Thanks man! Appreciate it :)
PM sent, dont forget to backup the original file, any problems let me know.
Thanks man! Appreciate it :)
I just did a res hack for 5760x1080 for a friend, waiting for him to tell me if it worked. I should try 5760x1200 on my computer and see how it runs and looks.
Is FOV automatic or do we need hack/edit that also?

For 5760x1200:
Width: 5760 (dec) is 1680 (hex) which must be written 80 16 in the file.
Height: 1200 (dec) is 04B0 (hex) which must be written B0 04 in the file.
So the part that by default reads:
80 02 00 00 e0 01 00 00
Should now read:
80 16 00 00 b0 04 00 00

68 01 would be the formatted value of 0168 (hex) which is... 360 (dec).

Hey, you must be right. I'll just STFU and take care of Red Faction Guerrilla :lol:
Tanuki wrote:
Just to confirm. Values are being formatted as this?
5040 - B0 13
4320 - E0 10
Yes, thats it, i dont know the resolution "limit" though.
Post subject: Re: Prototype
scavvenjahh wrote:
68 01 would be the formatted value of 0168 (hex) which is... 360 (dec).
This game uses the format i posted, im sure about it.
Check my dll for 5040x1050 :
According to your theory, it should be b0 13 00 00 00 1a 04 .

. :wink:

The ultimate hex edit for Prototype:

[Two posts 12 minutes apart]:roll:
Prototype Ultimate Hex Edit ---> DOWNLOAD
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