TripleHead2Go Support for Burnout Paradise

Discussions about getting games to run in a Multi-Mon setup.
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Mark B
Posts: 104
Joined: 28 Feb 2007, 15:34

TripleHead2Go Support for Burnout Paradise

Post by Mark B »

Hey guys,

Thought you might like to see this:

http://www.criteriongames.com/comingsoon/pc.php

http://www.criteriongames.com/forum/viewtopic.php?f=33&t=3059&sid=0b03738892fda9f2665785ca7066dc56


Feel free to head over to the forums and give the devs credit for their great work for the TripleHead community! :bowdown
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Paradigm Shifter
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TripleHead2Go Support for Burnout Paradise

Post by Paradigm Shifter »

I've already got this on my PS3, but I think I'm gonna buy it on the PC just to support a dev house that doesn't just fob PC users off with 'artistic vision' nonsense. :D
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Paddy the Wak
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TripleHead2Go Support for Burnout Paradise

Post by Paddy the Wak »

lol ... Mark ... I only just posted there yesterday ... http://www.criteriongames.com/forum/viewtopic.php?f=33&t=3059
Looks like I made a bit of a fool of myself ... :lol: ... I had only read MattF post and responded not realising that they had already done it ...

But yeah .... great stuff !
Killtacular
Posts: 18
Joined: 08 Aug 2008, 23:21

TripleHead2Go Support for Burnout Paradise

Post by Killtacular »

Anyone have this already? I'm downloading now off Direct2Drive and wondering if the previously discussed TH2G support is actually included. Also, I didn't see an SLI profile in the 181.22 driver set... any one have any tips for getting good SLI results?
MrCrowley
Posts: 99
Joined: 29 Apr 2007, 22:21

TripleHead2Go Support for Burnout Paradise

Post by MrCrowley »

Flawless surround support, you can even set if resolution is for 1, 2 or 3 mons (aspect ratio for menus, ingame looks similar, with ok FOV).










With my Q6600 and 8800ultra, I have avgs of about 45ps - 5040x1050 4xAA, 55fps - 5040x1050 0xAA
Killtacular
Posts: 18
Joined: 08 Aug 2008, 23:21

TripleHead2Go Support for Burnout Paradise

Post by Killtacular »

Flawless surround support, you can even set if resolution is for 1, 2 or 3 mons (aspect ratio for menus, ingame looks similar, with ok FOV).


With my Q6600 and 8800ultra, I have avgs of about 45ps - 5040x1050 4xAA, 55fps - 5040x1050 0xAA


Awesome, thanks for the pics & update. Installing now.
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scavvenjahh
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TripleHead2Go Support for Burnout Paradise

Post by scavvenjahh »

Native surround support... unstretched, centered HUD... nice graphics and great performance... oh my ! :shock: I'm drooling.
Links to the forum threads are broken though, guys :P

Edit : Looks like they've been using "faux tripleHead" on a 1920 monitor for their short "super-triple-widescreen (1920x600) video" sample 8) (right-click and save)
Mesh
Posts: 845
Joined: 28 May 2007, 03:10

TripleHead2Go Support for Burnout Paradise

Post by Mesh »

I've been waiting for burnout paradise on pc, but before I buy it I'd like to know. How online-centric is it? Like on a machine without a net connection, what can/can't be done?
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TBZ
Posts: 158
Joined: 23 May 2008, 22:16

TripleHead2Go Support for Burnout Paradise

Post by TBZ »

I've been waiting for burnout paradise on pc, but before I buy it I'd like to know. How online-centric is it? Like on a machine without a net connection, what can/can't be done?

Well, you need a connection to activate it, since it uses SecuRom, but as for playing the game offline, I guess it's kinda like NFS: Underground 2, you drive around the city, looking for races, only the entire city is unlocked from the start, and you'll unlock new cars as you go.
It might've been changed on the PC from the consoles, but I doubt that.
Killtacular
Posts: 18
Joined: 08 Aug 2008, 23:21

TripleHead2Go Support for Burnout Paradise

Post by Killtacular »

Anyone have a good SLI profile for this? (nHancer or not) I actually get some drops w/ SLI enabled that aren't there when I disable it.
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scavvenjahh
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TripleHead2Go Support for Burnout Paradise

Post by scavvenjahh »

The game has its own page on nzone... but it's not present in the SLIzone game list so I fear the worst :(

Downloading the fat demo right now. 2h30 to go :roll:
Mesh
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Joined: 28 May 2007, 03:10

TripleHead2Go Support for Burnout Paradise

Post by Mesh »

Downloading too, wonder how limited it is, I hope not 'play 60mins max. total' like most trials are, especially for that size.

I wish whoever thought up online activation rots in a place worse than hell.
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scavvenjahh
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TripleHead2Go Support for Burnout Paradise

Post by scavvenjahh »

Amen.
The demo is actually a "locked full game". You have 30 minutes and 3 races to try it out. Then you'll still be able to drive around the city streets, but you'll have to restart the game every couple minutes, or BUY IT.
Mesh
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TripleHead2Go Support for Burnout Paradise

Post by Mesh »

Posting this in case anyone else runs into the same. I downloaded the demo off file front. I tried to extract the zip using the windows built in, about 85% through it gave a 0x80004005 unspecified error.

First thought was the zip is corrupt, since I was leaving for work I restarted it to check out when I got back.

Unzip again, same error, for the heck of it I try to unzip it with IzArc2go, extracts everything no problem.

*edit* ok now this is friggin ridiculous, unzipped fine but installer gave a bs corrupt cab error,

I've downloaded it for the third time from nzone, same deal.

They should friggin trash this idiotic installshield installer, gives more errors than anything else.
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