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synergic wrote:The fix
Posted: 17 Feb 2012, 09:51
by helifax
The fix doesn't seem to work for me. I'm using the newest version of Widescreen Fixer; it detects the game, gets the base address and can enable the fix, but "Field-of-View" shows 0 when the fix is enabled and N/A when it isn't. Tried enabling it at different times. Using the retail version on v1.02 if it makes any difference. I also tried testing it with and without auto-detection to see if something was wrong with that, but it also didn't work.
Hi! I haven't test it on retail yet. The only version I have tested on is Steam. So it is highly possible the retail exe to have a different memory map:) If you want you can offer your help;)) and make the fix work on the retail version also;)) If you are interested give me a PM;))
Best Regards,
Helifax
Thank you so much. I've been
Posted: 17 Feb 2012, 10:35
by tepescovir
Thank you so much. I've been dying to play the mass effect series for ages, but wanted to wait till we could play in multiscreen.
CoolMan=GCHQ= wrote:Thank you
Posted: 17 Feb 2012, 10:36
by helifax
Thank you so much. I've been dying to play the mass effect series for ages, but wanted to wait till we could play in multiscreen.
So it does work for you yes?:)
helifax wrote:CoolMan=GCHQ=
Posted: 17 Feb 2012, 14:50
by Skripka
[quote]Thank you so much. I've been dying to play the mass effect series for ages, but wanted to wait till we could play in multiscreen.
So it does work for you yes?:)
Hey Helifax, for ME1/3 the fix is the same DLL file from a few pages ago? Could we get an edit to the ME master games list for this fix?
Good work, I'll play with it later today on my Steam copy.
Mass Effect 2 Collectors Edition
Posted: 17 Feb 2012, 14:57
by ben@scan
Hi Helifax
Great work on the fixes I have been using your latest Skyrim one and it is awesome and I have decided as I have completed Skyrim in preperation for Mass Effect 3 next month to redo my ME2 character
The Mass Effect 2 Collectors edition I have doesnt seem to want to work with your plugin and I have tried everything and am convinced its because its not the Steam or Origin one, can you confirm if this is the case?
Cheers
Ben
ben@scan wrote:Hi
Posted: 17 Feb 2012, 15:11
by helifax
Hi Helifax
Great work on the fixes I have been using your latest Skyrim one and it is awesome and I have decided as I have completed Skyrim in preperation for Mass Effect 3 next month to redo my ME2 character
The Mass Effect 2 Collectors edition I have doesnt seem to want to work with your plugin and I have tried everything and am convinced its because its not the Steam or Origin one, can you confirm if this is the case?
Cheers
Ben
Yes possible this is the case:( Being retail I imagine it has different memory map:( As for Me2 hold down a little;)) I am looking to improve the fix for Me2 (as the current one is choppy :)) ).
For both Me1 & Me3 the latest versions are included in Widescreen Fixer : http://www.widescreenfixer.org/
Best Regards,
Helifax
Mass Effect 2 Collectors Edition
Posted: 17 Feb 2012, 16:10
by ben@scan
Hi Helifax
Thanks for the info if you need me to send you my retail exe or any other files let me know
Regards
Ben
helifax wrote:CoolMan=GCHQ=
Posted: 18 Feb 2012, 19:56
by tepescovir
[quote]Thank you so much. I've been dying to play the mass effect series for ages, but wanted to wait till we could play in multiscreen.
So it does work for you yes?:)
re installing now from steam, I'll let you know how i get on(fingers crossed)
TexMod with Widescreen Fixer and Mass Effect Steam version
Posted: 20 Feb 2012, 10:12
by drsquid
Hi Helifax,
I know this is going to be a bit much to ask, after all the work you have already put in to getting the Mass Effect series working properly, but I was tearing my hair out for hours last night trying to get the ME2 fix to work.
