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Call of Duty 4 in TripleHead ...
Posted: 01 Mar 2008, 14:39
by g00seberry
Sorry if what i posted wasn't entirely accurate, but i felt that it would be respectful to alert people of the situation, rather than letting them sound off to a brick wall.
With no public contact or statement, how can we know what the future holds for his software?
Call of Duty 4 in TripleHead ...
Posted: 01 Mar 2008, 15:00
by Tamlin
Sorry if what i posted wasn't entirely accurate, but i felt that it would be respectful to alert people of the situation, rather than letting them sound off to a brick wall.
With no public contact or statement, how can we know what the future holds for his software?
Its ok. It looked like he actually had gone and people were asking question to someone who had resigned. Fortunately this is not the case.
As for the future of his software, it depends entirely up to him and the community itself. He's doing this without any sorts of compensation for the benifit of the community and its his decition alone if he wants to continue supporting widescreen gamers. If he is shown the respect he deserves, then chances are that he feels its worth supporting us gamers. That again, is entirely up to us how we treat our fellow members. :)
Call of Duty 4 in TripleHead ...
Posted: 01 Mar 2008, 21:47
by Downtown1
Can we open up a donation pool for dopefish and other developers who make TH2Go patches for games? I would gladly throw in some money there (as I'm sure would others) since I've used at least 5 of those fixes myself now, who knows, it might be enough to afford the next video card or something.
Call of Duty 4 in TripleHead ...
Posted: 02 Mar 2008, 00:58
by r2vape
Hey Guys, I too would donate to Dopefish and others that develop a worthwhile tool to support surround gaming.
I have been using widescreen fixer on Cod4 servers (non punkbuster) and would appreciate being able to play on punkbuster ones.
I recall someone posting something from Evenbalance that said there was a bit of code that violated the punkbuster thing and there was a solution between the developer and Evenbalance or something - don't get hopes up, but I believe this fixer may be allowed soon.
Cheers
Rob
Call of Duty 4 in TripleHead ...
Posted: 02 Mar 2008, 01:09
by r2vape
Error when using on 1.5 servers:
Vape Punkbuster kicked player 'Vape' [for 0 minutes]
...RESTRICTION: Corrupted File/Memory [81328]
Cheers
Rob
Call of Duty 4 in TripleHead ...
Posted: 02 Mar 2008, 02:17
by Mach1.9pants
You can donate on his whdiescreen fixer site, as I have done.
http://imk.cx/pc/widescreenfixer/
Call of Duty 4 in TripleHead ...
Posted: 02 Mar 2008, 09:42
by Tamlin
Can we open up a donation pool for dopefish and other developers who make TH2Go patches for games? I would gladly throw in some money there (as I'm sure would others) since I've used at least 5 of those fixes myself now, who knows, it might be enough to afford the next video card or something.
It wouldn't be a bad idea to make a donation page. :) That might stimulate more people to make solutions for widescreen where the developers fail.
WSGF is a non-profit forum. There is a few sponsors, but if to add things up, Ibrin is actually paying from his own pocket in order for WSGF to exist and have done that from the start. Thanks to him, WSGF is the single largest source of widescreen solutions.
If I'm not mistaken, Paddy have had his hand on most of the solutions for Tripplehead including those found at Matrox's own site.
If you check the download page, you'll see more contributers to widescreen users:
http://www.widescreengamingforum.com/wiki/index.php/Downloads
Everyone who contributes here, from insiders to regular members do it for the community, not themselves. Still, a donation page might be nice to have expecially for people like Dopefish. There is also the one for WSGF itself, which are used for the widescreen community itself and goes exlusively for the maintainance of the community.
Call of Duty 4 in TripleHead ...
Posted: 03 Mar 2008, 04:10
by r2vape
Kool. Donated $20 :wink:
Call of Duty 4 in TripleHead ...
Posted: 11 Mar 2008, 00:15
by Cardnyl
My ticket was updated from PB. They said to use version 1.32 of the software which is whats stated on the website. Unfortunately this version doesn't appear to support CoD4. PB wont give me any more specifics as to the cause of the error message itself for obvious reasons.
Call of Duty 4 in TripleHead ...
Posted: 11 Mar 2008, 07:16
by imk
I'll see if I can get an update or another approved version.
Call of Duty 4 in TripleHead ...
Posted: 24 Mar 2008, 01:01
by filou901
have news?
corrupted file/memorey [81330] cod 4
Posted: 09 Apr 2008, 12:09
by cornishboy
hello ive had the same thing its easy to sort out go to http://www.evenbalance.com click support click manually update punkbuster and follow the insrutions there, all done fells good, let me know how you get on email me on
[email protected] my names darren :lol:
Call of Duty 4 in TripleHead ...
Posted: 10 Apr 2008, 00:35
by dopefish
Are you saying that just updating PB manually lets this work online again? :o
yeap
Posted: 25 Apr 2008, 09:15
by cornishboy
:D it work for me ? give it a try first.. if that dont work the follow theses instructions..go to my computer...find the actavision folder...click on cod4...find and delite pb folder and then run the manual update from http://www.evenbalance.com. hope this helps its worked for me. dont forget to restart your pc after you done this, dont go into game untill you restarted pc as they dont prompt you to but it is needed ok. feel free to contact me on
[email protected]
Call of Duty 4 in TripleHead ...
Posted: 26 Apr 2008, 16:52
by dopefish
I still can't get it to work for me. I always try removing the PB folder and using PBSetup. I've been doing these steps for years. So I for sure have the latest and it still doesn't work for me.
I believe the issue has to do with the HUD correction. If I can't get anything allowed by EB out of it, I may just release a version without the HUD correction. This will work fine if you play on hardcore servers since it removes the HUD anyway, but it won't look so good on normal servers.
I just did a bunch of reinstalls of Windows and I'm getting my development environment set back up. This will probably take a few days to get everything back on track, but once it's on track, I'll try to get more stuff updated and working.
Call of Duty 4 in TripleHead ...
Posted: 26 Apr 2008, 23:45
by Mach1.9pants
That'll be great DF.
Doesn't work for me either, but I'll try some HC servers tonight 8)
Call of Duty 4 in TripleHead ...
Posted: 27 Apr 2008, 09:01
by Mach1.9pants
Nope no joy on HC or normal servers memory error kicked every time
Call of Duty 4 in TripleHead ...
Posted: 27 Apr 2008, 11:04
by dopefish
Well, yeah, it should still kick you for that. ;)
I said I might release a version without the HUD correction, which should let you play online. :P Since it's not out yet, it will still kick you.
Call of Duty 4 in TripleHead ...
Posted: 27 Apr 2008, 11:21
by filou901
hi
i have triplehed, i play cod4 exclusively online, I'm in a team which I am also servers admin...www.clan17-rgp.com
Can i tweak PB for accept triplehead clients? how to?
if you do an update to play online with matrox I will be very happy :D because I was about to sell my triplescreen for a 30"....
Call of Duty 4 in TripleHead ...
Posted: 28 Apr 2008, 06:26
by Sketcher
Well, yeah, it should still kick you for that. ;)
I said I might release a version without the HUD correction, which should let you play online. :P Since it's not out yet, it will still kick you.
I'll second, third and fourth the request to release a non-HUD corrected version! Most of us who play COD4 online play on hardcore (HC) servers anyway. HC play doesn't use the hud or any other on-screen info gauges so if that's the only thing pissing of PB then hooooah!
Sketcher