How-to: Making id Super Pack widescreen friendly
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The_cranky_hermit
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How-to: Making id Super Pack widescreen friendly
Steam is currently selling a TON of id's classic FPS games, and all of them can be bought for $63 in a single pack. These games are open source, and lots of them have had modern source ports that add nice features, such as widescreen support. Unfortunately, the versions offered on Steam only use "official" versions, using DOSBox for emulation for Wolfenstein 3D and Doom. Fortunately, the data files are compatible with the source ports. Here are tutorials on "converting" the Steam versions for use with the source ports that are the best for widescreen.
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The_cranky_hermit
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How-to: Making id Super Pack widescreen friendly
Wolfenstein 3D method
Engine: NewWolf
Games supported: Wolfenstein 3D, Spear of Destiny
Widescreen solution: .ini.
Wolfenstein 3D instructions:
Download NewWolf and extract it to an empty directory, and call it "wolf3D" or something that will remind you that it is Wolfenstein 3D. Keep that directory open in a window.
Open another window and go toSteamAppscommonwolfenstein 3dbase.
Copy all of the *.WL6 files into your NewWolf wolf3d directory.
Just run NewWolf.exe to play Wolfenstein 3D.
Spear of Destiny instructions:
Download NewWolf and extract it to an empty directory, and call it "sod" or something that will remind you that it is Spear of Destiny. Do not re-use the wolf3D directory. NewWolf will not run Spear of Destiny if the Wolf3D data files are present. Keep the sod directory open in a window.
Open another window and go to:
SteamAppscommonspear of destinybase
Copy all of the *.SOD, *.SD1, *.SD2, and *.SD3 files into your NewWolf sod directory.
Go back to the sod directory. Create a file called "sod1.bat." Edit it, and paste this into it:
Create another file called "sod2.bat." Edit it, and paste this into it:
Create another file called "sod3.bat." Edit it, and paste this into it:
Run "sod1.bat" to play "Spear of Destiny," or "sod2.bat" to play "Return to Danger," or "sod3.bat" to play "Ultimate Challenge."
Engine: NewWolf
Games supported: Wolfenstein 3D, Spear of Destiny
Widescreen solution: .ini.
Wolfenstein 3D instructions:
Download NewWolf and extract it to an empty directory, and call it "wolf3D" or something that will remind you that it is Wolfenstein 3D. Keep that directory open in a window.
Open another window and go to
Copy all of the *.WL6 files into your NewWolf wolf3d directory.
Just run NewWolf.exe to play Wolfenstein 3D.
Spear of Destiny instructions:
Download NewWolf and extract it to an empty directory, and call it "sod" or something that will remind you that it is Spear of Destiny. Do not re-use the wolf3D directory. NewWolf will not run Spear of Destiny if the Wolf3D data files are present. Keep the sod directory open in a window.
Open another window and go to:
Copy all of the *.SOD, *.SD1, *.SD2, and *.SD3 files into your NewWolf sod directory.
Go back to the sod directory. Create a file called "sod1.bat." Edit it, and paste this into it:
Code: Select all
copy GAMEMAPS.SD1 GAMEMAPS.SOD
copy MAPHEAD.SD1 MAPHEAD.SOD
copy VSWAP.SD1 VSWAP.SOD
NewWolf.exeCreate another file called "sod2.bat." Edit it, and paste this into it:
Code: Select all
copy GAMEMAPS.SD2 GAMEMAPS.SOD
copy MAPHEAD.SD2 MAPHEAD.SOD
copy VSWAP.SD2 VSWAP.SOD
NewWolf.exeCreate another file called "sod3.bat." Edit it, and paste this into it:
Code: Select all
copy GAMEMAPS.SD3 GAMEMAPS.SOD
copy MAPHEAD.SD3 MAPHEAD.SOD
copy VSWAP.SD3 VSWAP.SOD
NewWolf.exeRun "sod1.bat" to play "Spear of Destiny," or "sod2.bat" to play "Return to Danger," or "sod3.bat" to play "Ultimate Challenge."
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The_cranky_hermit
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How-to: Making id Super Pack widescreen friendly
Doom Method
Engine: GZDoom
Games supported: Ultimate Doom, Doom II, Final Doom, Heretic, Hexen, Hexen: Deathkings of Dark Citadel, Doom II Master Levels
Widescreen solution: Native
Detailed report
Common instructions:
Download GZDoom and extract it to an empty directory, and call it "GZDoom" or something like that to remind you that this contains GZDoom and all Doom engine games.