I finally realized that since I am using the TexMod application to inject upgraded textures into the game (from here: http://social.bioware.com/forum/1/topic/128/index/5314761/1 - BTW they look x1000 better than stock), Widescreen Fixer was not detecting the game .exe properly.
In order for TexMod to work with the Steam version of ME2, you have to rename the TexMod EXE to 'MassEffect2.exe', and have that run when you start the game in Steam. This opens up TexMod, where you select the textures you want to inject, then you select the real ME2 EXE (which has been renamed), which then loads the game as normal. Unfortunately when you load the TexMod app, with its EXE renamed to 'Masseffect2.exe' this confuses Widescreen Fixer, preventing it from working.
After disabling TexMod, and changing the real ME2 EXE name back to normal, your fix works fine.
So basically I am in the position of that if I want to enjoy the game on my 3 screens, I have to forgo the improved textures, or I can use TexMod to load them, and play on a single screen. I'd love to be able to do both. Is there a fix for this? Do I need a custom DLL? Are there any directions you could give me to do this myself, since I am sure my case is an isolated one?
Frustratingly, if I wasn't using the Steam version there wouldn't be an issue, since I could just load TexMod from another directory, point to the ME2 EXE, inject the textures, and it would work. If I do that now, Steam somehow stops the improved textures being loaded.
Thanks
Alex
drsquid wrote:Hi Helifax,I
Posted: 20 Feb 2012, 11:22
by helifax
Hi Helifax,
I know this is going to be a bit much to ask, after all the work you have already put in to getting the Mass Effect series working properly, but I was tearing my hair out for hours last night trying to get the ME2 fix to work.
I finally realized that since I am using the TexMod application to inject upgraded textures into the game (from here: http://social.bioware.com/forum/1/topic/128/index/5314761/1 - BTW they look x1000 better than stock), Widescreen Fixer was not detecting the game .exe properly.
In order for TexMod to work with the Steam version of ME2, you have to rename the TexMod EXE to 'MassEffect2.exe', and have that run when you start the game in Steam. This opens up TexMod, where you select the textures you want to inject, then you select the real ME2 EXE (which has been renamed), which then loads the game as normal. Unfortunately when you load the TexMod app, with its EXE renamed to 'Masseffect2.exe' this confuses Widescreen Fixer, preventing it from working.
After disabling TexMod, and changing the real ME2 EXE name back to normal, your fix works fine.
So basically I am in the position of that if I want to enjoy the game on my 3 screens, I have to forgo the improved textures, or I can use TexMod to load them, and play on a single screen. I'd love to be able to do both. Is there a fix for this? Do I need a custom DLL? Are there any directions you could give me to do this myself, since I am sure my case is an isolated one?
Frustratingly, if I wasn't using the Steam version there wouldn't be an issue, since I could just load TexMod from another directory, point to the ME2 EXE, inject the textures, and it would work. If I do that now, Steam somehow stops the improved textures being loaded.
Thanks
Alex
Hi,
I understand exactly what you are saying. However:
Renaming TexMod to MassEffect2.exe wont work because the memory map is totally different. The fix will work only on a genuine/non altered executable (or else the asm instruction in memory will be totally different -> game crashes/ fix not working).
I am glad that the fix works for you!!!
I already tried to translate the fix to the Retail Collectors Edition..but till now I have some mixed results... and still dont know if it works....
At the moment I do not plan to make a fix with TexMod running, but I am not saying that maybe in the future I will not add it;)) I am sorry if this produces any problems:(
Best Regards,
Helifax
drsquid wrote:Are there any
Posted: 20 Feb 2012, 14:53
by Wijkert
Are there any directions you could give me to do this myself, since I am sure my case is an isolated one?
I have also tried to make this work and was unsuccessful. So your case is not isolated, but I have to agree with helifax that it is probably not a high priority problem to be fixed first.
Wijkert wrote:drsquid
Posted: 20 Feb 2012, 16:04
by helifax
[quote]Are there any directions you could give me to do this myself, since I am sure my case is an isolated one?
