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Ok, I have been trying for

Posted: 10 Sep 2012, 03:27
by tjosborne
Ok, I have been trying for hours to get the game to work at 5760x1080. I tried deleting the old plugin in wsf using winRAR and puting the new one in to no avail. It just will not let me. I have all the ini settings correct, and have the game accross my screens, just streched out though. I've been trying to get this working for about six hours, and im stumped.

tjosborne wrote:Ok, I have

Posted: 10 Sep 2012, 11:10
by helifax
Ok, I have been trying for hours to get the game to work at 5760x1080. I tried deleting the old plugin in wsf using winRAR and puting the new one in to no avail. It just will not let me. I have all the ini settings correct, and have the game accross my screens, just streched out though. I've been trying to get this working for about six hours, and im stumped.


Hey there. What OS are using? Win8 or Win7 ? Please give more details
Do you still see the Hud streched?

Helifax

I am using win. 7 64 bit.

Posted: 10 Sep 2012, 12:35
by tjosborne
I am using win. 7 64 bit. Everything is streched out in game, including menus and the hud, and the hud is still on the side monitors. I have the res. fix installed and all ini. files and in game settings are set properly.

Something is wrong with the

Posted: 10 Sep 2012, 15:24
by CY:G
Something is wrong with the last version of Widescreen Fixer application, not the game's DLL, it is not applying the HUD fix at all, I just downgraded to V3.4.545 and it all works fine with the same Dark.Souls.dll

Ah yes. Don't use the latest

Posted: 10 Sep 2012, 15:32
by helifax
Ah yes. Don't use the latest Wsf yet. Use the attached plugin with an older version until it will be officially part of WSF.

Best regards,
Helifax

Alright, I'll give it another

Posted: 10 Sep 2012, 17:43
by tjosborne
Alright, I'll give it another go and see if I can get it going. Thank you

tjosborne wrote:Ok, I have

Posted: 14 Sep 2012, 15:34
by kronosphere
Ok, I have been trying for hours to get the game to work at 5760x1080. I tried deleting the old plugin in wsf using winRAR and puting the new one in to no avail. It just will not let me. I have all the ini settings correct, and have the game accross my screens, just streched out though. I've been trying to get this working for about six hours, and im stumped.



i think i was having the same issue you were having, are you running the game in full screen window mode? if so, just change it back to full screen and you will be able to get the 5760 res under the pc settings so it will not look stretched out or pixelated

Updated the Plugin so now it

Posted: 15 Sep 2012, 14:41
by helifax
Updated the Plugin so now it works properly both on Windows 7 and Windows 8 (and any other windows versions). It was tested both on Win7 and Win 8.
The HUD and menus etc will correctly scale every time the game is launched now. Alot of effort has been put into this.

Please be aware to launch the plugin before launching the game.
Please remember to delete any Dark Souls Plugin from WSF before using this one.

Best Regards,
Helifax

Attached files Plugin.Dark Souls Prepare to Die Edition.rar (25.3 KB)

Hi I got the latest version

Posted: 15 Sep 2012, 22:14
by cgboy
Hi I got the latest version of wsf and replaced your plugin but everything its all stretch out and I can't find an older version of wsf. Could you be kind enough to offer me a link to a older version of wsf?

Thanks

cgboy wrote:Hi I got the

Posted: 15 Sep 2012, 22:23
by helifax
Hi I got the latest version of wsf and replaced your plugin but everything its all stretch out and I can't find an older version of wsf. Could you be kind enough to offer me a link to a older version of wsf?

Thanks


Opps.. Indeed the latest plugin has a small problem... I updated it and now it should work. It will also officially be part of WSF very soon.

Attached files Plugin.Dark Souls Prepare to Die Edition.rar (25.2 KB)

Cool it works but when i use

Posted: 16 Sep 2012, 03:22
by cgboy
Cool it works but when i use the 1.4fix for the hud icon fix and stuff, all the menus gets all stretch out. And the weapon icons get duplicated on two different screens, Is there a way around it? It would be sweet if the mod can work with this.

cgboy wrote:Cool it works but

Posted: 16 Sep 2012, 11:18
by helifax
Cool it works but when i use the 1.4fix for the hud icon fix and stuff, all the menus gets all stretch out. And the weapon icons get duplicated on two different screens, Is there a way around it? It would be sweet if the mod can work with this.


Hey in Dsfix 1.4 disable any hud modifications and then it will work.

I have the same

Posted: 16 Sep 2012, 12:29
by landrass
I have the same problem..Dsfix 1.4 disable any hud modifications !!!How to do that....

landrass wrote:I have the

Posted: 16 Sep 2012, 12:59
by helifax
I have the same problem..Dsfix 1.4 disable any hud modifications !!!How to do that....


Open DSfix.ini and find the following lines:


###############################################################################
# HUD options
###############################################################################

# Enable HUD modifications
# 0 = off (default) - none of the options below will do anything!
# 1 = on
enableHudMod 0 BE SURE THAT THIS IS 0.

# Remove the weapon icons from the HUD
# (you can see which weapons you have equipped from your character model)
enableMinimalHud 1


if enableHudMod is 0 the hud will be correctly scalled. I just tested it and it works. Also, be sure to have launched WideScreen Fixer before starting the game otherwise it will not work properly.

Helifax

Thanks helifax..........

Posted: 16 Sep 2012, 18:22
by landrass
Thanks helifax..........

hello,I'm using the wf

Posted: 19 Sep 2012, 04:19
by teardropmina
thanks, everything is good now:)

I fixed my earlier

Posted: 22 Sep 2012, 12:05
by svr
I fixed my earlier performance issues in triplehead. Apparently my previous forced nvidia inspector settings had some conflict even though I didn't have inspector running. Anyway, I got it running 'smooth' 30 fps @ 5760x1200 with SMAA 3 and SSAO. Dsfix 1.4.

I grabbed the latest plugin for widescreen fixer you posted few posts back and the hud centers for a moment and stretches. I can hit the wsf key and it works for about 10 seconds and stretches again. I have no hud mods. Is it broken or am I doing something wrong?

svr wrote:I fixed my earlier

Posted: 22 Sep 2012, 12:40
by helifax
I fixed my earlier performance issues in triplehead. Apparently my previous forced nvidia inspector settings had some conflict even though I didn't have inspector running. Anyway, I got it running 'smooth' 30 fps @ 5760x1200 with SMAA 3 and SSAO. Dsfix 1.4.

I grabbed the latest plugin for widescreen fixer you posted few posts back and the hud centers for a moment and stretches. I can hit the wsf key and it works for about 10 seconds and stretches again. I have no hud mods. Is it broken or am I doing something wrong?


Hey there:)

Download the plugin. Start WideScreen Fixer (the game is not running). Configure the plugin. Leave WSF in the background and start the game. The plugin will automatically enable so no need to enable the fix;)) If everything is ok (which should) you should see the HUD centered.

Let me know if this works out;))

Just for the reference I uploaded the plugin again to this post.

Best regards,
Helifax

Attached files Plugin.Dark Souls Prepare to Die Edition.rar (25.3 KB)

It works now. I'm using v545

Posted: 22 Sep 2012, 13:01
by svr
It works now. I'm using v545 like suggested earlier. Just in time for newgame+.

svr wrote:It works now. I'm

Posted: 22 Sep 2012, 13:10
by helifax
It works now. I'm using v545 like suggested earlier. Just in time for newgame+.


It should also work with r564 if you are using the latest plugin:)