need you to do something for me.
- Download Cheat Engine.
- Start Kingdoms of Amalur: Reckoning.
- Start Cheat Engine.
- Click the computer icon in the upper-left corner of Cheat Engine and open the Reckoning.exe process.
- Now click Memory View in Cheat Engine.
- In the window that opens up, in the menu bar go to Tools -> Pointer Scan (or just press Ctrl+P).
- In the next window that opens up, in the menu bar go to Pointer scanner -> Scan for pointer (or just press Ctrl+P).
- In this window, click the Value to find: radio button.
- In the textbox directly below it put the horizontal resolution of the game.
- At the bottom of this window change Max level from 5 to 2.
- Press OK and let it search.
- Once it finishes it should show a lengthy list of data.
- Leaving all of the Cheat Engine windows open, quit the game.
- Start the game again.
- In Cheat Engine click the computer icon again and open the Reckoning.exe process.
- Go back to the Pointer Scan window with all of the addresses shown.
- Go to the menu bar and choose Pointer scanner -> Rescan memory (or press Ctrl+R).
- In this window, click the Value to find: radio button.
- In the textbox directly below it put the horizontal resolution of the game.
- Press OK and let it search.
- When it finishes look through the list for a pointer with an Offset 0 of 68 and an Offset 1 of 20.
- Once found, post the Base Address for the offsets above.
The Steam base address is "Reckoning.exe"+007F948C.
Base Address 68 by 20 is
Posted: 16 Feb 2012, 00:19
by inmyrem
Base Address 68 by 20 is +007F6390. I hope that helps!
I get this error with r345
Posted: 16 Feb 2012, 00:34
by WildFire
I get this error with r345 version at launch of WSF.
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
and WSF then exits
WildFire wrote:I get this
Posted: 16 Feb 2012, 00:37
by negative13
I get this error with r345 version at launch of WSF.
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
and WSF then exits
They need to update the plugin/wsf. I'm having the same problem too. I'm sure this will be fixed in a day or two.
helifax wrote:Toothless Spoon
Posted: 16 Feb 2012, 00:51
by nastynacho
[quote]Hopefully our good friend Helifax will get onto this.
Hi!
I will try to update the plugin to be used with the latest version of Widescreen Fixer later today! I hope I will manage it;))
? 1. Any news on this update? I updated my widescreen fixer now I get plugin error like others :(
I get this error with r345 version at launch of WSF.
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
and WSF then exits
? 2. I have 17" 1280x1024 5:4 Monitor what settings should I use
I tried 1280x1024 90FOV but it very very distorted way to fisheyed :)
so I am guessing I am way off LOL please help me :)
nastynacho wrote:helifax
Posted: 16 Feb 2012, 00:58
by helifax
[quote][quote]Hopefully our good friend Helifax will get onto this.
Hi!
I will try to update the plugin to be used with the latest version of Widescreen Fixer later today! I hope I will manage it;))
? 1. Any news on this update? I updated my widescreen fixer now I get plugin error like others :(
I get this error with r345 version at launch of WSF.
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
and WSF then exits
? 2. I have 17" 1280x1024 5:4 Monitor what settings should I use
I tried 1280x1024 90FOV but it very very distorted way to fisheyed :)
so I am guessing I am way off LOL please help me :)
Hi the tool was never intended for single monitor...that is why the Eyefish effect..try lower your FOV alot:) For the newest plugin update, dopefish is re-writing the plugin for the latest version of his tool;)) I believe when it is done he will post it here;)) or on WSF site;))
Best Regards,
Helifax
helifax wrote:Hi the tool
Posted: 16 Feb 2012, 11:38
by 42y0
Hi the tool was never intended for single monitor...that is why the Eyefish effect..try lower your FOV alot:) For the newest plugin update, dopefish is re-writing the plugin for the latest version of his tool;)) I believe when it is done he will post it here;)) or on WSF site;))
Best Regards,
Helifax
I'm using the plugin and it works, using
origin and a single display 1920x1080 but there's a few step to make it work,
1. after activating the plugin in-game, i have to zoom in then zoom out and the result is fisheye effect also the character in the menu is smaller
2. then i hit the activating button again, the the result is much more acceptable which
only when i'm using a very strange setting in the widecreen fixer plugin
the setting are : 12 for FOV and a 9600 by 1080
( the value in FOV doesn't seem have an effect for me, so i try changing the hoz value which is 9600=1920*5)
the reason is when i'm using 60-90 for FOV and 1920x1080 the result were ok in-game but very zoom-out view in cut-scene and a very small character avatar in menu.
