Multi-Game Widescreen Fixer
unreal tournament 3 sniper zoom doesnt work
hello , thank you for this Great Utility , Unreal tournament 3 with last version widescreen fixer , zoom with sniper rifle dosen't work , any advice ? Thank You.
No-go for me... Still
Hi Everyone!.
As of IObit SysExplorer
Application Error: Faulting application name: Widescreen Fixer.exe, version: 3.1.425.0, time stamp: 0x4f8ef568 Faulting module name: KERNELBASE.dll, version: 6.1.7601.17651, time stamp: 0x4e21213c Exception code: 0xe0434352 Fault offset: 0x000000000000cacd Faulting process id: 0x1094 Faulting application start time: 0x01cd1f60621ec893 Faulting application path: C:UsersFuck thisDocumentsWidescreen FixerWidescreen Fixer.exe Faulting module path: C:Windowssystem32KERNELBASE.dll Report Id: a30c426e-8b53-11e1-8283-1c6f65c9badf
And then: Source : .NET Runtime
1203 - Description : Application: Widescreen Fixer.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.IO.FileNotFoundException Stack: at Widescreen_Fixer.WidescreenFixer..ctor() at Widescreen_Fixer.Program.Main()
Will it help to find a source of my PC problem IDK.
But thank's anyway
As of IObit SysExplorer
Application Error: Faulting application name: Widescreen Fixer.exe, version: 3.1.425.0, time stamp: 0x4f8ef568 Faulting module name: KERNELBASE.dll, version: 6.1.7601.17651, time stamp: 0x4e21213c Exception code: 0xe0434352 Fault offset: 0x000000000000cacd Faulting process id: 0x1094 Faulting application start time: 0x01cd1f60621ec893 Faulting application path: C:UsersFuck thisDocumentsWidescreen FixerWidescreen Fixer.exe Faulting module path: C:Windowssystem32KERNELBASE.dll Report Id: a30c426e-8b53-11e1-8283-1c6f65c9badf
And then: Source : .NET Runtime
1203 - Description : Application: Widescreen Fixer.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.IO.FileNotFoundException Stack: at Widescreen_Fixer.WidescreenFixer..ctor() at Widescreen_Fixer.Program.Main()
Will it help to find a source of my PC problem IDK.
But thank's anyway
Hi dopefish,first i have to
Hi dopefish,
first i have to thank you for your pretty cool work. I use your fixer for many games and i spent a few euros, too. However: I´m hunger for your World of Tanks fix. I know that its on your todo list, but i check new version of your tool every day hoping you have done it... Any Idea when fixing W.o.T is on your plan?
Thanks very much and
best regards,
baddleorc
first i have to thank you for your pretty cool work. I use your fixer for many games and i spent a few euros, too. However: I´m hunger for your World of Tanks fix. I know that its on your todo list, but i check new version of your tool every day hoping you have done it... Any Idea when fixing W.o.T is on your plan?
Thanks very much and
best regards,
baddleorc
What exactly needs fixed with
What exactly needs fixed with World of Tanks?
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Hey,at tank menu all
Hey,
at tank menu all overviews and descriptions of tanks, inventory, ammo, etc are at outer left and right side. Thats not so fatal, but in battle the minimap (very very impotant in game because discovered enemies spotted there) is also outer right side of monitor. Chat and damage - overview are outer left hand side. Nearly impossible to see whats happened with your tank in battle if you ar in a dogfight. Its not enough time to turning head left and right to see all important informations in battle. I would be very thankful if you have an ideea for that issue...
Thank you,
baddleorc
at tank menu all overviews and descriptions of tanks, inventory, ammo, etc are at outer left and right side. Thats not so fatal, but in battle the minimap (very very impotant in game because discovered enemies spotted there) is also outer right side of monitor. Chat and damage - overview are outer left hand side. Nearly impossible to see whats happened with your tank in battle if you ar in a dogfight. Its not enough time to turning head left and right to see all important informations in battle. I would be very thankful if you have an ideea for that issue...