All but one of the below instructions involve copying one or two data files into the GZDoom directory. Follow as many as you like, and then run gzdoom.exe. If you only have the data file from one game in the gzdoom directory, it will automatically use that data file. If you have data files from multiple games, you'll get a menu asking which one you'd like to play. Very convenient!
The one exception is Master Levels which is a bit more involved, and has its own playing instructions.
Ultimate Doom instructions
Go toSteamAppscommonultimate doombase.
Copy DOOM.WAD into your GZDoom directory.
Doom II instructions
Go toSteamAppscommondoom 2base.
Copy DOOM2.WAD into your GZDoom directory.
Final Doom instructions
Go toSteamAppscommonfinal doombase.
Copy TNT.WAD and PLUTONIA.WAD into your GZDoom directory.
Heretic instructions
Go toSteamAppscommonheretic shadow of the serpent ridersbase.
Copy HERETIC.WAD into your GZDoom directory.
Hexen instructions
Go toSteamAppscommonhexenbase.
Copy HEXEN.WAD into your GZDoom directory.
Hexen: Deathkings of Dark Citadel instructions
You must have followed the Hexen instructions beforehand.
Go toSteamAppscommonhexen deathkings of the dark citadelbase.
Copy HEXDD.WAD into your GZDoom directory.
Doom II: Master Levels instructions
This one's a bit more involved. You must have followed the Doom II instructions beforehand.
Go toSteamAppscommonmaster levels of doommaster.
Copy the folder "wads" into your GZDoom directory. Then go to the GZDoom directory and create a file called "master.bat."
Now, edit the file, and copy and paste this into it:
To play Master Levels, run master.bat instead of gzdoom.exe. You'll get a menu that lets you pick which map to use.
Engine: GZDoom
Games supported: Ultimate Doom, Doom II, Final Doom, Heretic, Hexen, Hexen: Deathkings of Dark Citadel, Doom II Master Levels
Widescreen solution: Native
Detailed report
Common instructions:
Download GZDoom and extract it to an empty directory, and call it "GZDoom" or something like that to remind you that this contains GZDoom and all Doom engine games.
All but one of the below instructions involve copying one or two data files into the GZDoom directory. Follow as many as you like, and then run gzdoom.exe. If you only have the data file from one game in the gzdoom directory, it will automatically use that data file. If you have data files from multiple games, you'll get a menu asking which one you'd like to play. Very convenient!
The one exception is Master Levels which is a bit more involved, and has its own playing instructions.
Ultimate Doom instructions
Go to
Copy DOOM.WAD into your GZDoom directory.
Doom II instructions
Go to
Copy DOOM2.WAD into your GZDoom directory.
Final Doom instructions
Go to
Copy TNT.WAD and PLUTONIA.WAD into your GZDoom directory.
Heretic instructions
Go to
Copy HERETIC.WAD into your GZDoom directory.
Hexen instructions
Go to
Copy HEXEN.WAD into your GZDoom directory.
Hexen: Deathkings of Dark Citadel instructions
You must have followed the Hexen instructions beforehand.
Go to
Copy HEXDD.WAD into your GZDoom directory.
Doom II: Master Levels instructions
This one's a bit more involved. You must have followed the Doom II instructions beforehand.
Go to
Copy the folder "wads" into your GZDoom directory. Then go to the GZDoom directory and create a file called "master.bat."