I have also tried to make this work and was unsuccessful. So your case is not isolated, but I have to agree with helifax that it is probably not a high priority problem to be fixed first.
That happens because the markers are not resized to fit one monitor resolution. So there is nothing I can do, except to try and search for another way to fix the hud.. (or make the hud spanned on 3 screens: )
Fix works great for me for
Posted: 25 Feb 2012, 08:30
by markjrey
Fix works great for me for all in game content, still getting vert- FMV cutscenes tho. I've figured out how to workaround it but wondered if anyone else gets it or does Helifax's plugin fix sort the FMV's for everyone else.
Working perfectly for me now.
Posted: 27 Feb 2012, 09:33
by tepescovir
Working perfectly for me now. Only issue is that the fov feels slightly zoomed in, but thats more to do with my preference.
Thank you
doesnt work :(
Posted: 27 Feb 2012, 16:04
by morxy49
hi, im playing mass effect (1) and the fix doesnt work for me.
im using Widescreenfixer v3.1 and the latest mass effect plugin.
widescreenfixer recognizes the game and it says that it is running, and it also says that the fix is enabled, but it isnt.
when i enable and disable the fix, nothing happens, the game is always zoomed in, the menus are zoomed in, and i cant play the game in eyefinity.
my resolution is 5760x1080 / 6048x1080, none of them works.
morxy49 wrote:hi, im playing
Posted: 27 Feb 2012, 16:07
by bkc6j
hi, im playing mass effect (1) and the fix doesnt work for me.
im using Widescreenfixer v3.1 and the latest mass effect plugin.
widescreenfixer recognizes the game and it says that it is running, and it also says that the fix is enabled, but it isnt.
when i enable and disable the fix, nothing happens, the game is always zoomed in, the menus are zoomed in, and i cant play the game in eyefinity.
my resolution is 5760x1080 / 6048x1080, none of them works.
My guess is that you are using the retail version of 1.02 and not the Steam version (same problem I have). Currently the fixer only works with the Steam version. Someone in the thread below thinks they have a workaround, but hasn't fully explained it yet (I haven't figured out how to duplicate what they are talking about).
http://widescreengamingforum.com/forum/forums/gaming/detailed-widescreen-reports/8966/mass-effect-detailed-report
oh, ok. well that sucks
Posted: 27 Feb 2012, 16:11
by morxy49
oh, ok. well that sucks :P
guess im going to have to play it on one monitor, becouse i have to play it and mass effect 2 before mass effect 3 releases :)
btw, do u know if it is the same problem with mass effect 2?
morxy49 wrote:oh, ok. well
Posted: 27 Feb 2012, 17:00
by helifax
oh, ok. well that sucks :P
guess im going to have to play it on one monitor, becouse i have to play it and mass effect 2 before mass effect 3 releases :)
btw, do u know if it is the same problem with mass effect 2?
If you read the Detailed Report you can find the information for yourself....
However:
Mass Effect 2 works for Origin & Steam. I also have a version of the fix for the Retail Collectors Edition. But I think you should read the Report 1st and see if the fix is for you or not:)
i have the retail version, so
Posted: 27 Feb 2012, 23:31
by morxy49
i have the retail version, so i guess ill have to play mass effect 2 on one screen to? or if you could help me i would very much appreciate it :)
Is anyone getting the same
Posted: 29 Feb 2012, 00:04
by moa
Is anyone getting the same problem as I am? As soon as I run ME3 demo in eyefinity mode, 5760x1080, does not matter whether with widescreen fixer in the background or not, I get problems.
I can see the menu, it is really choppy, its flickering, and then I get a blue screen crash.
It works fine when I run in with extended desktop mode (the one with start bar only on one monitor) at 1920x1080, but obviously in this profile I cant choose resolutions above 1920x1080.
Anyone with a similar problem cares to help?