Flawless Widescreen

User created game mods, skins, texture packs and camera tools
PyroDonkey
Posts: 27
Joined: 27 Mar 2015, 10:00

Re: Flawless Widescreen

Post by PyroDonkey »

Any possibility for a Witcher 3 fix?

Thanks for all the hard work!
ColdSun
Posts: 48
Joined: 16 Oct 2013, 07:28

Re: Flawless Widescreen

Post by ColdSun »

Uhh, whats the problem with Witcher 3? Works perfectly fine for me in surround.
PyroDonkey
Posts: 27
Joined: 27 Mar 2015, 10:00

Re: Flawless Widescreen

Post by PyroDonkey »

ColdSun wrote:Uhh, whats the problem with Witcher 3? Works perfectly fine for me in surround.


In-game cutscenes play at 16:9. With a 21:9 monitor, there are large black bars on the side. The HUD also only displays at 16:9, but people have found a config fix for that.
ColdSun
Posts: 48
Joined: 16 Oct 2013, 07:28

Re: Flawless Widescreen

Post by ColdSun »

The black bars in cutscenes is pretty common, even on existing FW fixes. Doubt Hayden would spend time fixing something like that. As mentioned, the hud can easily be fixed in a config and isn't version dependent like a memory edit would
PyroDonkey
Posts: 27
Joined: 27 Mar 2015, 10:00

Re: Flawless Widescreen

Post by PyroDonkey »

The pillarbox present in The Witcher 3 is, in my opinion, more annoying than the hud issue. Hayden fixed the pillarbox cutscenes in GTA 5, so I thought maybe he would be able to do the same for The Witcher 3.
lohan
Posts: 14
Joined: 08 May 2015, 07:59

Re: Flawless Widescreen

Post by lohan »

Hayden fixed Mortal Kombat X for multi-monitor support!

GREAT WORK HAYDEN! Finally it was worth to check FW several times a day during the last weeks ;-)

THANKS ALOT!
Telamont
Posts: 3
Joined: 30 May 2012, 22:22

Re: Flawless Widescreen

Post by Telamont »

Hey I love this program, and I was wondering how hard it would be to make this work with the new unreal tournament 2015 pre Alpha. I've been on there forums trying to give them a kick in the ass to support surround view. But they don't really seem the give a rat's ass. Saying stuff like well only 1% of people even use ultra widescreen so why should we waste our time to make it work and stuff like that. I've been trying to point out that there stats are way off, but anyways if you could somehow get this program to work on that game it would be great.
r9800pro
Posts: 33
Joined: 21 Jun 2012, 02:53

Re: Flawless Widescreen

Post by r9800pro »

I have been struggling to make Mortal Kombat X work in Eyefinity but no matter what I do, it just won't go over 1920x1080.

I've tried options.ini edit and it has no effect at all.

Could you tell me how to get it work in 6048x1080? I am using an AMD R9 290 card.
SeventhWard
Posts: 6
Joined: 29 May 2015, 04:13

Re: Flawless Widescreen

Post by SeventhWard »

I love Flawless Widescreen!!! I also love Rockstar Game's 2012 hard boiled masterpiece, MAX PAYNE 3. Any chance to get support for MAX PAYNE 3 in Flawless Widescreen? The game supports 21:9 resolutions right now during gameplay but engine-rendered cutscenes only fill a third of the monitor. (the game thinks a single ultrawide display is 3 monitors wide) Video cutscenes play at the proper aspect ratio but they're scaled WAY down, totally disregarding the vertical resolution.
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Serious Samuel
Posts: 3
Joined: 02 Jan 2015, 01:45

Re: Flawless Widescreen

Post by Serious Samuel »

Hi Hayden,

Really appreciate all the work done with Flawless Widescreen, it's an absolutely fantastic program! I believe it's already been mentioned but I would love to see Heroes of the Storm get a widescreen fix. I'm loving the game but those pesky black bars really take you away from the experience!

Thanks ever so much for all the hard work with the program and keep up the incredible work!
BrightSilence
Posts: 3
Joined: 30 Mar 2014, 22:02

Re: Flawless Widescreen

Post by BrightSilence »

Hi HaYDeN,

I was hoping you (or someone else) might be able to work on a fix for Life is Strange. Since episode 3 was released they pulled native support for 21:9 resolutions. It used to work great before then. Would really appreciate a fix.

Thanks for the great work so far! I've used several of your fixes already and donated before. And I will donate again!
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Blood101
Posts: 45
Joined: 12 Nov 2014, 20:30

Re: Flawless Widescreen

Post by Blood101 »

Can you make another fix for Ori and Blind Forest pls? Because it doesn't work anymore...
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Blood101
Posts: 45
Joined: 12 Nov 2014, 20:30

Re: Flawless Widescreen

Post by Blood101 »

About Fable Anniversary, the fix, is still working?
Can someone confirm that to me? I need to know before summer sales end.
Moiise
Posts: 6
Joined: 31 Jul 2013, 07:45

Re: Flawless Widescreen

Post by Moiise »

Hummm no more support for wolfenstein:the old blood??
ColdSun
Posts: 48
Joined: 16 Oct 2013, 07:28

Re: Flawless Widescreen

Post by ColdSun »

Moiise wrote:Hummm no more support for wolfenstein:the old blood??

Both of the new worldensteins are supported.
Moiise
Posts: 6
Joined: 31 Jul 2013, 07:45

Re: Flawless Widescreen

Post by Moiise »

ColdSun wrote:
Moiise wrote:Hummm no more support for wolfenstein:the old blood??

Both of the new worldensteins are supported.


Ok but flawless widescreen for the old blood dosnt work anymore!!
Moiise
Posts: 6
Joined: 31 Jul 2013, 07:45

Re: Flawless Widescreen

Post by Moiise »

Any news for the update of the old blood??
Lynko
Posts: 5
Joined: 25 Jun 2015, 05:52

Re: Flawless Widescreen

Post by Lynko »

Problem with the new steam update of Dark Souls.
v1.0.5 - SteamWorks Feb. 2015 dosn't work anymore.
Arkayn
Posts: 10
Joined: 14 May 2014, 13:47

Re: Flawless Widescreen

Post by Arkayn »

Yeah as off the 27/06/2015 the fix is still not working on latest English steam version.
FWS says:
Could not find AspectFix injection point, Wolfenstein: The Old Blood may have updated to a version that is no longer supported.

Try restarting Wolfenstein: The Old Blood or selecting a different version and re-enable the fix.
Moiise
Posts: 6
Joined: 31 Jul 2013, 07:45

Re: Flawless Widescreen

Post by Moiise »

Arkayn wrote:Yeah as off the 27/06/2015 the fix is still not working on latest English steam version.
FWS says:
Could not find AspectFix injection point, Wolfenstein: The Old Blood may have updated to a version that is no longer supported.

Try restarting Wolfenstein: The Old Blood or selecting a different version and re-enable the fix.


Huum there is only 1 version and it the ( Automatically Detect (Hybrid) ) and the Fix Enabled is always enabled!!
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