If this is a static address it will be easy to save as a CE Table and just turn it on when you run the game. If I used x86 OS's I could even turn it into a trainer and have it turn on with a hotkey.
If the address is not static and is dynamic there is still a process of tracking down its dependencies and modifying those instead of the one you find with the search. In other words finding the true variable and not the result of the variables.
I have not messed with CE or address hunting in a long time but this seems like a project worthy of my time, I dont have the game though so cant really help.
Then again what will take me maybe days to do somebody else can probably do in minutes lol.
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