Discussions about getting games to run in a Multi-Mon setup.
thales100
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Posts: 1898 Joined: 06 Nov 2008, 01:08
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by thales100 » 25 Sep 2009, 02:32
Widescreen Fixer v1.60.0 Released
* Added support for Wolfenstein SP
Awesome ! :D Thanks a lot dopefish, i started a new game to enjoy Wolfenstein on triplehead, posted some screenshots at 5040x1050 here :
http://www.widescreengamingforum.com/forum/viewtopic.php?p=166149
:)
dopefish
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Posts: 1514 Joined: 14 Apr 2007, 02:13
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by dopefish » 25 Sep 2009, 02:42
Looks great. I'm glad it worked since I've only been able to test it out on my system, and even then only in 1600x300 or something weird like that. :D
thales100
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Posts: 1898 Joined: 06 Nov 2008, 01:08
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by thales100 » 25 Sep 2009, 03:30
Looks great. I'm glad it worked since I've only been able to test it out on my system, and even then only in 1600x300 or something weird like that. :D
Cool, thanks again m8, its a damn new game on triple. :P
Racer_S
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Posts: 118 Joined: 29 Jul 2004, 11:47
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by Racer_S » 25 Sep 2009, 12:54
good stuff dopefish, i didnt even get a chance, guess you can have this virgin from geniv2 :P
ToCA EDIT - Over 10 Years of Game Modding and Research
pudel
Posts: 71 Joined: 12 Jun 2007, 08:39
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by pudel » 25 Sep 2009, 16:38
thx dopefish....very appreciated. :D
thenjwaslike
Posts: 173 Joined: 07 Jul 2009, 20:14
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by thenjwaslike » 25 Sep 2009, 17:15
omg we love u man!!! dopefish is #1! greatly appreciate it man, now all i have to do is wait for my darn samsungs to arrive lol 5040x1050 here we come!
elior77
Posts: 107 Joined: 08 Apr 2009, 14:19
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by elior77 » 26 Sep 2009, 11:20
great work there Racer_S I enjoy wolfenstain very much !
I love the vegas 2 fix 2 :)
keep it up !
Lev_Astov
Posts: 20 Joined: 16 Apr 2008, 02:43
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by Lev_Astov » 26 Sep 2009, 22:07
Thanks for the fix, DopeFish! Might I request that you add dual monitor support for the fix, though? Or at least the option to set your own FOV, since I'm using two projectors at a total resolution of 2048x768. For now, I'll make do with the triple 5:4.
dopefish
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Posts: 1514 Joined: 14 Apr 2007, 02:13
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by dopefish » 27 Sep 2009, 01:20
Thanks for the fix, DopeFish! Might I request that you add dual monitor support for the fix, though? Or at least the option to set your own FOV, since I'm using two projectors at a total resolution of 2048x768. For now, I'll make do with the triple 5:4.
I never thought of the projectors. I just always thought it was pointless to add support for dual monitors since there would be a split in the middle.
I'll add support for those aspect ratios in the next release. :)
geniv2
Posts: 373 Joined: 05 Oct 2008, 05:49
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by geniv2 » 27 Sep 2009, 21:12
good stuff dopefish, i didnt even get a chance, guess you can have this virgin from geniv2 :P
Yes, Where do you live Dopefish?
All 250lb 5.4feet of my man flab is coming over to your place right now LOL :P
dopefish
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Posts: 1514 Joined: 14 Apr 2007, 02:13
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by dopefish » 01 Oct 2009, 11:36
Mach, there's some cvars you can set.
r_customWidth
r_customHeight
r_letterBoxedWidth
r_letterBoxedHeight
Try setting the letterbox size to your resolution. From the looks of it, the fixer is still working; you just need to expand the letterbox region.
Mach1.9pants
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Posts: 1512 Joined: 29 Jul 2007, 05:24
Location: NZ
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by Mach1.9pants » 01 Oct 2009, 21:37
Mach, there's some cvars you can set.
r_customWidth
r_customHeight
r_letterBoxedWidth
r_letterBoxedHeight
Try setting the letterbox size to your resolution. From the looks of it, the fixer is still working; you just need to expand the letterbox region.
Thanks DF, I thought there maybe something I was missing! I am so spoilt with your fixer that I was just hoping select and press ; and your off :)
Mach1.9pants
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Posts: 1512 Joined: 29 Jul 2007, 05:24
Location: NZ
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by Mach1.9pants » 01 Oct 2009, 21:46
Weird the LB width was at 1400?
Sweet, thanks again DF :cheers
thenjwaslike
Posts: 173 Joined: 07 Jul 2009, 20:14
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by thenjwaslike » 02 Oct 2009, 23:46
what i love with dopefish's fixer is that with eyefinity, im running 5760x1200 with the 3x 16:9 setting
seta r_initialAspectRatio "2"
seta r_letterBoxedHeight "1200"
seta r_letterBoxedWidth "5760"
seta r_customHeight "1200"
seta r_customWidth "5760"
seta r_fullscreen "1"
this game is crazy lol
Mach1.9pants
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Posts: 1512 Joined: 29 Jul 2007, 05:24
Location: NZ
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by Mach1.9pants » 02 Oct 2009, 23:57
what i love with dopefish's fixer is that with eyefinity, im running 5760x1200 with the 3x 16:9 setting
seta r_initialAspectRatio "2"
seta r_letterBoxedHeight "1200"
seta r_letterBoxedWidth "5760"
seta r_customHeight "1200"
seta r_customWidth "5760"
seta r_fullscreen "1"
this game is crazy lol Show off ;)
dopefish
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Posts: 1514 Joined: 14 Apr 2007, 02:13
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by dopefish » 03 Oct 2009, 05:07
That r_initialAspectRatio variable does nothing. It's only used to determine what resolution the game should initially run at upon first start.
ViciousXUSMC
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Posts: 1497 Joined: 31 Jul 2006, 14:58
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by ViciousXUSMC » 04 Oct 2009, 04:35
I gotta get this I think, for some reason the screen shots remind me of the N64 days playing golden eye.
Oh man I would kill for a PC remake of golden eye esp if it worked in surround.
AEROSOUL
Posts: 20 Joined: 06 Oct 2009, 11:06
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by AEROSOUL » 06 Oct 2009, 11:41
DOOOOOOOPE! Installed this yesterday and updated the Widescreen Fixer from Dopefish (Thank you very much btw!) and running great. Haven't played enough to give my game-play opinion, but it's pretty cool so far.
Cheers!
ViciousXUSMC
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Posts: 1497 Joined: 31 Jul 2006, 14:58
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by ViciousXUSMC » 06 Oct 2009, 17:59
Hmm at first my custom res would not stick, got it to stick made the file read only but looks like the fixer is not working?
It says game running yes but fix enabled no on the fixer.
Edit, nvm got it working. Didnt want to work for me at first for some reason. I activated it while tabbed out of the game in windows rather than in the game. Maybe thats how it was supposed to be done??
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