Fallout 4 21:9

Gaming on 21:9 and ultra-wide single screen monitors
User avatar
Aiken Drum
Posts: 23
Joined: 27 Nov 2015, 03:49

Re: Fallout 4 21:9

Post by Aiken Drum »

DAOWAce wrote:There's also heavy pixelation with volumetric lighting that I also can't find the source of. Is affected by godray quality and turns into blurry aliasing at higher quality.


Volumetric lighting is often computed at a lower resolution than the background visuals, since it's typically A) quite expensive, and B) rather fuzzy anyway.

For whatever reason, though, they are choosing to render the results into the scene without bilinear filtering, so you see the edges of all of the supersized pixels instead of fuzzy blending between them. It might be a bug in the PC version. Maybe one of the d3d-hooking solutions would be able to trap the case dynamically and change the filter, but we're not fixing it with the ini file, that's pretty certain.

Workshop UI is also broken and still has yet to be fixed by any UI mods.


I actually just posted some mixed-results fixes for this and for books/notes on the surround/eyefinity thread. You'd need to adjust the scales a bit but the same idea should work for 21:9:

http://www.wsgf.org/forums/viewtopic.ph ... 30#p162830
User avatar
playk
Posts: 1
Joined: 28 Nov 2015, 12:26

Re: Fallout 4 21:9

Post by playk »

Ci7rus wrote:Hey guys, I recommend keeping tabs on Widescreen Fixes and replacing my files with his as he releases them.

As of now I'm going to stop updating since Daisuke looks like he has things well in hand and is making great progress.


So sorry that you give up work on it. Your fix much better than his. He have useless fix where no working subtitles, greenshades everywhere and etc.
Please coop with him and make final fix! Anyway thank you for nice fix!
:savews:
Ci7rus
Posts: 34
Joined: 24 Sep 2015, 05:22

Re: Fallout 4 21:9

Post by Ci7rus »

playk wrote:
Ci7rus wrote:Hey guys, I recommend keeping tabs on Widescreen Fixes and replacing my files with his as he releases them.

As of now I'm going to stop updating since Daisuke looks like he has things well in hand and is making great progress.


So sorry that you give up work on it. Your fix much better than his. He have useless fix where no working subtitles, greenshades everywhere and etc.
Please coop with him and make final fix! Anyway thank you for nice fix!
:savews:


Nah, it would have been pointless for me to keep going since we would have ended up doing the exact same things.

But as I said, it's perfectly viable to use my .ba2 file then pick and choose what you want from daisuke's mod. Right now I'm using his BarterMenu, containtermenu, and workshop while keeping the adjustments I've made to everything else.
User avatar
Amoveo
Posts: 25
Joined: 18 Nov 2015, 05:24

Re: Fallout 4 21:9

Post by Amoveo »

So to summarize the whole thread thus far for newcomers.

First download this mod, it allows you to edit Fallout's INI files without hunting them down, set resolutions, change FOV, the works.

Next you're going to need to make a couple changes to INI files. To fix the Power Armor HUD follow the directions found here. Then if you're at a resolution taller than 1080 change bComputeShaderDeferredTiledLighting=1 to 0 in your Fallout4Pref.ini to avoid a weird shadow box on 80% of the screen.

For ultra widescreen resolutions you'll want to download Ci7rus' interface file and Replace \Fallout 4\Data\Fallout4 - Interface.ba2 with his version.

Last you'll want to install Daisuke's Widescreen Fix.

Once you've done all of this the interface shouldn't be overtly broken and you can enjoy Fallout at 21:9. Wish Bethesda had done all this work for us, but I'm glad it's working.
User avatar
Volkov
Posts: 6
Joined: 10 Nov 2015, 10:33

Re: Fallout 4 21:9

Post by Volkov »

Amoveo wrote:Then if you're at a resolution taller than 1080 change bComputeShaderDeferredTiledLighting=1 to 0 in your Fallout4Pref.ini to avoid a weird shadow box on 80% of the screen.


That only seems to happen on 7-series Nvidia cards. I had a 780ti and upgraded to a 980ti last week and no longer experience that issue.
User avatar
Aiken Drum
Posts: 23
Joined: 27 Nov 2015, 03:49

Re: Fallout 4 21:9

Post by Aiken Drum »

Heads up: I posted a solution to unintended wallhacking with extra-wide displays here:

http://www.wsgf.org/forums/viewtopic.ph ... 88#p162988

The important part says to merge two revised near clip values into Fallout4.ini. Here's the same ini snippet from the referenced post, but with numbers that would probably work better for 21:9.

Code: Select all

[Display]
fNear1stPersonDistance=0.8
fNearDistance=12.0000


I don't actually have a 21:9 display, so tweaking is left as an exercise to the reader. :)
User avatar
Volkov
Posts: 6
Joined: 10 Nov 2015, 10:33

Re: Fallout 4 21:9

Post by Volkov »

Wallfix works great for me Aiken Drum, thanks!
latexyankee
Posts: 32
Joined: 05 Mar 2011, 02:03

Re: Fallout 4 21:9

Post by latexyankee »

Havent been here in awhile, do these updates fix the scope issue? Im using the old scope fix where the whole screen is shown instead of a black circle in the middle, have we found a cure for this yet?
chenkb
Posts: 6
Joined: 15 Apr 2013, 02:40

Re: Fallout 4 21:9

Post by chenkb »

Hello,
I use 21:9 res to play Fallout 4 (2560x1080)
and, also use this widescreen fix
http://www.nexusmods.com/fallout4/mods/274/?

but, when I use v.a.t.s system
my UI is wrong.

Image
latexyankee
Posts: 32
Joined: 05 Mar 2011, 02:03

Re: Fallout 4 21:9

Post by latexyankee »

chenkb wrote:Hello,
I use 21:9 res to play Fallout 4 (2560x1080)
and, also use this widescreen fix
http://www.nexusmods.com/fallout4/mods/274/?

but, when I use v.a.t.s system
my UI is wrong.

Image


I dont know man, this thread is all but dead. The triple monitor thread has 55 pages, you could try to use those files and make it work for 21:9. The last update broke my game and using the updated files causes problems with 21:9.

Best we can do is hope HaYden releases a plugin for flawless widescreen but at this rate I don't really see it happening.

Good luck! Be sure to post any tips or your solution.
Dem0nK
Posts: 1
Joined: 17 Nov 2015, 04:06

Re: Fallout 4 21:9

Post by Dem0nK »

latexyankee wrote:Best we can do is hope HaYden releases a plugin for flawless widescreen but at this rate I don't really see it happening.

For those who don't know, HaYden already created plugin for Flawless Widesreen. Big thanks to him.
UNDEADtofu1337
Posts: 1
Joined: 06 Jan 2016, 10:45

Re: Fallout 4 21:9

Post by UNDEADtofu1337 »

Ok so I'm new to ultrawide gaming and got fallout 4 for christmas, but I'm having serious issues with it. I've tried [the Daisuke fix][/http://www.nexusmods.com/fallout4/mods/274/?] and flawless widescreen to no avail. Widescreen fix doesn't seem to do anything, and flawless widescreen completely removes all text on screen. I have tried the widescreen fix both manually installed and with NMM. I tried flawless widescreen as the widescreen fix said to have it set. The only fix that actually helped was [Bilago's launcher thing][/http://www.nexusmods.com/fallout4/mods/102/?]. However, even that gives me issues with framerate. Enabling V-sync drops it to half my monitor's refresh rate (at the '1' setting, '2' drops it even farther), and I can't seem to limit it even in AMD's radeon settings. I don't want to leave it unlimited since the engine is tied to the framerate.

What else can I do?
Ci7rus
Posts: 34
Joined: 24 Sep 2015, 05:22

Re: Fallout 4 21:9

Post by Ci7rus »

The only thing you should do is set your resolution in Fallout4Prefs.ini which is located in your documents folder and where the game is installed.

Under [Display]
iSize H=xxxx
iSize W=xxxx

If you're running 3440x1440 then also set bComputeShaderDeferredTiledLighting=1 to 0 if you have lighting problems.

If you have a freesync/gsync monitor then iPresentInterval to 0 in both Fallout4Prefs.ini and Fallout4.ini and set the files to read only and cap fps to 60 in drivers. Make sure vsync is turned off.

If you don't and the games default vsync is capping your framerate too low for some reason then set iPresentInterval to 0 and force vsync in drivers.

