Battlefield 3 Hud/Tips/Multiplayer icons missing

Discussions about getting games to run in a Multi-Mon setup.
c69
Posts: 108
Joined: 04 Nov 2011, 07:13

There is a Black friday deal:

Post by c69 »

There is a Black friday deal: Origin is selling the game for 29.99 w/ free shipping. That was too good to pass up. Not sure how much longer the deal is going on. Best Buy also selling the game for half price, but only console versions.
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sixshot
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Yeah, but for 30... I really

Post by sixshot »

Yeah, but for 30... I really have to question this. Let's assume for the moment that Back to Karkand is priced at US$15. If you get that, then that brings the total to $45. I got my LE copy from Amazon and paid just a tad over 50 bucks for it. That's a $5 difference for getting it on Day 1. For those who were waiting out for the price to drop, would you believe that this is worth it in the end? I ain't trying to stir up stuff. Just something to think about.
2fun
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Joined: 18 Jun 2010, 23:24

single HD5870 Eyefinity 6

Post by 2fun »

single HD5870 Eyefinity 6 Edition 2Gb runs the game on 5292x1050 medium preset 35-45 fps which is quiet playable
when I set to high it will be around 25 fps so, I stick with the medium. can I go high settings with addional hd5870 ? or should I wait for HD 7970?
c69
Posts: 108
Joined: 04 Nov 2011, 07:13

sixshot wrote:Yeah, but for

Post by c69 »

Yeah, but for 30... I really have to question this. Let's assume for the moment that Back to Karkand is priced at US$15. If you get that, then that brings the total to $45. I got my LE copy from Amazon and paid just a tad over 50 bucks for it. That's a $5 difference for getting it on Day 1. For those who were waiting out for the price to drop, would you believe that this is worth it in the end? I ain't trying to stir up stuff. Just something to think about.


Its not a competition. I was just giving people who are on the fence a heads up that there is a half-price deal going on. I wouldn't have bought it at launch for full price, but now that the eyefinity and crossfire issues are worked out, it was time to buy.
Hitmanthe3rd
Posts: 33
Joined: 17 Oct 2011, 04:17

I got it for $41 on amazon 3

Post by Hitmanthe3rd »

I got it for $41 on amazon 3 weeks before release LE version too. Game is well worth $60. Hell I would have payed 100 for how much time I'm going to put into this game. This is quality, this is how every game should be.
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ViciousXUSMC
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2fun wrote:single HD5870

Post by ViciousXUSMC »

single HD5870 Eyefinity 6 Edition 2Gb runs the game on 5292x1050 medium preset 35-45 fps which is quiet playable
when I set to high it will be around 25 fps so, I stick with the medium. can I go high settings with addional hd5870 ? or should I wait for HD 7970?


Same situation I am in with a 1 GB version of the 5870. Works pretty well on Medium but High+ drops the frame rate too much. Skyrim is even worse :(

I think the game looks pretty good on Medium, though I do wonder what I am missing from High/Ultra.

Personally unless I had a computer case & power supply more than ready for crossfire 5870 AND found a 5870 unbelivably cheap I would just hold out for a better card. Simply because crossfire setups suffer tons more issues to deal with than single card systems. Scaling for 2 cards is not always the greatest, power demands to the system and heat generated go up. Lot's of stuff there to take to mind to gain some fps.

The 6000 series seems to show much much better results in crossfire than any earlier series, so if you said you had a 6000 series I would be a bit more prone to give the thumbs up for crossfire.

I think all series are still prone to "micro studder"

So for me the best solution is to wait for the 7000 series and see what other great things it brings other than just faster processing (and new bugs im sure :D)
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Abram
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In tank/AA/IFV vehicles, my

Post by Abram »

In tank/AA/IFV vehicles, my normal view is confined to my centre screen, but thermal show on all three screens. Anyone else get this?
stangflyer
Posts: 280
Joined: 10 May 2009, 19:46

My 5970 at high I get 45fps

Post by stangflyer »

My 5970 at high I get 45fps at 3324x1680. Same as 5040x1050 in portrait with bm. Right on the border of the frame buffer. No aa at all>

I am waiting for the dual gpu 7 series. Hope it is here by march. 5970 will go in backup pc or I will sell it and keep my 5830 in backup. I have enough monitors to go eyefinity on both machines without any more expense besides the 7 series card.
NorxMAL
Posts: 12
Joined: 19 Aug 2011, 12:19

Abram wrote:In tank/AA/IFV

Post by NorxMAL »

I also miss the missile and laser paint locking indicator. Really annoying when someone is laser painting a target for me, and I can only see the indicator on the side monitors and in a way I can't identify which is the target.

In tank/AA/IFV vehicles, my normal view is confined to my centre screen, but thermal show on all three screens. Anyone else get this?


Yes, and I love it :)

My 5970 at high I get 45fps at 3324x1680. Same as 5040x1050 in portrait with bm. Right on the border of the frame buffer. No aa at all>
I am waiting for the dual gpu 7 series. Hope it is here by march. 5970 will go in backup pc or I will sell it and keep my 5830 in backup. I have enough monitors to go eyefinity on both machines without any more expense besides the 7 series card.


Why not start folding on that computer if you going to have it in backup? :)
twitchyzeroo
Posts: 23
Joined: 30 Oct 2011, 22:18

hello guysim looking to

Post by twitchyzeroo »

hello guys

im looking to jump into WS gaming soon

I got a mix of U2311H/U2312HM monitors

what is the avg fps one can expect from 6970 crossfired or 6990 at native 5670x1080 on high with or without goodies like AA/HBAO?

let's say full 64 player server

I am asking because I am interested in getting either a 7950 or 7970 as the latter is rumoured to have the same processing power as a 6990.

I will probably bump this question again in a when Strike at Karkand is available to see if the increased destruction will kill more fps.

thanks.
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Abram
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After todays' patch, i can

Post by Abram »

After todays' patch, i can now start the game while running my OS at native Eyefinity resolution, and run the game at a non-native EF resolution, and all HUD elements are correct.

Lots of other small fixes, like the oh-so-coveted flashlight and IRNV changes. IRNV 'glow' range is now 45m.
NorxMAL
Posts: 12
Joined: 19 Aug 2011, 12:19

Still having problems that I

Post by NorxMAL »

Still having problems that I can't see any lock indicator, only hear the target locked sound. It also affects when someone or myself is laserpainting a target.
c69
Posts: 108
Joined: 04 Nov 2011, 07:13

Got this game for half price

Post by c69 »

Got this game for half price on Black Friday, waited until I finished Skyrim to install.

I am impressed with the installation and performance, with crossfire/eyefinity. I haven't noticed any display bugs yet, and the games handling of multiple eyefinity resolutions is excellent. I can run 5760x1080, or drop to 4400x900(i think) for a boost of a few frames. Confirmed both GPUS at 90%+.

The game looks AMAZING at 1920x1080, but requires some serious hardware to run all the eye candy at 5760x1080. I can get the framerate stable at 40-60, but I have to turn off AA, AF, but can put post processing on low. Basically a combination of options from different tiers. I think the best options for me involve 4400x900. It looks decent and plays well enough, but it loses the omg factor.

I think at this point in time, the game deserves a GOLD rating for eyefinity.
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Downtown1
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NorxMAL wrote:Still having

Post by Downtown1 »

Still having problems that I can't see any lock indicator, only hear the target locked sound. It also affects when someone or myself is laserpainting a target.


Is there a bug open for this we can comment on? It makes laser painting significantly harder to use (at least you can't rely on other people to laser paint for you...), it's pretty easy to do it audibly I guess.

But no 100% eyefinity support till they fix this issue.

That being said pretty happy with all these patches, they're actually fixing a bunch of issues now:

Dec 6 patch notes http://www.product-reviews.net/2011/12/06/battlefield-3-2gb-pc-patch-fixes-tactical-light-official-patch-notes/
Dec 6 hidden patch notes http://www.gamepur.com/news/6385-battlefield-3-pc-patch-dec-6-hidden-patch-notes.html
NorxMAL
Posts: 12
Joined: 19 Aug 2011, 12:19

I managed to fix it, by some

Post by NorxMAL »

I managed to fix it, by some odd way. I think I made all the displays extended, put 2 to middle and made it the prefered display, then I created the group.
TetsuBo
Posts: 2
Joined: 23 Nov 2011, 00:03

NorxMAL wrote:I managed to

Post by TetsuBo »

I managed to fix it, by some odd way. I think I made all the displays extended, put 2 to middle and made it the prefered display, then I created the group.


Thank you! I Can confirm that this solution works.

I've spent a couple of hours fiddling with eyefinity groups and stuff, and it works every time the group is created from the 2nd monitor.
It doesn't have to be the primary or the center one, the important thing is that you select the drop down on the 2nd monitor under "Creating and arranging desktops" in CCC and from there select "Create group".
This should get you an eyefinity group with id 2, and then it just works.

Also I can recommend using the campaign to check if it works, the "Follow" HUD text can be seen if it's working ( when applicable ofc ).

There is a quirk with this though, if you use Win + P to switch to eyefinity there's no guarantee that you will get the same id on the group as when you first created it.
Tried using CCC presets but that didn't seem to help either.
NorxMAL
Posts: 12
Joined: 19 Aug 2011, 12:19

Thank you also Now we have

Post by NorxMAL »

Thank you also :)

Now we have found a way to solve this particular problem, your solution is way more convenient, and not an extra effort to create a eyefinity group really. Just remembering doing it from monitor 2 :)

I'll hope all people with this problem will find this thread. So I thought I should make some keywords for the search engine bots, to make it easier for people to find this thread for this particular problem. I just hope the moderators don't mind :)

targeting hud is missing , lock on indicator is missing , targeting hud is gone , lock on indicator is gone , no lock on indicator , laser targeting doesn't work , can't see what the soflam is locking on to , can't see my missile lock in jet , can't see my missile lock in helicopter , can't use my javelin to lock on laser painted targets , lasernerdrage! <- (That one was for fun :)) , my targeting indicator has disappeared , can't see what I'm targeting in bf 3 , can't see what I'm targeting in battlefield 3
bonoscot
Posts: 89
Joined: 25 Jul 2010, 18:52

Hud away with Karkand Map

Post by bonoscot »

Hud away with Karkand Map Pack? has the hud been placed back over to left and right monitor again?

The Hud was fine playing other maps
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Abram
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All Karkand stuff works as

Post by Abram »

All Karkand stuff works as the other maps do for me.

Only remaining multi-monitor issue I see remaining is teh lack of a lockon indicators.
bonoscot
Posts: 89
Joined: 25 Jul 2010, 18:52

You guys have the HUd in your

Post by bonoscot »

You guys have the HUd in your Main Middle Monitor?
.
I used to have that but since the patch last week it changed back to Right And Left

Do I need to do Anything?
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