Far Cry 2

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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scavvenjahh
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Far Cry 2

Post by scavvenjahh »



Widescreen Grade: A
Multi-monitor Grade: A

Read Full Detailed Report - Far Cry 2

Far Cry 2 is a mission-based, open-ended FPS set in a fictional african country on the verge of civil war. The story is not even remotely connected to the original Far Cry, so this game is more like a Boiling Point fan's dream come true. Who needs Trigens when angry mercs are everywhere ?





Last edited by scavvenjahh on 16 May 2013, 20:33, edited 3 times in total.
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The_cranky_hermit
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Far Cry 2

Post by The_cranky_hermit »

Grade: C+

Vert - multiplayer is a consequential flaw.

CCE: 100%
Tanuki
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Far Cry 2

Post by Tanuki »

FYI those are not actual cutscenes. You still have control of the camera.
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scavvenjahh
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Far Cry 2

Post by scavvenjahh »

Okay, so for exhaustivity's sake :
The final cut scene is the only 'cinematic' one (no mouselook) and it is Hor+.

4:3


16:10


16:9


3x 16:10
Tanuki
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Far Cry 2

Post by Tanuki »

There are a few more as well. The intro when you are falling out of bed and anytime you use a critical healing task. I was too lazy to pic them up.
LaDeX
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Re: Far Cry 2

Post by LaDeX »

==Game Information==

However the Widescreen checkbox is only available in singleplayer, and it seems the FOV hack created by Racer_S for v1.0 & 1.01 is banned by Punkbuster; so to this day, Far Cry 2 is still Vert- in multiplayer.


Do I have some weirdo version of FC2 or why am I able to have widescreen checkbox enabled on multiplayer ;)
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Dem Pyros
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Re: Far Cry 2

Post by Dem Pyros »

Do I have some weirdo version of FC2 or why am I able to have widescreen checkbox enabled on multiplayer ;)

Just checked this - The "Widescreen" checkbox is available in all Multiplayer modes (checked Player Matches (Unranked), Ranked Matches, and LAN) and works to change the FOV.
The_cranky_hermit
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Re: Far Cry 2

Post by The_cranky_hermit »

Would you mind taking some MP screenshots to show this? It could improve the grade.
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Dem Pyros
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Re: Far Cry 2

Post by Dem Pyros »

Sure thing.

Multiplayer (LAN) screenshots.

16:10 (1440x900) (Widescreen checkbox checked)


4:3 (1024x768) (Widescreen checkbox not checked)
The_cranky_hermit
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Re: Far Cry 2

Post by The_cranky_hermit »

Grade: B+

Stretched 2D stuff is a blemish.

CCE: 100%
Leapo
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Re: Far Cry 2

Post by Leapo »

How did you get a centered HUD in triplehead? Mine is stretching pretty badly.
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scavvenjahh
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Re: Far Cry 2

Post by scavvenjahh »

Absolutely nothing, but it may depend on your aspect ratio. The game seems to like 16:10 and 3x 16:10 best, and in fact, I seem to have overlooked some HUD stretch in 16:9...
Are you playing fullscreen or in a window ? DX9 or DX10 ?
Leapo
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Re: Far Cry 2

Post by Leapo »

Problem occurs in DX9 and DX10 mode. I've tried both 5040x1050 and bezel corrected 5292x1050, but the HUD still stretches.

Edit: Figured it out. It's a bug in FarCry2.

If your desktop resolution is 5040x1050 before you start the game, it centers everything correctly.
If your desktop resolution is bezel corrected (5292x1050 in my case) before you start the game, it stretches everything.

The game itself can be set to 5292x1050 and still center everything, but your desktop resolution has to be 5040x1050. Seriously annoying, though at least UltraMon can fix it automatically. I suppose chances of a patch from the developers at this point is pretty slim, eh?
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scavvenjahh
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Re: Far Cry 2

Post by scavvenjahh »

Interesting find, thanks for sharing. Surround section updated.
DarkCase
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Re: Far Cry 2

Post by DarkCase »

This week is Steam Summer Camp Sale. I bought Far Cry 2: Fortune's Edition with a 75% discount and tested it with a resolution of 5760x1080, Matrox TH2Go DH, DX10. The game works out of the box. :cheers
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AussieTimmeh
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Re: Far Cry 2

Post by AussieTimmeh »

Fantastic, we'll add the information in. Thanks!
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