(Also sorry for derailing the thread)
Then stop.
Thank you.

(Also sorry for derailing the thread)

Missed the point.
If a new game is 50 dollars, and you only have 5 dollars left over after budgeting for all necessary first world expenses, and it would therefore take ten months to purchase a game, I would say that's most definitely a strain on your cash flow.
Severe? Losing a job and gaining one that pays less is "severe" if you still have enough money for monthly payments for everything?
What is your opinion on the Sony BMG Rootkit scandal?

But he does know "Thou shalt not steal" well
[quote](Also sorry for derailing the thread)
I'd put the 'needs an online server' as a bigger drawback to the max limit of installs.
Of course the 2 are related.
Example, I have here ev:nova, needs the online server, if it ever goes down, my game is dead.

Why don't companies allow third parties to continue the service if they so choose? Isn't that a service the company should provide so you can continue to play?
How many industry people look at Counter-Strike and WoW and ask "How the heck can we get those players to play something new?!"

Exactly, I still play CS1.6 for 3+ hours a day.
CS / CS:source to me shows at least one point:
Create a proper remake instead of a sequel and you'll get close to if not better success than the original.
Example, I'd welcome a remake using bleeding edge textures/models/whatever of games such as anachronox or chrono trigger or fallout (though that last one has a sequel on the way, it looks to be 1st person which ruins it for me).
I'd take em easily over the countless ww2 repeats and space sims lookalikes they keep churning out.
The point is, you don't need a new game to get me to move from the old one, if you can't make a new one that's better, take a good old one and remake it with benefit from current day cpu/gpu power.
It's a shame that most fan remakes of the sort more often then not are condemned by the companies that made the original. Bashing your fans ain't gonna fetch you any sales on future products, sequel, remake or otherwise.
The point is, you don't need a new game to get me to move from the old one, if you can't make a new one that's better, take a good old one and remake it with benefit from current day cpu/gpu power.
don't forget TF2 falls in #3!
[quote]don't forget TF2 falls in #3!


http://news.softpedia.com/news/EA-Admits-Pirated-Copies-Do-Not-Equal-Lost-Sales-94516.shtml
EA sees the light?
"... the company is getting ready to shift its approach so that it rewards the customer rather than punishing everyone for the sins of pirates."
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