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Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 17 Aug 2010, 00:09
by pspman75
Hello everybody.
First sorry for my bad english... :(
I try to install and test the triplehead enhanced mod, but it works with only 8 maps... I ve update my game with 1.06, i ve patched the game with the mod, but it doesnt works completly....
Some help please !!!
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 17 Aug 2010, 18:43
by GeneralAdmission
Hello everybody.
First sorry for my bad english... :(
I try to install and test the triplehead enhanced mod, but it works with only 8 maps... I ve update my game with 1.06, i ve patched the game with the mod, but it doesnt works completly....
Some help please !!!
Are you using a non-English version of Windows? If so, look at my post immediately above yours for a link to information about how another non-English user got the mod working.
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 15 Dec 2010, 02:27
by Wayli17
How to play others maps (for example: ROTWK Maps Pack v3 maps) in widescreen mods?
Orginal maps that made by EA can be played in widescreen mods. Can anyone tell me how to play ROTWK Maps Pack v3 in wide screen mods ?
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 16 Dec 2010, 02:31
by GeneralAdmission
How to play others maps (for example: ROTWK Maps Pack v3 maps) in widescreen mods?
Orginal maps that made by EA can be played in widescreen mods. Can anyone tell me how to play ROTWK Maps Pack v3 in wide screen mods ?
Unfortunately the Widescreen and Triplehead mods do not support any 3rd party maps. The mods themselves are essentially just re-packed versions of the official maps--each having been edited to support the relevant mod requirements.
With FinalBIG and Worldbuilder any map can be edited with the same changes I made for these mods.
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 01 Feb 2011, 01:20
by ika
I installed Wide And Triple mod but neither works.
Window 7 32bit.
I think game cant find mod file
both mods are there:
C:Usersmy userAppDataRoamingMy Battle for Middle-earth(tm) II Files
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 02 Feb 2011, 18:05
by ika
I copied mod in other dir and write full path in shortcut like: -mod "d:xxx.big"
It works now, as I think game is unable find default path in Windows 7
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 02 Feb 2011, 20:17
by GeneralAdmission
I copied mod in other dir and write full path in shortcut like: -mod "d:xxx.big"
It works now, as I think game is unable find default path in Windows 7
Glad you got it working. I've added a note to the first post to help anyone else on Vista/7 with these issues.
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 04 Mar 2011, 09:13
by golgoth
I'm having big problems with these two mods :(
I have an italian Win 7, but even if i followed the instructions posted some pages ago, i still can't get neither mod to work.
This is what i did
1) installed BFME2
2) patched to 1.06
3) started first time
4) modified options.ini to make resolution 1920x1080
5) installed WSE/THE mods, copied their files to the correct folder
After that, if i launch the game with -mod it looks like the mod has been loaded (i get the "widescreen enhanced" text), yet the camera looks always the same and, with WSE on, it's blocked, while with THE i can at least zoom in even if height looks the same.
Any hint?
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 23 Mar 2011, 21:16
by chrisssj2
Im having a similair problem.
I use windows 7 64bit SP1 - US language
1. I installed BFME2
2. I updated it to 1.06
3. I Installed ROTWK
4. I updated it to 2.01
5. I started games both one time to configure ingame settings.
6. I installed BFME2-WSEmod-1.0 pointing to the root of my installed directory C:GamesLOTR Battle for Middle-Earth 2
7. I installed RotWK-WSEmod-1.0 pointing to the root of my installed directory C:GamesLOTR The Rise of the Witch-king
8. I edited options.txt in both My battle for middle earth files and set it to 1920x1080
9. I started ROTWK and tested singleplayer and skirmish it didn't work.
Then I read one of the posts above me and I copied WSEmod to my ROTWK directory and added this to the ROTWK shortcut mod WSEmod.big.
10. I started ROTWK again and saw Widescreen Edition in main menu, and then I started single player and I saw that it worked, it was way zoomed out, it also worked in skirmish
11. I repeated the very same steps for Middle Earth 2 vanilla copying WSEmod to root BFME2 directory and adding the command line - mod WSEmod.big
But to my suprise there is no "Widescreen Edition" letters in my main menu and the camera is the same, still close up in singleplayer or skirmish...
Could someone please help out?
EDIT:
It seems I copied WSEmod.big to the BFME 1 <--- Folder LOLLOLOL
And then it still didn't work when I copied it to the BFME2 Folder.
Then it seems I missed a space (or a backspace if u will) in the - mod to -mod commandline, which made the mod not load. LOLOL anyway it's solved now.
Now just gotta install the camera mod for BFME1 and see if it works : http://www.widescreengamingforum.com/forum/viewtopic.php?f=31&t=17154
Re: BFME2 & RotWK Widescreen and Triplehead Mods--Released
Posted: 18 Apr 2011, 18:23
by GeneralAdmission
After that, if i launch the game with -mod it looks like the mod has been loaded (i get the "widescreen enhanced" text), yet the camera looks always the same and, with WSE on, it's blocked, while with THE i can at least zoom in even if height looks the same.
Any hint?
Hmmmmm...if the Widescreen Enhanced text is appearing in the menu then the game is recognizing the .big file. I'm not sure why the camera/map settings are dysfunctional.
Is this a retail CD/DVD version of the game? ATM I can't think of anything to try other than starting over with a new install from scratch, but that may not change anything.
BFME2
Posted: 24 Jul 2011, 13:40
by Szaby59
Hello!
I installed the mod but I have problems with BFME2:
The game is awesome at 16/9 1366x768 resolution but there is no subtitle during cutscenes.
