BFBC2 @ 3840x1024 eyefinity HUD not centered

Discussions about getting games to run in a Multi-Mon setup.
Post Reply
Leki
Posts: 3
Joined: 19 Jan 2011, 04:37

BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by Leki »

I'm trying to get Battlefield Bad Company 2 running on 3 CRT's at 3X1280x1024 which works great apart from the HUD is not centered and so things like minimap, chat, ammo box are off the middle screen. See pictures

http://twitpic.com/3rkws4

http://twitpic.com/3rkx15

I asked repi from DICE about it on twitter and he said "eyefinity with 4:3 monitors is not supported correctly with UI in BC2. Eyefinity is very rare, and Eyefinity w/ 4:3 even more rare"
http://twitter.com/#!/repi/status/27900055235076096

So does anyone know any fixes for this? maybe something like dopefishes widescreenfixer program is the only way to fix this problem if it had support?

cheers.
User avatar
suiken_2mieu
Insiders
Insiders
Posts: 2351
Joined: 20 Aug 2009, 04:20
Location: Virginia
Contact:

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by suiken_2mieu »

Yeah, anything less than 16:10 isn't supported. It kinda sucks actually.
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
shevermin
Posts: 15
Joined: 21 Feb 2010, 13:58

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by shevermin »

I'm trying to get Battlefield Bad Company 2 running on 3 CRT's at 3X1280x1024 which works great apart from the HUD is not centered and so things like minimap, chat, ammo box are off the middle screen. See pictures

http://twitpic.com/3rkws4

http://twitpic.com/3rkx15

I asked repi from DICE about it on twitter and he said "eyefinity with 4:3 monitors is not supported correctly with UI in BC2. Eyefinity is very rare, and Eyefinity w/ 4:3 even more rare"
http://twitter.com/#!/repi/status/27900055235076096

So does anyone know any fixes for this? maybe something like dopefishes widescreenfixer program is the only way to fix this problem if it had support?

cheers.



I don't think that this is true because since the launch of MOH, then the patch for BFBC2 with Vietnam included, the default install for the frostbite engine seems to work fine on my 3 x 1280x1024 monitors setup. But they are 5:4 ratio monitors, are yours? maybe thats why you got the respose you got.

The only 4:3 monitors were the first of the lcd's at 1024x768 and some very expensive dell's at 1600x1200 pity that they are not supported though.

So said Shev..
Hydralisk_X
Posts: 190
Joined: 26 Jan 2010, 00:20

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by Hydralisk_X »

I think when they 'centered the HUD' for triple wide, it was based off of 16:9 as a baseline. Everything's perfect in 3x16:9 but even 3x16:10 has a slight spillover onto the side monitors.
User avatar
suiken_2mieu
Insiders
Insiders
Posts: 2351
Joined: 20 Aug 2009, 04:20
Location: Virginia
Contact:

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by suiken_2mieu »

I think when they 'centered the HUD' for triple wide, it was based off of 16:9 as a baseline. Everything's perfect in 3x16:9 but even 3x16:10 has a slight spillover onto the side monitors.

? I have not noticed this.
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
User avatar
Mach1.9pants
Insiders
Insiders
Posts: 1512
Joined: 29 Jul 2007, 05:24
Location: NZ

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by Mach1.9pants »

It doesn't spill into the outer monitors in Eyefinity, only in NVidia Surround. I had to use bezel comp to get all the minimap on the centre screen with my GTX580s
Hydralisk_X
Posts: 190
Joined: 26 Jan 2010, 00:20

Re: BFBC2 @ 3840x1024 eyefinity HUD not centered

Post by Hydralisk_X »

[quote]I think when they 'centered the HUD' for triple wide, it was based off of 16:9 as a baseline. Everything's perfect in 3x16:9 but even 3x16:10 has a slight spillover onto the side monitors.

? I have not noticed this.

I haven't tried it myself, but I saw a post on [H] where someone mentioned it on his 3x16:10 setup. Are you running bezel comp? That can push the HUD into the center.
ColdAntipasto
Posts: 1
Joined: 27 Jan 2011, 07:24

BFBC2 @ 5040 nvidia surrond

Post by ColdAntipasto »

Hey anyone running into trouble with the HUD not being centered? I never remember it doing that. I usually try and play at 5250x1050 bezel corrected. And changing the pixels doesn't seem to move the map on my screen or my ammunition on my screen. Has anyone visited this rodeo, and if so where is the exit.
Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests