Star Wars: Knights of the Old Republic

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
InsaneFinn
Posts: 1
Joined: 22 Jul 2008, 17:02

Knights of the Old Republic

Post by InsaneFinn »

I'm having exactly te same problem as 7thSin, though my resolution is 1680x1050. So no pre-rendered movies for me during widescreen resolution. I also used uniws program and checked with the hex editor those values and all seemed to be in order, expect ofcourse that movie problem. I took the screenshot of the movie and it was black picture with the resolution of 1680-1050.

Otherwise i haven't noticed any other problems, but it would be nice to have those movies on in widescreen, but now i'll just need to switch between 4:3 and 16:10 resolutions when there's moviescene coming up.
jtgamble
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Joined: 29 Oct 2008, 07:02

Knights of the Old Republic

Post by jtgamble »

Ref post for outdated method.

The HUD does not scale which will lead to less screen coverage in certain resolutions.



Tooltips do not display in widescreen resolutions.



The HUD and in-game two-dimensional elements do not stretch or scale. The backgrounds on the in-game menu screens scale and stretch depending on the resolution.



Hor + in widescreen resolutions.





I'm having this issue running at 1920x1200 and would LOVE to find a solution :). Having the HUD elements in the middle of the screen where they don't belong isn't ideal. Is there a solution to this?

Thanks.
Tanuki
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Joined: 07 Jul 2007, 23:55

Knights of the Old Republic

Post by Tanuki »

I'm having this issue running at 1920x1200 and would LOVE to find a solution . Having the HUD elements in the middle of the screen where they don't belong isn't ideal. Is there a solution to this?


The first post method section has a fix for this problem. We have a lot of older posts in this thread that need to be moved elsewhere for ease of use.
HTWingNut
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Joined: 05 Jun 2008, 02:11

Knights of the Old Republic

Post by HTWingNut »

Thank you for this. I went through the hex edit for my netbook at 1024x600 resolution. Everything seems to work fine, but I lose the dialog selection options. I selected the 800x600 HUD too.

It's like the options are there, because I can click and they activate, but I can't see them. Anyone know how I can get them back?

Thanks!
Aliryn
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Joined: 12 Jan 2009, 11:52

Movies Are Glitchy

Post by Aliryn »

I'm working on a 1680x1050, and usually it works just fine, but I've had one problem. I've read that some people have troubles with movies only showing as black screens, but I'm having problems with the movies being twitchy. There are sometimes visual twitches, and sometimes the sound gets stuck replaying a couple of seconds' worth of sound over and over. This happens spontaneously at any time during the movie. It usually seems to reorient properly a couple of seconds before the movie ends, but not always.

I tried undoing the patch to see if the movies were buggy like that, and they weren't, so it must be the patch. I've tried repatching the game, in case the first patch got corrupted or something somehow, but it doesn't seem to make any difference.

Even if there's no way to fix this, is there a way to turn the game widescreen and still play the movies at the original or maybe a 1024x780 resolution?
Tanuki
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Joined: 07 Jul 2007, 23:55

Knights of the Old Republic

Post by Tanuki »

I'm working on a 1680x1050, and usually it works just fine, but I've had one problem. I've read that some people have troubles with movies only showing as black screens, but I'm having problems with the movies being twitchy. There are sometimes visual twitches, and sometimes the sound gets stuck replaying a couple of seconds' worth of sound over and over. This happens spontaneously at any time during the movie. It usually seems to reorient properly a couple of seconds before the movie ends, but not always.

I tried undoing the patch to see if the movies were buggy like that, and they weren't, so it must be the patch. I've tried repatching the game, in case the first patch got corrupted or something somehow, but it doesn't seem to make any difference.

Even if there's no way to fix this, is there a way to turn the game widescreen and still play the movies at the original or maybe a 1024x780 resolution?


I suppose it is possible the higher resolutions for the FMVs are taxing your system and causing the problems. Maybe related to a codec.

You could try the manual method listed in the first post of this thread and skip the steps relating to the movies or use a lower resolution. You could also try 1280x720 and see if you get the same problem.
Aliryn
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Joined: 12 Jan 2009, 11:52

Knights of the Old Republic

Post by Aliryn »

I did try to figure out if I could undo just the movie ones after I'd patched it, but I was having problems figuring it out. I can try starting with the manual way and not doing the movie one. If not, I'll see what happens at a lower resolution. Thanks!

_______________

Addendum:
I've reached a quite satisfactory solution. I ran the UniWS patch, then managed to undo the movie patch manually with a hex editor. Many thanks for your help!
One-Shot
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Joined: 14 Jan 2009, 23:13

Knights of the Old Republic

Post by One-Shot »

I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.
Tanuki
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Knights of the Old Republic

Post by Tanuki »

I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.


Sounds like an out of range problem. Perhaps someone more authoritative can advise.

I would recommend taking a screenshot of the movies and the menu screen using the Printscreen button and pasting into paint. This way you can confirm the output resolution.

KOTOR lets you select a resolution and refresh rate so that may be the problem. There is a .ini file (swkotor.ini) in the game directory that lists the resolution and refresh rate. Your refresh rate might be set too high for your display.
One-Shot
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Knights of the Old Republic

Post by One-Shot »

I am having a issue running this game in 1920x1080. I am using a 34" 1080i hdtv on hdmi as a secondary monitor and every time I set kotor to run at that resolution it starts the into movies fine and when I hit the menu it goes blank and the tv acts if it lost the connection, showing the input channel. I have run other games in the same resolution like fallout 3 so I am not sure what the problem is. I got the same issue in kotor 2 as well.


Sounds like an out of range problem. Perhaps someone more authoritative can advise.

I would recommend taking a screenshot of the movies and the menu screen using the Printscreen button and pasting into paint. This way you can confirm the output resolution.

KOTOR lets you select a resolution and refresh rate so that may be the problem. There is a .ini file (swkotor.ini) in the game directory that lists the resolution and refresh rate. Your refresh rate might be set too high for your display.

I thought the refresh rate was going to be the solution because it was set at 60 where my tv does 30 when at 1080, but I still got the same issue unless I have to change it in another place other than the ini. I tried the screenshot and it ended up taking a picture of a black screen in 1920x1080.
Tanuki
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Knights of the Old Republic

Post by Tanuki »

I thought the refresh rate was going to be the solution because it was set at 60 where my tv does 30 when at 1080, but I still got the same issue unless I have to change it in another place other than the ini. I tried the screenshot and it ended up taking a picture of a black screen in 1920x1080.


30 is really low for a PC game refresh rate. I am unsure if KOTOR even supports it.

If possible try using KOTOR on another display to check the UniWS. Or maybe your display accepts a lower output resolution with a higher refresh rate like 60 that I know KOTOR supports. At least it would help you narrow down where the problem is occuring.

What TV do you have?
One-Shot
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Knights of the Old Republic

Post by One-Shot »

I thought the refresh rate was going to be the solution because it was set at 60 where my tv does 30 when at 1080, but I still got the same issue unless I have to change it in another place other than the ini. I tried the screenshot and it ended up taking a picture of a black screen in 1920x1080.


30 is really low for a PC game refresh rate. I am unsure if KOTOR even supports it.

If possible try using KOTOR on another display to check the UniWS. Or maybe your display accepts a lower output resolution with a higher refresh rate like 60 that I know KOTOR supports. At least it would help you narrow down where the problem is occuring.

What TV do you have?

This one http://reviews.cnet.com/direct-view-tvs-crt/sony-kd-34xbr970-34/4505-6481_7-31692320.html
and yeah I was starting to think it just doesn't go below 60 also, and I know uniws works since I use it on my 22" primary monitor. Just find it odd that a game like fallout would work fine but not kotor but then again fallout officially supports ws.
Tanuki
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Joined: 07 Jul 2007, 23:55

Knights of the Old Republic

Post by Tanuki »

This one http://reviews.cnet.com/direct-view-tvs-crt/sony-kd-34xbr970-34/4505-6481_7-31692320.html
and yeah I was starting to think it just doesn't go below 60 also, and I know uniws works since I use it on my 22" primary monitor. Just find it odd that a game like fallout would work fine but not kotor but then again fallout officially supports ws.


I assume your desktop resolution is 1920x1080? What is the desktop refresh rate under display properities?
One-Shot
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Knights of the Old Republic

Post by One-Shot »

This one http://reviews.cnet.com/direct-view-tvs-crt/sony-kd-34xbr970-34/4505-6481_7-31692320.html
and yeah I was starting to think it just doesn't go below 60 also, and I know uniws works since I use it on my 22" primary monitor. Just find it odd that a game like fallout would work fine but not kotor but then again fallout officially supports ws.


I assume your desktop resolution is 1920x1080? What is the desktop refresh rate under display properities?

It is at 30hz on 1920x1080

One thing I don't get is I set my resolution in kotor to be 1600x900 and that worked perfectly fine but it runs at 60, and according to nvidia panel at that resolution the tv is at 30.

Also another little problem I was having while trying different resolutions is when I tried to play at 1280x720 or 1280x768 the game crashed and I got the kotor has stopped responding thing. At the 720 resolution my tv runs at 60 so I don't think that would be the problem, in addition it crashed on my primary monitor as well. It doesn't matter too much since those are the only resolutions that have crashed so far, but just wondering if their is any reason for that.
Tanuki
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Knights of the Old Republic

Post by Tanuki »

It is at 30hz on 1920x1080

One thing I don't get is I set my resolution in kotor to be 1600x900 and that worked perfectly fine but it runs at 60, and according to nvidia panel at that resolution the tv is at 30.

Also another little problem I was having while trying different resolutions is when I tried to play at 1280x720 or 1280x768 the game crashed and I got the kotor has stopped responding thing. At the 720 resolution my tv runs at 60 so I don't think that would be the problem, in addition it crashed on my primary monitor as well. It doesn't matter too much since those are the only resolutions that have crashed so far, but just wondering if their is any reason for that.


The game will always crash out at the 1280 resolutions. No one here is sure of the exact cause of the crash.

You could try the 1530x864 solution talked about in the first post. That was a work around for 720p signals. I do not know what the quality will be however.

I think the main problem with the 1920x1080 is that your set is interlaced 1080i CRT. A CRT at 30 should cause some serious eye strain. I think it is actually outputting at 60 or higher but the drivers say otherwise. Maybe HDTV CRTs are different than traditional CRTs.

Just to make sure, when the menu screen goes black in 1920x1080 can you hear any music? If not, does it work on your primary display in 1920x1080? It might not be an out of range problem.

Other than that, I would suggest trying the technical support forum section of the site. There should be a more HDTV experienced users that might be able to assist you.
One-Shot
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Joined: 14 Jan 2009, 23:13

Knights of the Old Republic

Post by One-Shot »

Yeah I do hear music and once I press the windows key on my keyboard the display comes back up on the desktop.

I guess I will try the other section, thanks for the help.
donalbane
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Joined: 11 Feb 2009, 21:23

Me too!

Post by donalbane »

Yeah man I can't enter the desired resolution either, ever since I patched it to the latest version, that is. I also changed the res in the .ini file and put the 16:10 HUD hack in the necessary folder, as instructed, but no dice.

Before patching, I got a different problem. I could select my desired resolution (1440 X 900) but it said that the patch couldn't install, and to please close all other programs (they were all closed, btw.)

I'm thinking that because my max resoultion on my laptop is 1440 X 900 that I can't use this hack since using your custom res requires you to select a resolution with a height greater than is supported by my laptop monitor. I am going to hook my lappy up to my TV tonight and see if that helps, but of course I will only be able to play it on the TV at that point, which is dissapointing. Oh well... it's still a fun game stretched, I guess.

I would love it if you could choose your custom resoultion by selecting a resolution equal to or lower than my laptop's native resolution (1440 X 900). Short of that, I'd appreciate it if anyone could show me the HEX instructions for KOTOR 2. (All I find here is the instructions for KOTOR 1).
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StingingVelvet
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Re: Me too!

Post by StingingVelvet »

Before patching, I got a different problem. I could select my desired resolution (1440 X 900) but it said that the patch couldn't install, and to please close all other programs (they were all closed, btw.)


In my experience with UniWS, this happens when you have not made the game files accessible in your Windows profile (i.e. securit settings, or read only).

In Vista go to the security tab and make sure your user profile, not admin, has the right to save or edit the files in the KotOR directory.
Kojiro_39
Posts: 6
Joined: 29 May 2009, 15:45

1366x768 miss text

Post by Kojiro_39 »

hello there, you make a great work and thanks for your widescreen patch, i got a problem, the patch works correctly but when i'm playing game i don't have text in screen, my resolution 1366x768, help please, another question, is it possible to make a 4:3 resolution for my widescreen ldc? thanks for the help and sorry for my bad english
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g00seberry
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Knights of the Old Republic

Post by g00seberry »

Kojiro_39, your avatar is far too big in both dimensions and filesize. From the profile page ...
...its width can be no greater than 168 pixels, the height no greater than 105 pixels, and the file size no more than 10 KB.


Please change it ASAP, thanks.
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