Multi-Game Widescreen Fixer

User created game mods, skins, texture packs and camera tools
tiptop11
Posts: 2
Joined: 21 Apr 2012, 02:04

unreal tournament 3 sniper zoom doesnt work

Post by tiptop11 »

hello , thank you for this Great Utility , Unreal tournament 3 with last version widescreen fixer , zoom with sniper rifle dosen't work , any advice ? Thank You.
User avatar
Morgan
Posts: 14
Joined: 28 Jan 2012, 03:16

No-go for me... Still

Post by Morgan »

Hi Everyone!.

As of IObit SysExplorer

Application Error: Faulting application name: Widescreen Fixer.exe, version: 3.1.425.0, time stamp: 0x4f8ef568 Faulting module name: KERNELBASE.dll, version: 6.1.7601.17651, time stamp: 0x4e21213c Exception code: 0xe0434352 Fault offset: 0x000000000000cacd Faulting process id: 0x1094 Faulting application start time: 0x01cd1f60621ec893 Faulting application path: C:UsersFuck thisDocumentsWidescreen FixerWidescreen Fixer.exe Faulting module path: C:Windowssystem32KERNELBASE.dll Report Id: a30c426e-8b53-11e1-8283-1c6f65c9badf

And then: Source : .NET Runtime
1203 - Description : Application: Widescreen Fixer.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.IO.FileNotFoundException Stack: at Widescreen_Fixer.WidescreenFixer..ctor() at Widescreen_Fixer.Program.Main()

Will it help to find a source of my PC problem IDK.

But thank's anyway
baddleorc
Posts: 5
Joined: 04 Jan 2012, 11:36

Hi dopefish,first i have to

Post by baddleorc »

Hi dopefish,
first i have to thank you for your pretty cool work. I use your fixer for many games and i spent a few euros, too. However: I´m hunger for your World of Tanks fix. I know that its on your todo list, but i check new version of your tool every day hoping you have done it... Any Idea when fixing W.o.T is on your plan?

Thanks very much and

best regards,
baddleorc
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

What exactly needs fixed with

Post by dopefish »

What exactly needs fixed with World of Tanks?
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
baddleorc
Posts: 5
Joined: 04 Jan 2012, 11:36

Hey,at tank menu all

Post by baddleorc »

Hey,

at tank menu all overviews and descriptions of tanks, inventory, ammo, etc are at outer left and right side. Thats not so fatal, but in battle the minimap (very very impotant in game because discovered enemies spotted there) is also outer right side of monitor. Chat and damage - overview are outer left hand side. Nearly impossible to see whats happened with your tank in battle if you ar in a dogfight. Its not enough time to turning head left and right to see all important informations in battle. I would be very thankful if you have an ideea for that issue...

Thank you,

baddleorc
seanstar
Posts: 30
Joined: 11 Apr 2012, 20:18

HiI like this app...wanted

Post by seanstar »

Topgun Hardlock
seanstar
Posts: 30
Joined: 11 Apr 2012, 20:18

Hiworks

Post by seanstar »

ridge racer unbound
Mixelplix
Posts: 68
Joined: 21 Sep 2009, 19:29

Dope, loved using the fixer

Post by Mixelplix »

Dope, loved using the fixer for SWTOR. Running simple 21.5" x 3 w/Eyefinity, but having a problem now with the Guild Wars 2 UI. It's basically set like SWTOR was pre 1.2 with a UI set in stone and no customizability. There is a weekend open beta event from 4/27-29. if you purchase the digital game it gives access kind of thing. Anyway, I have no idea if you were even plan on looking into this game, but finding a way to either A) make the UI movable and lock in place between sessions or B) do what you did with SWTOR in widescreen fixer I and am sure many others would be very grateful. Also, don't know if this is something you mess with ever, but he furthest you can pan back out with the camera is still very close to the toon giving you almost no bird's eye view ability. Just seeing if this is anything you can/would work on. Mucho appreciato Dope!
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

I'll take a look again at

Post by dopefish »

I'll take a look again at World of Tanks this week.

I won't have time to check out Guild Wars 2 this weekend.

r432 is available for download with support for Dead Space and Battlefield 3 R7.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
tiptop11
Posts: 2
Joined: 21 Apr 2012, 02:04

And how about Unreal

Post by tiptop11 »

And how about Unreal Tournament 3 Sir?
Mixelplix
Posts: 68
Joined: 21 Sep 2009, 19:29

dopefish wrote:I won't have

Post by Mixelplix »

I won't have time to check out Guild Wars 2 this weekend.


Do you think you would have a look at the game when it goes live?
sparx1981
Posts: 142
Joined: 13 Dec 2011, 09:47

Hey guys, just a quick

Post by sparx1981 »

Hey guys, just a quick question. I've played over 60 hours on skyrim using widescreen fixer and never had a problem. The program is great. Today though, when I load the game there is no main menu... I hit the enter key a couple of times to take me into the game and it loads.... but no HUD. Any ideas?

I've tested it with flawless widescreen but this seems to work. I prefer widescreen fixer though so any help would be great.
i7 3770k, P8Z77v Pro, 16gb Ram,2x Samsung 840 SSD RAID 0 + 4.5tb storage, 7970 Oc'd + 7950 in crossfire, 3x SP2309w monitors + 1 acer monitor, Asus D2X Xonar, Creative T40 Speakers plus satalite speakers + audio transducer
User avatar
helifax
Insiders
Insiders
Posts: 1232
Joined: 21 May 2011, 14:18

Hey there,Have you tried to

Post by helifax »

Hey there,

Have you tried to enable/disable and re-enable the plugin? Also you can try to decrease the timer for the automatic enabling feature of the plugin.Usually this can happen when it tried to write in the game's memory too soon.

