Star Wars: The Old Republic

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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dopefish
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Let me stress this:First,

Post by dopefish »

Let me stress this:

First, If it's not working right for you, please post the values of "Left HUD Position" and "HUD Width" prior to activating the fix.

Second, it's a good idea to always go back into the settings and reconfigure the plugin after each update.
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spamy
Posts: 6
Joined: 21 Jan 2012, 06:18

Im running 3 screens at

Post by spamy »

Im running 3 screens at 5040x1050. I have the settings for this and have v1.1.0a picked.

Prior to activating widscreen fixer says: Left HUD position: 0, HUD width 5040.

After activating the left HUD position is 1680 and the HUD width is 1680.

Does that indicate any problems?

thanks for your help.
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dopefish
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No, that sounds like it

Post by dopefish »

No, that sounds like it should be working fine.

Are you running it as Administrator?
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spamy
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Joined: 21 Jan 2012, 06:18

Running it as administrator

Post by spamy »

Running it as administrator didnt make any difference.

Strange that the last three or four worked but this one is crashing the game, and that no one else is chiming in. Making it appear that its only happening to me. I wonder if the file got corrupted or something.
spamy
Posts: 6
Joined: 21 Jan 2012, 06:18

K, good news for me, its

Post by spamy »

K, good news for me, its working now. I reloaded the program and started over.

The only difference from the last few failed attempts in using it is that the other times after the initial installation I tried to run it with "automatic detect" the first time running it. After that I made manual entries for the resolutions.

This time, I downloaded the program and immediately changed it from auto to manual and entered the resolutions. Then right away it worked good.

So either twice I had a corrupted download, or something about starting it in auto detect with a 5040x1050 setup screws it up.

Thanks for your help and this awesome program.
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dopefish
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Auto-detection only works for

Post by dopefish »

Auto-detection only works for NVIDIA users at the moment. It won't be correct for AMD users. Support will be coming soon I hope.
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blkraven
Posts: 20
Joined: 30 Mar 2009, 15:48

As of patch 1.1 I've been

Post by blkraven »

As of patch 1.1 I've been unable to get multiscreen high resolutions to work on this game. Do you guys have any suggestions?

Anytime i increase the resolutions to span multiple monitors it instantly goes to a blank screen and locks up. I believe it has something to do with the SLI driver support in game.
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helifax
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blkraven wrote:As of patch

Post by helifax »

As of patch 1.1 I've been unable to get multiscreen high resolutions to work on this game. Do you guys have any suggestions?

Anytime i increase the resolutions to span multiple monitors it instantly goes to a blank screen and locks up. I believe it has something to do with the SLI driver support in game.


No problem here. Using the 290.53 nvidia beta driver (I do believe that is the number of the latest nvidia driver). Be sure to select version1.1.0a from the tool and not try to use it in other game version;))
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Colezy
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Joined: 24 Jan 2012, 15:33

Hi,As of patch 1.1.0b this

Post by Colezy »

Hi,

As of patch 1.1.0b this morning this now makes my HUD disapear entirely. Using AMD.

Thanks for all your hard work
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helifax
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Ahaa.. Ok they deployed a new

Post by helifax »

Ahaa.. Ok they deployed a new patch today:D thx for the info:) I will let dopefish know so he can update the tool;))
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
blkraven
Posts: 20
Joined: 30 Mar 2009, 15:48

I'm actually talking about

Post by blkraven »

I'm actually talking about the game itself not the HUD. ever since the 1.1 patch I open the game and it freezes on the initial loading screen when i attempt to start it on multiple monitors.

Now after 1.1b all 3 monitors remain on and the middle screen is orange before going black and the computer freezes. I'm using the latest 290.53 drivers.

before 1.1 I had no issues using triple monitors at 5760x1200.
Nobleguy
Posts: 4
Joined: 20 Jan 2012, 23:04

Nice

Post by Nobleguy »

Hey all just wanted to throw out a thanks for all your support. Got some of my noobness outta the way now. And yeah since the patch it doesnt work. How long does it normally take dopefish to patch his client. Dont get me wrong I think what he is doing is awesome. Just curious.
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dopefish
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It's already up.

Post by dopefish »

It's already up. ;)

https://www.widescreenfixer.org/test.php


Getting a patch out just depends on my sleep schedule and when I'm not at work. If I'm not at work and I'm awake when a patch comes out, I can have it updated in less than 15-30 minutes. If I'm asleep or at work then I generally fix it as soon as I can.
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MajorMullet
Posts: 2
Joined: 25 Jan 2012, 02:22

Anyone else having issues

Post by MajorMullet »

Anyone else having issues with the patch? I have an issue where the load screens randomly gets all jumbled up with random graphics. When this happens my monitors lose signal and I have to reboot my PC. It happened a few times last night and just happened again. I'm using the latest version (1/25 build).
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helifax
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No issues here... What you

Post by helifax »

No issues here... What you are describing sounds like a driver issue though... Run the mod around 5 hours 2 days ago.... and everything was smooth.
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
wicked_chicken
Posts: 2
Joined: 24 Mar 2010, 05:36

I haven't had any luck with

Post by wicked_chicken »

I haven't had any luck with the fixer. :(
Yandar
Posts: 3
Joined: 03 Nov 2010, 15:50

they broke it again with

Post by Yandar »

they broke it again with todays patch :(
Colezy
Posts: 5
Joined: 24 Jan 2012, 15:33

Patch 1.1.1

Post by Colezy »

Fixer broken as of patch 1.1.1
Hopefully this won't happen every time they patch for ever. That's a lot of work for Dopefish :S
Yandar
Posts: 3
Joined: 03 Nov 2010, 15:50

I think it's just the offset

Post by Yandar »

I think it's just the offset being changed when there's a patch, it would be nice if it was possible for us to insert the new offsets ourselves manually. I've grown so dependent on it I can't play without it running :)
Colezy
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Joined: 24 Jan 2012, 15:33

Playing without :O

Post by Colezy »

Yeah, I just tried to play without it... AHHH!!! I'M BLIND! I felt like a horse with blinkers on.
I'm so used to being able to watch everywhere at once in PvP, I was surprised when I got snuck up on.
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