ps: i can upload the screen for comparison, after i get home
update:
[spoiler]
plugin off
plugin on
[/spoiler]
I had trouble the last days
Posted: 16 Feb 2012, 16:22
by xyzleech
I had trouble the last days because my origin version didnt quite want to synergize with the initial mod + the plugin.
I've downloaded the updated fixer (15.02.2012) and the latest plugin included in this particular thread (bla_1)
The exact same error:
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
Seen this issue posted on a couple of others forums, but no solution yet. Is there any workaround?
Appreciate any help.
Btw: First post and gotta tell you one thing - Awesome efforts and awesome forum ;)
Regards
xyzleech wrote:I had trouble
Posted: 16 Feb 2012, 16:33
by helifax
I had trouble the last days because my origin version didnt quite want to synergize with the initial mod + the plugin.
I've downloaded the updated fixer (15.02.2012) and the latest plugin included in this particular thread (bla_1)
The exact same error:
Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0
Required API VErsion 2.1
The application will now exit.
Seen this issue posted on a couple of others forums, but no solution yet. Is there any workaround?
Appreciate any help.
Btw: First post and gotta tell you one thing - Awesome efforts and awesome forum ;)
Regards
Hi! Only solution at the moment is to use
the plugin from this page with version r312 or older of WSF that can be found here, until the plugin will be re-written:
http://www.widescreenfixer.org/old.php
Hope this helps,
Helifax
helifax wrote:xyzleech
Posted: 16 Feb 2012, 19:08
by nastynacho
[quote]I had trouble the last days because my origin version didnt quite want to synergize with the initial mod + the plugin.I've downloaded the updated fixer (15.02.2012) and the latest plugin included in this particular thread (bla_1)The exact same error:Plugin.Kingdoms of Amalure Reckoning.dll, API Version: 2.0Required API VErsion 2.1
The application will now exit.Seen this issue posted on a couple of others forums, but no solution yet. Is there any workaround?Appreciate any help.Btw: First post and gotta tell you one thing - Awesome efforts and awesome forum ;)Regards
Hi! Only solution at the moment is to use
the plugin from this page with version r312 or older of WSF that can be found here, until the plugin will be re-written:http://www.widescreenfixer.org/old.phpHope this helps,Helifax
@xyzleech,
I hope thats not a picture of you :P
@Helifax
thanks for the link I was going to ask soon :)
nastynacho
Posted: 16 Feb 2012, 20:59
by xyzleech
@xyzleech,
I hope thats not a picture of you :P
does it offend you? lol sorry I get that often
Hi! Only solution at the moment is to use the plugin from this page with version r312 or older of WSF that can be found here, until the plugin will be re-written:
http://www.widescreenfixer.org/old.php
Hope this helps,
Helifax
Appreciate it. But R312 and 311 seem to crash with the origin version tho. So no fix atm, it seems
I'll be patiently waiting
xyzleech wrote:Appreciate it.
Posted: 16 Feb 2012, 22:45
by nastynacho
Appreciate it. But R312 and 311 seem to crash with the origin version tho. So no fix atm, it seemsI'll be patiently waiting
Same thing happened to me:( but then I deleted the widescreen fix folder
then re downloaded R312 extracted and placed it into the Kingdoms folder
but remember to save the kingdoms.plugin ;)
Still crashing to desktop as
Posted: 17 Feb 2012, 00:52
by Akrux
Still crashing to desktop as soon as apply fix :-( I tried to do as you guys advised. I will wait for plugin update, thanks!
New build of Widescreen Fixer
Posted: 17 Feb 2012, 05:59
by dopefish
New build of Widescreen Fixer is up with this plugin included now.
dopefish wrote:New build of
Posted: 17 Feb 2012, 09:06
by Toothless Spoon
New build of Widescreen Fixer is up with this plugin included now.
game keeps crashing for me...I have tried all .exe versions. 1.0.01 (cracked) 1.0.0.2 (steam and cracked) no dice. Might have to wait for the update from you or Helifax for 1.0.0.2. Cheers
Toothless Spoon
Posted: 17 Feb 2012, 10:13
by helifax
[quote]New build of Widescreen Fixer is up with this plugin included now.
game keeps crashing for me...I have tried all .exe versions. 1.0.01 (cracked) 1.0.0.2 (steam and cracked) no dice. Might have to wait for the update from you or Helifax for 1.0.0.2. Cheers
They updated the game again?
From what I know there was only 1 update: from product version 1.0.0 to product version 1.0.1 (exe version 1.0.0.2). I haven't tested the fix yet but I see no problems and why it should crash:)
For Steam Version the plug-in works. Just be sure it is properly configured:) Also support is only for product 1.0.0, 1.0.1 on Steam and 1.0.1 on Origin.
I dont care about cracked exes, nor do I support them So please be sure that is properly configured:)
Best Regards,
Helifax
helifax wrote:Toothless Spoon
Posted: 17 Feb 2012, 10:44
by Toothless Spoon
[quote][quote]New build of Widescreen Fixer is up with this plugin included now.
game keeps crashing for me...I have tried all .exe versions. 1.0.01 (cracked) 1.0.0.2 (steam and cracked) no dice. Might have to wait for the update from you or Helifax for 1.0.0.2. Cheers
They updated the game again?
From what I know there was only 1 update: from product version 1.0.0 to product version 1.0.1 (exe version 1.0.0.2). I haven't tested the fix yet but I see no problems and why it should crash:)
For Steam Version the plug-in works. Just be sure it is properly configured:) Also support is only for product 1.0.0, 1.0.1 on Steam and 1.0.1 on Origin.
I dont care about cracked exes, nor do I support them So please be sure that is properly configured:)
Best Regards,
Helifax
Hey mate, I know you no likey cracked stuff...me either, just had to use it prior to the update. But you are right only one update, just getting confused about the .exe version etc. BUT it continues to crash the game for me. Load up widescreen fixer set it up for steam (I've tried FOV 100 and 160...I use to use 200 on the old plugin) then load the game up, get to main menu, enable fix, load my game...everything appears to work until I start to move...then crash.
Just wanna make sure to see if anyone else is having dramas with the fix, or it's just me... :)
Cheers
Toothless Spoon wrote:helifax
Posted: 17 Feb 2012, 11:29
by helifax
[quote][quote][quote]New build of Widescreen Fixer is up with this plugin included now.
game keeps crashing for me...I have tried all .exe versions. 1.0.01 (cracked) 1.0.0.2 (steam and cracked) no dice. Might have to wait for the update from you or Helifax for 1.0.0.2. Cheers
They updated the game again?
From what I know there was only 1 update: from product version 1.0.0 to product version 1.0.1 (exe version 1.0.0.2). I haven't tested the fix yet but I see no problems and why it should crash:)
For Steam Version the plug-in works. Just be sure it is properly configured:) Also support is only for product 1.0.0, 1.0.1 on Steam and 1.0.1 on Origin.
I dont care about cracked exes, nor do I support them So please be sure that is properly configured:)
Best Regards,
Helifax
Hey mate, I know you no likey cracked stuff...me either, just had to use it prior to the update. But you are right only one update, just getting confused about the .exe version etc. BUT it continues to crash the game for me. Load up widescreen fixer set it up for steam (I've tried FOV 100 and 160...I use to use 200 on the old plugin) then load the game up, get to main menu, enable fix, load my game...everything appears to work until I start to move...then crash.
Just wanna make sure to see if anyone else is having dramas with the fix, or it's just me... :)
Cheers
So it crashes only with the latest build? The previous fix worked?:)
One more thing!!! Try to disable Steam overlay in games. So only the game works. I had some problems with Steam Overlay thingy in the past. Tell me if that fixed the problem
Crashing here too
Posted: 17 Feb 2012, 11:33
by dwstewart
I am having same problem with game crashing when I start to move.
Also, new plugin doesn't allow for entry of screen specs and it shows only resolution for single monitor. How do I change this?
Thanks.