Thank you,
baddleorc
Dope, loved using the fixer
Dope, loved using the fixer for SWTOR. Running simple 21.5" x 3 w/Eyefinity, but having a problem now with the Guild Wars 2 UI. It's basically set like SWTOR was pre 1.2 with a UI set in stone and no customizability. There is a weekend open beta event from 4/27-29. if you purchase the digital game it gives access kind of thing. Anyway, I have no idea if you were even plan on looking into this game, but finding a way to either A) make the UI movable and lock in place between sessions or B) do what you did with SWTOR in widescreen fixer I and am sure many others would be very grateful. Also, don't know if this is something you mess with ever, but he furthest you can pan back out with the camera is still very close to the toon giving you almost no bird's eye view ability. Just seeing if this is anything you can/would work on. Mucho appreciato Dope!
I'll take a look again at
I'll take a look again at World of Tanks this week.
I won't have time to check out Guild Wars 2 this weekend.
r432 is available for download with support for Dead Space and Battlefield 3 R7.
I won't have time to check out Guild Wars 2 this weekend.
r432 is available for download with support for Dead Space and Battlefield 3 R7.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
And how about Unreal
And how about Unreal Tournament 3 Sir?
dopefish wrote:I won't have
I won't have time to check out Guild Wars 2 this weekend.
Do you think you would have a look at the game when it goes live?
Hey guys, just a quick
Hey guys, just a quick question. I've played over 60 hours on skyrim using widescreen fixer and never had a problem. The program is great. Today though, when I load the game there is no main menu... I hit the enter key a couple of times to take me into the game and it loads.... but no HUD. Any ideas?
I've tested it with flawless widescreen but this seems to work. I prefer widescreen fixer though so any help would be great.
I've tested it with flawless widescreen but this seems to work. I prefer widescreen fixer though so any help would be great.
i7 3770k, P8Z77v Pro, 16gb Ram,2x Samsung 840 SSD RAID 0 + 4.5tb storage, 7970 Oc'd + 7950 in crossfire, 3x SP2309w monitors + 1 acer monitor, Asus D2X Xonar, Creative T40 Speakers plus satalite speakers + audio transducer
Hey there,Have you tried to
Hey there,
Have you tried to enable/disable and re-enable the plugin? Also you can try to decrease the timer for the automatic enabling feature of the plugin.Usually this can happen when it tried to write in the game's memory too soon.
Let me know if that works.
Best Regards,
Helifax
Have you tried to enable/disable and re-enable the plugin? Also you can try to decrease the timer for the automatic enabling feature of the plugin.Usually this can happen when it tried to write in the game's memory too soon.
Let me know if that works.
Best Regards,
Helifax
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
It may have to do with me
It may have to do with me making a mistake updating the plugin to a newer API. I will take a look at the changes between the two and see if I made a mistake anywhere.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Cheers guys, sadly helifax's
Cheers guys, sadly helifax's solution of playing with the timer didn't make any difference. Fingers crossed for you dopefish.
I'm suprised I'm the only one that's written about this though, there's usually 100 people writing about Skryim and the various fixes.
I'm suprised I'm the only one that's written about this though, there's usually 100 people writing about Skryim and the various fixes.
i7 3770k, P8Z77v Pro, 16gb Ram,2x Samsung 840 SSD RAID 0 + 4.5tb storage, 7970 Oc'd + 7950 in crossfire, 3x SP2309w monitors + 1 acer monitor, Asus D2X Xonar, Creative T40 Speakers plus satalite speakers + audio transducer
Firstly thanks for the tool.
Firstly thanks for the tool. It has been a headache-saver while playing Kingdoms of Amalur.
Since updating to r446 (through to r448), when the fix is enabled in KoA, the 3D portion of the screen stops rendering. The 2D HUD still renders, the menu screens are fine, the game itself is still playing; you can hear yourself jumping around, running, swinging weapons. I have had the screen successfully render a couple of times after lots of attempts to force a redraw, e.g. lots of switching back and forth into menus, alt-tabbing, locking the desktop.
Rolling back to r439 works as intended.
Since updating to r446 (through to r448), when the fix is enabled in KoA, the 3D portion of the screen stops rendering. The 2D HUD still renders, the menu screens are fine, the game itself is still playing; you can hear yourself jumping around, running, swinging weapons. I have had the screen successfully render a couple of times after lots of attempts to force a redraw, e.g. lots of switching back and forth into menus, alt-tabbing, locking the desktop.
Rolling back to r439 works as intended.
Jigoku wrote:Firstly thanks
Firstly thanks for the tool. It has been a headache-saver while playing Kingdoms of Amalur.
Since updating to r446 (through to r448), when the fix is enabled in KoA, the 3D portion of the screen stops rendering. The 2D HUD still renders, the menu screens are fine, the game itself is still playing; you can hear yourself jumping around, running, swinging weapons. I have had the screen successfully render a couple of times after lots of attempts to force a redraw, e.g. lots of switching back and forth into menus, alt-tabbing, locking the desktop.
Rolling back to r439 works as intended.
Hello thank you for pointing that out. It seems that a small problem made its way into the plugin when converting to the new API. I will ask dopefish to look into it.
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
Cheers, r449 is working well
Cheers, r449 is working well for KoA:R.
I have come across another issue for KoA:R, though but it isn't specific to this version of the plugin. With the plugin running, the game crashes inside Sandstone Villa once it has been fully upgraded. This did not happen before it was fully upgraded. It does not crash if the plugin is disabled.
There are two locations it will crash; just as you enter the villa and the archway at the top of the stairs above the master bedroom.
http://cloud.steampowered.com/ugc/559815385564873840/0F9914658415D27C786D0A7E74043D6066598781/
http://cloud.steampowered.com/ugc/559815385564881626/104E10997533849721B1BF97B6B7C1722C3FC8A3/
It will only crash if you are moving in the direction as indicated by the screenshots.
I have found this mentioned before: http://forums.reckoning.amalur.com/showthread.php?6183-Game-crashing-when-i-enter-fully-upgraded-sandstone-villa
I have come across another issue for KoA:R, though but it isn't specific to this version of the plugin. With the plugin running, the game crashes inside Sandstone Villa once it has been fully upgraded. This did not happen before it was fully upgraded. It does not crash if the plugin is disabled.
There are two locations it will crash; just as you enter the villa and the archway at the top of the stairs above the master bedroom.
http://cloud.steampowered.com/ugc/559815385564873840/0F9914658415D27C786D0A7E74043D6066598781/
http://cloud.steampowered.com/ugc/559815385564881626/104E10997533849721B1BF97B6B7C1722C3FC8A3/
It will only crash if you are moving in the direction as indicated by the screenshots.
I have found this mentioned before: http://forums.reckoning.amalur.com/showthread.php?6183-Game-crashing-when-i-enter-fully-upgraded-sandstone-villa
Since the update today the
Since the update today the plugin for MW3 doesn't work any longer. Hope you can help us out Dopefish.
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
Hey Dope, You can mark TDU2
Hey Dope, You can mark TDU2 off your todo list. They added multi-monitor support with the latest update. (c:
http://www.wsgf.org/forum/forums/gaming/detailed-widescreen-reports/14852/test-drive-unlimited-2#comment-245113
http://www.wsgf.org/forum/forums/gaming/detailed-widescreen-reports/14852/test-drive-unlimited-2#comment-245113
Azza Fusion 4000 Liquid Cooled Full/Mini-ITX Tower - AMD Ryzen 1700x CPU - Tt Water 3.0 Ultimate CPU Cooler - ASUS ROG Crosshair VI Extreme - 2x EVGA GTX 980 in SLI - Geil 16GB - Klipsch 5.1 THX Speakers - Vertex 4 128GB SSD, Sandisk 256GB SSD, Samsung 512GB 850 PRO SSD, WD Black 320GB & Two times Toshiba 5TB (one for Games and the other for Storage) - Logitech G502 - Corsair K65 RGB - Logitech G13 - Win10 Pro 64bit - 2-over-1 Viewsonic VA2448M 24" (2x 1920x1080 Secondary) & Samsung CHG90 Series Curved 49" (3840x1080) - Ergotech Monitor Stand - Shout out to WSGF for the upgrade on my stand!
Who is online
Users browsing this forum: No registered users and 6 guests

