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Colezy wrote:Yeah, I just

Posted: 31 Jan 2012, 19:28
by Hitmanthe3rd
Yeah, I just tried to play without it... AHHH!!! I'M BLIND! I felt like a horse with blinkers on.
I'm so used to being able to watch everywhere at once in PvP, I was surprised when I got snuck up on.


A Horse with blinkers on? lol. But yeah its crazy playing without it now.

I've uploaded a new test

Posted: 31 Jan 2012, 22:09
by dopefish
I've uploaded a new test version that includes support for v1.1.1.

Cheers dopefish, works great

Posted: 31 Jan 2012, 23:06
by Colezy
Cheers dopefish, works great :)

Another patch

Posted: 07 Feb 2012, 13:45
by Colezy
Fixer broken as of patch 1.1.2 today

An updated version has been

Posted: 09 Feb 2012, 15:42
by dopefish
An updated version has been uploaded.

https://www.widescreenfixer.org/test.php

Edit:
Uploaded another one with support for v1.1.2a

The latest patch seemed to

Posted: 11 Feb 2012, 18:26
by spamy
The latest patch seemed to mess it up again. PM sent.

eh.. Nevermind, reloaded it

Posted: 11 Feb 2012, 23:16
by spamy
eh.. Nevermind, reloaded it and its working AOK.

Thank you so much for this

Posted: 12 Feb 2012, 16:10
by jbraslins
Thank you so much for this software.

The only thing that I wish it could fix is FOV issue (i think this is FOV issue, new to 3monitor widescgreen gaming).

When i look into the side monitors, objects appear distorted and a lot closer than they are when i turn to have them in the middle monitor.

I believe some games have FOV adjustments that fix that? Can your tool make such a fix for this game?

Thanks.

P.S. Running 5760x1080 with Nvidia.

My current version of the

Posted: 14 Feb 2012, 19:57
by Mixelplix
My current version of the Fixer is no longer working with the patch today (the 14th). Just wanted to see if there was an eta on the updated version? I wanted to say thanks for all the work on it as I have really enjoyed SWTOR, but it is impossible to play without your widescreen fixer. I don't know if/when Bioware is going to implement the ability to move and pin in game windows and UI, but this fix is essential for all of us running triple screens playing Star Wars.

I can also confirm the fixer

Posted: 14 Feb 2012, 20:43
by MajestacaL
I can also confirm the fixer no longer works since the Feb 14 patch. Thank you for this fix and hard work its much appreciated!

I'm aware of the update and

Posted: 14 Feb 2012, 20:56
by dopefish
I'm aware of the update and have it fixed in SVN.

Unfortunately the update came out while I was in the middle of a plugin API overhaul.

I'm currently porting all of the game plugins to the new API and as soon as it's done I'll upload a new version.

It will probably take another hour or two to finish up. I apologize for the delay.

First time user - hoping it

Posted: 15 Feb 2012, 00:04
by Darkhawk
First time user - hoping it helps on SOA hard mode (hard to see that damn spinning thing). Looking forward to trying it once it is fixed for the latest patch. Thanks for making the utility, much appreciated!

Much love dopefish.

Posted: 15 Feb 2012, 01:47
by azuretruth
Much love dopefish. Appreciate all the hard work you do! Waiting patiently :)

Sorry it took longer than

Posted: 15 Feb 2012, 02:50
by dopefish
Sorry it took longer than expected.

My mind went blank on converting a few plugins.

Anyway, they're all done.

It's a pretty major change within the code, so I wouldn't be surprised if everything starts breaking and falling apart.

I've uploaded the new version with support for v1.1.3.

http://www.widescreenfixer.org/

Let me know how it works out for you.

Hi dopefish, I am not sure

Posted: 15 Feb 2012, 03:06
by NubSalsa
Hi dopefish,

I am not sure if just me .. but with SWTOR the new 14th version with the new GUI is not working for me.
I have a Windows 7 system. I open the program, select SWTOR go into the options to make sure it's set to the 14th,

Open SWTOR client and it does not work .. Then I look in my Task Manager and the Widescreen program is not responding. I tried this 3 pr 4 times.. even with the game open and it seems that when it tries to recognize the game the program stops working and goes into Not Responding state.

Any thoughts
Nub

I am having the same issue.

Posted: 15 Feb 2012, 03:41
by Frough
I am having the same issue. There are two patches today, one appears to be somewhat of a hotfix. Dopefish -- if you were testing with an old copy of SWTOR, then this might be the issue. Your app is actually hanging when SWTOR runs AND star wars the old republic is selected as the game.

seems like the version I just

Posted: 15 Feb 2012, 04:48
by Mixelplix
seems like the version I just downloaded is fixed. I downloaded right after Dopefish's update and it was giving an error when I went to turn on the Fixer, but just worked fine with new download

Not sure how it's working for

Posted: 15 Feb 2012, 04:54
by NubSalsa
Not sure how it's working for you ..
I've downloaded the latest one .. and still getting the Not Responding message when I run SWTOR.

I've deleted all old copies, restarted the PC 3 times.. lol. Nothing else I can figure to do.

Nub

Same boat here, downloaded

Posted: 15 Feb 2012, 05:21
by Darkhawk
Same boat here, downloaded the latest client, hangs when I start Star Wars (have to select Star Wars).

Running Windows 7.

SWTOR released a second patch today as well.

Tried restarting a bunch of times, no avail.

I just uploaded a new version

Posted: 15 Feb 2012, 05:29
by dopefish
I just uploaded a new version that uses a different method of figuring out which process is the right one.

Redownload it, try it out, and let me know. Thanks.