If you mess with anything else in those .ini files flawlesswidescreen may not work properly.
Last edited by Ci7rus on 08 Jan 2016, 05:57, edited 1 time in total.
BikiniBomb
Posts: 4
Joined: 07 Jan 2016, 14:14

Re: Fallout 4 21:9

Post by BikiniBomb »

Hey everyone i got some problems as the others in here. I have the LG UM29 21:9 Display before i upgraded my GPU from 750 to 970 the 2560:1080 works just fine, nothing was stretched, after the GPU Upgrade all of the UI began to stretch.
I tried nearly every Fix but non of them worked for me.
Yesterday i saw that there is a Plugin for Flawless Widescreen. I enabled it but nothing changed.
Could anybody confirm that this Fix is working or explain to me how i can use Flawless Widescreen correct.
Ugenx
Posts: 2
Joined: 08 Jan 2016, 04:55

Re: Fallout 4 21:9

Post by Ugenx »

I just picked a Dell U3415W during the recent newegg sale and am having the same issues getting the game to work as the previous 2 posters. I've tried a clean install with nothing more than the exact instructions in the nexusmods widescreen fix including flawless widescreen and no luck. With flawless widescreen running I cannot get any text to display in the UI and without it things are stretched/look terrible. I tried just about every combination of anything I could find for the last 5 hours to no avail :(
Ci7rus
Posts: 34
Joined: 24 Sep 2015, 05:22

Re: Fallout 4 21:9

Post by Ci7rus »

This is not a complicated process.

Check your gpu and monitor scaling settings, they should be set to off, 1:1, centered, or to preserve aspect ratio. In other words, don't pick any option that'll stretch the image to 21:9.

Did you properly set your resolution in FalloutPrefs.ini? Did you do it in both your documents folder and where the game is installed?

Is the Fallout 4 plugin loaded properly in FWS? It should look like this:

Spoiler:
Image

Did you check FWS settings to make sure the hotkey to enable/disable isn't something you're accidently hitting in game?

Uninstall all UI mods from Nexus. Widescreen fixes does not play nice with other UI mods, and in its current state I wouldn't recommend using it anyways because everything ends up having different resolutions.
BikiniBomb
Posts: 4
Joined: 07 Jan 2016, 14:14

Re: Fallout 4 21:9

Post by BikiniBomb »

I changed the scaling from fullscreen, that was set, to off, checked the ini´s if the right resolution is set and checked that the Plugin is enabled but it changed nothing.
The compass is missing a bar on the left and right, the Power Armor Hud ist compressed. So i think i´ll just wait until the Plugin is no longer in beta to use ist properly or until Bethesda release a Patch with UltraWide support, but i dont think so :D
Ci7rus
Posts: 34
Joined: 24 Sep 2015, 05:22

Re: Fallout 4 21:9

Post by Ci7rus »

What do you mean by the compass is missing a bar on the left and right?

Are you talking about your health and ammo? If your health is at 100% then it isn't shown, and if you don't have a weapon drawn then you don't see your ammo count. If that's not it then post a screenshot pls.
Nikonthenet
Posts: 2
Joined: 09 Jan 2016, 00:22

Re: Fallout 4 21:9

Post by Nikonthenet »

We fixed the Power Armor Rainbox display issue...yay! :D

http://www.nexusmods.com/fallout4/mods/7987

Please spread the word as it won't be a much endorsed mod, so the people that need this may not see it.

Thanks.
Ugenx
Posts: 2
Joined: 08 Jan 2016, 04:55

Re: Fallout 4 21:9

Post by Ugenx »

Ci7rus wrote:This is not a complicated process.

Check your gpu and monitor scaling settings, they should be set to off, 1:1, centered, or to preserve aspect ratio. In other words, don't pick any option that'll stretch the image to 21:9.

Did you properly set your resolution in FalloutPrefs.ini? Did you do it in both your documents folder and where the game is installed?

Is the Fallout 4 plugin loaded properly in FWS? It should look like this:

Spoiler:
Image

Did you check FWS settings to make sure the hotkey to enable/disable isn't something you're accidently hitting in game?

Uninstall all UI mods from Nexus. Widescreen fixes does not play nice with other UI mods, and in its current state I wouldn't recommend using it anyways because everything ends up having different resolutions.


Indeed, not complicated on that front at all. I did stumble on the source of my problem today and it appears to stem from inaccurate display detection:

Spoiler:
Image


I was able to get my UI to display once again by setting my display parameters manually.

Default display detection:
Spoiler:
Image


Manually set:
Spoiler:
Image


Is this normal or is there something I am doing wrong causing the detection failure? I am running the program with admin rights and have the latest amd crimson drivers.
Post Reply

Who is online

Users browsing this forum: Semrush [Bot] and 7 guests