Empire Earth III

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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dental
Posts: 10
Joined: 25 Dec 2008, 20:27

Empire Earth III

Post by dental »



Widescreen Grade: Unsupported
Ultra-Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported
4k Grade: Unsupported

Read Full Detailed Report - Empire Earth III

Empire Earth III is the third in the series of Empire Earth RTS games developed by Mad Doc Software (now Rockstar New England) and published by Sierra Entertainment. It is by far the least liked in the series by fans with (devastatingly) low review scores across the board.


4:3


16:10


16:9


3x1

Last edited by dental on 11 Aug 2013, 23:42, edited 2 times in total.
Reason: Edit
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skipclarke
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Empire Earth III: Detailed Report

Post by skipclarke »

Same request as the Arx Fatalis DR. Can you cut down to one screenshot of each aspect ratio?
The_cranky_hermit
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Empire Earth III: Detailed Report

Post by The_cranky_hermit »

==Supported resolutions==

How about 1280x768? Does that work?


==HUD stretch==

The HUD doesn't look stretched to me. Is there a part of the HUD I'm overlooking?


==Cut-scenes==

The "world domination" FMV has black bars in 4:3, and the black bars shrink in widescreen while the video gets bigger but retains its dimensions. We call this "anamorphic" because that's what anamorphic widescreen DVDs do.

Also, does the game have any in-engine cut-scenes?


==Grading==

Calculated grade: D
Potential grade: D+

Minor unresolved issues:
See above questions

CCE: 97%

Stretched gameplay is a damaging flaw
Soduka
Posts: 265
Joined: 21 Aug 2007, 23:19

Empire Earth III: Detailed Report

Post by Soduka »

The gameplay is flawed as well, in fact that whole game is garbage so it works out. :lol:
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