Let me know if that works.

Best Regards,
Helifax
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

It may have to do with me

Post by dopefish »

It may have to do with me making a mistake updating the plugin to a newer API. I will take a look at the changes between the two and see if I made a mistake anywhere.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
sparx1981
Posts: 142
Joined: 13 Dec 2011, 09:47

Cheers guys, sadly helifax's

Post by sparx1981 »

Cheers guys, sadly helifax's solution of playing with the timer didn't make any difference. Fingers crossed for you dopefish.

I'm suprised I'm the only one that's written about this though, there's usually 100 people writing about Skryim and the various fixes.
i7 3770k, P8Z77v Pro, 16gb Ram,2x Samsung 840 SSD RAID 0 + 4.5tb storage, 7970 Oc'd + 7950 in crossfire, 3x SP2309w monitors + 1 acer monitor, Asus D2X Xonar, Creative T40 Speakers plus satalite speakers + audio transducer
Jigoku
Posts: 2
Joined: 07 May 2012, 01:25

Firstly thanks for the tool.

Post by Jigoku »

Firstly thanks for the tool. It has been a headache-saver while playing Kingdoms of Amalur.

Since updating to r446 (through to r448), when the fix is enabled in KoA, the 3D portion of the screen stops rendering. The 2D HUD still renders, the menu screens are fine, the game itself is still playing; you can hear yourself jumping around, running, swinging weapons. I have had the screen successfully render a couple of times after lots of attempts to force a redraw, e.g. lots of switching back and forth into menus, alt-tabbing, locking the desktop.

Rolling back to r439 works as intended.
User avatar
helifax
Insiders
Insiders
Posts: 1232
Joined: 21 May 2011, 14:18

Jigoku wrote:Firstly thanks

Post by helifax »

Firstly thanks for the tool. It has been a headache-saver while playing Kingdoms of Amalur.

Since updating to r446 (through to r448), when the fix is enabled in KoA, the 3D portion of the screen stops rendering. The 2D HUD still renders, the menu screens are fine, the game itself is still playing; you can hear yourself jumping around, running, swinging weapons. I have had the screen successfully render a couple of times after lots of attempts to force a redraw, e.g. lots of switching back and forth into menus, alt-tabbing, locking the desktop.

Rolling back to r439 works as intended.


Hello thank you for pointing that out. It seems that a small problem made its way into the plugin when converting to the new API. I will ask dopefish to look into it.
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
Jigoku
Posts: 2
Joined: 07 May 2012, 01:25

Cheers, r449 is working well

Post by Jigoku »

Cheers, r449 is working well for KoA:R.

I have come across another issue for KoA:R, though but it isn't specific to this version of the plugin. With the plugin running, the game crashes inside Sandstone Villa once it has been fully upgraded. This did not happen before it was fully upgraded. It does not crash if the plugin is disabled.

There are two locations it will crash; just as you enter the villa and the archway at the top of the stairs above the master bedroom.
http://cloud.steampowered.com/ugc/559815385564873840/0F9914658415D27C786D0A7E74043D6066598781/
http://cloud.steampowered.com/ugc/559815385564881626/104E10997533849721B1BF97B6B7C1722C3FC8A3/

It will only crash if you are moving in the direction as indicated by the screenshots.

I have found this mentioned before: http://forums.reckoning.amalur.com/showthread.php?6183-Game-crashing-when-i-enter-fully-upgraded-sandstone-villa
User avatar
Wijkert
Insiders
Insiders
Posts: 552
Joined: 06 Sep 2011, 09:29
Location: Haarlem, the Netherlands

Since the update today the

Post by Wijkert »

Since the update today the plugin for MW3 doesn't work any longer. Hope you can help us out Dopefish.
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
User avatar
Kayden
Insiders
Insiders
Posts: 213
Joined: 06 Sep 2011, 15:27

Hey Dope, You can mark TDU2

Post by Kayden »

Hey Dope, You can mark TDU2 off your todo list. They added multi-monitor support with the latest update. (c:

http://www.wsgf.org/forum/forums/gaming/detailed-widescreen-reports/14852/test-drive-unlimited-2#comment-245113
Azza Fusion 4000 Liquid Cooled Full/Mini-ITX Tower - AMD Ryzen 1700x CPU - Tt Water 3.0 Ultimate CPU Cooler - ASUS ROG Crosshair VI Extreme - 2x EVGA GTX 980 in SLI - Geil 16GB - Klipsch 5.1 THX Speakers - Vertex 4 128GB SSD, Sandisk 256GB SSD, Samsung 512GB 850 PRO SSD, WD Black 320GB & Two times Toshiba 5TB (one for Games and the other for Storage) - Logitech G502 - Corsair K65 RGB - Logitech G13 - Win10 Pro 64bit - 2-over-1 Viewsonic VA2448M 24" (2x 1920x1080 Secondary) & Samsung CHG90 Series Curved 49" (3840x1080) - Ergotech Monitor Stand - Shout out to WSGF for the upgrade on my stand!
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests