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same issue on quake 4, used
Posted: 29 Aug 2011, 20:39
by tepescovir
same issue on quake 4, used the above fixes but still streached as its not setting the correct fov.
Again, this is the newly released quake 4 on steam which may be the problem. Has anyone gotten the steam version to run in surround?
iD is going to release source
Posted: 01 Sep 2011, 03:15
by Downtown1
iD is going to release source code to Doom 3 later this year, maybe then we can get a proper surround fix? :)
How would these settings
Posted: 09 Sep 2011, 15:49
by stangflyer
How would these settings change for portrait mode? Say 3318x1680. This is 3 1680x1050 monitors in portrait mode with bm.
Thanks
Badman wrote:Daemon785 ....
Posted: 11 Oct 2011, 16:19
by mimen
Daemon785 .... sorry ..... didn't mean to exclude you.
Use "opencoop" if you want to play either Doom3 or RoE (the expansion) in coop ... I have it all working perfectly in triple (with heaps of gfx mods)
PM me if you need help.... or anyone else for that matter.
I have Doom3 version 1.3 installed with the hacked cd version of the files. All good. Have downloaded the opencoop mod. and when it runs its back to the incorrect aspect.
When i run with no mod its fine. just when i try the Opencoop its all crap. I have Nvidia surround vision. and like i said, normal doom3 fine all nicely "proper" when i try Opencoop its all squat and crap.
Any ideas?