Mirror's Edge - Released

Discussions about getting games to run in a Multi-Mon setup.
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Paddy the Wak
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Mirror's Edge - Released

Post by Paddy the Wak »

Mirror's Edge ... looks fantastic ... it TripleHead it would be 3 times a s good !

Please post letting EA and DICE know ... :WWTH2Go
Politely of course ... :mrgreen:

http://forums.electronicarts.co.uk/mirrors-edge/325029-mirrors-edge-triplehead.html#post5418466

Thanks Guys !
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TBZ
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Mirror's Edge - Released

Post by TBZ »

Doesnt Mirror's Edge use UE3? If then, TH might be, problematic :?
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Paddy the Wak
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Mirror's Edge - Released

Post by Paddy the Wak »

Hence the call for lobbying ... :wink:
Also ... they managed it with Bioshock that too is UE3.
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TBZ
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Mirror's Edge - Released

Post by TBZ »

That's true..
Even though I'm not a TH user myself, I wish you luck :)
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Paddy the Wak
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Mirror's Edge - Released

Post by Paddy the Wak »

Thank you ... :D
You could also post in that EA thread ... you might one day own TH ... :wink: :mrgreen:
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MobsterOO7
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Mirror's Edge - Released

Post by MobsterOO7 »

EA has disabled registration. Pretty lame.

EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
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Mirror's Edge - Released

Post by [email protected] »

Register a master account, then youll have access.
Pantsbandit
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Mirror's Edge - Released

Post by Pantsbandit »

Seriously I wouldn't worry about it, I wouldn't be surprised if it had native support. Most first-person games work no problem, it's only the third-person games like Mass Effect that have problems.
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scavvenjahh
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Mirror's Edge - Released

Post by scavvenjahh »

Do your homework dear new poster, browse the master game list, you'll be surprised :lol: Real native and fully-working support for surround gaming is scarce at best, and FPSs are no exception... especially those powered by UE3.
JKeefe
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Mirror's Edge - Released

Post by JKeefe »

Real native and fully-working support for surround gaming is scarce at best, and FPSs are no exception...
If anything, the FPS genre is the rule. Certified triplehead support for racing games is almost expected at this point, while FPS games are plagued by apsect ratio issues, vert- gameplay, menus problems, etc.
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skipclarke
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Mirror's Edge - Released

Post by skipclarke »

I think we ask Racer_S to look at this one...
HowlingBlue
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Mirror's Edge - Released

Post by HowlingBlue »

I will join the lobbying group on this one, I was quite excited about playing this in a surround gaming resolution, and then they pull this crap... :(
mattsimis
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Mirror's Edge - Released

Post by mattsimis »

Absolutely, nice to see so many others on the same page as me. I always imagined this in Triplehead too!
[GTX1080 - 4.48GHz 4690k - planning projector mayhem]
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Racer_S
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Mirrors Edge FOV Hack v1.0

Post by Racer_S »



Settings:
Res: 5040x1050
Aspect: 4.8
FOV: 0.013500

Works with v1.0 only for the moment.

Download Mirrors Edge FOV Hack v1.0
ToCA EDIT - Over 10 Years of Game Modding and Research
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P-Storm
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Mirror's Edge - Released

Post by P-Storm »

Something with sweet :D
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Racer_S
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Mirror's Edge - Released

Post by Racer_S »

The glare from the sun gets changed a bit, also I'm trying to fix the menus and HUD at this resolution it gets really blocky (and the reflections).
ToCA EDIT - Over 10 Years of Game Modding and Research
neosin
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Mirror's Edge - Released

Post by neosin »

u are the MAN RACER S

I LOVE YA!
geniv2
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Mirror's Edge - Released

Post by geniv2 »

yes u are the man Racer_S

how are u liking that matrox/lcd thing the don'ations got you?
HowlingBlue
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Mirror's Edge - Released

Post by HowlingBlue »

Awesome! Thanks Racer_S! Now I can enjoy this game as it should be played.... :D
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ben@scan
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Mirror's Edge - Released

Post by ben@scan »

Thanks Racer

I will buy this now :-)

Great work!

Ben
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