When I delete data dir from wsemod.big and create a new big it works fine.
Szaby59 wrote:Hello!I
Posted: 31 Jul 2011, 00:41
by GeneralAdmission
Hello!
I installed the mod but I have problems with BFME2:
The game is awesome at 16/9 1366x768 resolution but there is no subtitle during cutscenes.
When I delete data dir from wsemod.big and create a new big it works fine.
Do I understand correctly that you were able to fix the problem?
You are the first person to report subtitle issues with the mod. Are you using a US-English language version of the game or a different localization?
I'm using different
Posted: 31 Jul 2011, 14:12
by Szaby59
I'm using different localization, but the settings are same.
I fixed it, but I'm afraid deleting the config files will cause problems when I using the mod.
Hi there, I am from Argentina
Posted: 02 Oct 2011, 20:06
by Azhiel
Hi there, I am from Argentina and i found this post very interesting, i tried to install the Mod, but i couldn't.
*I have the 2.1 Version of RotWK
*I install the mod, and then i run it through the shortcur created on mi Windows Menu, and nothing happens!
*I'm ussing wx sp3
*I also read this post, http://widescreengamingforum.com/forum/forums/gaming/detailed-widescreen-reports/8754/middle-earth-ii-witch-king-detailed-report and i couldn't follow this step:
Same method for the resolution. (In Vista, Options.ini is in C:UsersAppDataRoamingMy Battle for Middle-earth(tm) II Files) *Yes i know it says vista, but for windows it should be some similar way, soy i created
C:Documents and SettingsAdministradorApplication DataMy Battle for Middle-earth (tm) II Files
And also another one in spanish, just in case:
C:Documents and SettingsAdministradorApplication DataMis archivos de La Batalla por la Tierra Media™ II
In wich i hace an Options.ini with:
AudioLOD = High
HasSeenLogoMovies = yes
IdealStaticGameLOD = High
Resolution = 1920 1080
StaticGameLOD = High
TimesInGame = 5
*I took this information from another web page
Pd:
I notice you left some support to another language but i can't enter this topic:
http://widescreengamingforum.com/forum/viewtopic.php?f=61&%3Bt=14099&%3Bp=180259#p180259
When i open the page, i can only see some white stuff without any visual error.
Please, i want to play this at 1920x1080 :)
Thanks for reading!
Edit: I read on the unninstall.config that it creates when you install the mod and it shows a route called:
C:Documents and SettingsAdministradorDatos de programaMy The Lord of the Rings, The Rise of the Witch-king FilesWSEmod.big
I search for this route and it doesn't exist... it could be possible that the instaler never created ?
Sorry for the very belated
Posted: 05 Dec 2011, 22:57
by GeneralAdmission
Sorry for the very belated reply!
You may be having the same problem that other users of foreign-language Windows version have had. The link that you tried that returned an error is from the forum's old format.
HERE is the working link. MarQs posted information on how he got his German language version of the game working with the mod. There is some additional info the posts previous to the one linked.
I hope this helps.
Hi all,I've been trying
Posted: 29 Dec 2011, 18:55
by Herr_Koos
Hi all,
I've been trying unsuccessfully to download the RotWK Widescreen mod for the past two days or so. I've tried using IE and Firefox, and the end result is the same. The download progresses to about 50% or 26MB, then stops and says it is completed, but obviously the file is incomplete since it's supposed to be about 50MB. Any idea why this happens? Is there another link I can try?
Herr_Koos wrote:Hi all,I've
Posted: 29 Dec 2011, 21:04
by GeneralAdmission
Hi all,
I've been trying unsuccessfully to download the RotWK Widescreen mod for the past two days or so. I've tried using IE and Firefox, and the end result is the same. The download progresses to about 50% or 26MB, then stops and says it is completed, but obviously the file is incomplete since it's supposed to be about 50MB. Any idea why this happens? Is there another link I can try?
I was just able to download the mod successfully from the link on this page:
http://widescreengamingforum.com/dr/lord-rings-battle-middle-earth-ii
It was slow, and I got a warning that the server doesn't support resuming, but it worked. Perhaps try a download manager? (I use Free Download Manager)
Thanks for the suggestion,
Posted: 30 Dec 2011, 13:01
by Herr_Koos
Thanks for the suggestion, the download manager idea worked like a charm.
Problem with 16:9
Posted: 17 Feb 2012, 13:36
by Yamaneco
Hello. There was very unpleasant problem.
The native resolution of the screen of my notebook - 1600х900 (16:9).
But when I establish this permission in a file options.ini there is a following problem:
(sorry, I couldn't make a screenshot, therefore it was necessary to make a picture by means of phone (probably any protection)).
In the menu of powers appears blank black areas, it is visible that the circle isn't stretched.
The same problem with BFME 1 and with BFME 2 RotWK.
To put something like 1024х768 is a nightmare, therefore it would be desirable to solve somehow a question if it is possible.
Sorry for bad english.
Hello Yamaneco,If I
Posted: 17 Feb 2012, 20:56
by GeneralAdmission
Hello Yamaneco,
If I understand correctly, it appears that the green powers tree menu is stretched wide while the glowing green outline remains circular, resulting in those visible black areas. The menu is almost certainly a 2D element, and those all get stretched in widescreen resolutions. The green glow must be a particle effect rendered in realtime by the engine since it retains its proper aspect ratio (just like all other effects like spells/explosions/such that occur during gameplay).
The mod was not designed to correct 2D elements like this. It might be fixable, but I don't have any plans to implement this in the mods.
If I have misunderstood your question I apologize. Please post some more details so I can understand correctly.