Now, edit the file, and copy and paste this into it:
Code: Select all
@echo off
echo DOOM II: The Master Levels
echo 1: attack.wad *MAP01
echo 2: blacktwr.wad *MAP25
echo 3: bloodsea.wad *MAP07
echo 4: canyon.wad *MAP01
echo 5: catwalk.wad *MAP01
echo 6: combine.wad *MAP01
echo 7: fistula.wad *MAP01
echo 8: garrison.wad *MAP01
echo 9: geryon.wad *MAP08
echo 10: manor.wad *MAP01
echo 11: mephisto.wad *MAP07
echo 12: minos.wad *MAP05
echo 13: nessus.wad *MAP07
echo 14: paradox.wad *MAP01
echo 15: subspace.wad *MAP01
echo 16: subterra.wad *MAP01
echo 17: teeth.wad *MAP31 *MAP32
echo 18: ttrap.wad *MAP01
echo 19: vesperas.wad *MAP09
echo 20: virgil.wad *MAP03
set /p userinp=choose a number (1-20):
goto %userinp%
:1
set wad%=attack.wad
set warp%=1
goto end
:2
set wad%=blacktwr.wad
set warp%=25
goto end
:3
set wad%=bloodsea.wad
set warp%=7
goto end
:4
set wad%=canyon.wad
set warp%=1
goto end
:5
set wad%=catwalk.wad
set warp%=1
goto end
:6
set wad%=combine.wad
set warp%=1
goto end
:7
set wad%=fistula.wad
set warp%=1
goto end
:8
set wad%=garrison.wad
set warp%=1
goto end
:9
set wad%=geryon.wad
set warp%=8
goto end
:10
set wad%=manor.wad
set warp%=1
goto end
:11
set wad%=mephisto.wad
set warp%=7
goto end
:12
set wad%=minos.wad
set warp%=5
goto end
:13
set wad%=nessus.wad
set warp%=7
goto end
:14
set wad%=paradox.wad
set warp%=1
goto end
:15
set wad%=subspace.wad
set warp%=1
goto end
:16
set wad%=subterra.wad
set warp%=1
goto end
:17
set wad%=teeth.wad
set warp%=31
goto end
:18
set wad%=ttrap.wad
set warp%=1
goto end
:19
set wad%=vesperas.wad
set warp%=9
goto end
:20
set wad%=virgil.wad
set warp%=3
goto end
:end
gzdoom.exe ./wads/%wad% -warp %warp%To play Master Levels, run master.bat instead of gzdoom.exe. You'll get a menu that lets you pick which map to use.
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The_cranky_hermit
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- Joined: 07 Nov 2005, 04:16
How-to: Making id Super Pack widescreen friendly
Quake method
Engine: Dark Places
Games supported: Quake, mission packs
Widescreen solution: Native
Detailed report
Quake instructions:
Download Dark Places and extract it to an empty directory, and call it "Quake" or something that will remind you that it is Quake 1. Keep that directory open in a window.
Open another window and go toSteamAppscommonquake.
Copy the folder "Id1" to your Dark Places directory.
Run darkplaces.exe to play Quake.
Mission pack instructions:
You must have followed the Quake instructions beforehand. This assumes you have both expansion packs.
Go toSteamAppscommonquake. Copy the folders "hipnotic" and "rogue" into your Dark Places directory. Then go to the Dark Places directory and create a file called "quake.bat."
Now, edit the file, and copy and paste this into it:
Run quake.bat to get a menu that lets you pick which mission pack to play.
Engine: Dark Places
Games supported: Quake, mission packs
Widescreen solution: Native
Detailed report
Quake instructions:
Download Dark Places and extract it to an empty directory, and call it "Quake" or something that will remind you that it is Quake 1. Keep that directory open in a window.
Open another window and go to
Copy the folder "Id1" to your Dark Places directory.
Run darkplaces.exe to play Quake.
Mission pack instructions:
You must have followed the Quake instructions beforehand. This assumes you have both expansion packs.
Go to
Now, edit the file, and copy and paste this into it:
Code: Select all
@echo off
echo Quake + expansions
echo 1: Quake
echo 2: Mission Pack 1: Scourge of Armagon
echo 3: Mission Pack 2: Dissolution of Eternity
set /p userinp=choose a number (1-3):
goto %userinp%
:1
goto end
:2
set game%=hipnotic
goto end
:3
set game%=rogue
goto end
:end
darkplaces.exe -game %game%Run quake.bat to get a menu that lets you pick which mission pack to play.
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The_cranky_hermit
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- Posts: 3010
- Joined: 07 Nov 2005, 04:16
How-to: Making id Super Pack widescreen friendly
Hexen II Method
Engine: Hammer of Thyrion
Games supported: Hexen II
Widescreen solution: Native
Hexen II instructions:
Download Hammer of Thyrion. The package you probably want is hexen2-1.4.1-windows.zip. Extract it to your hard drive. Open it, and open the "data1" folder.
Open another window and go toSteamAppscommonhexen 2data1.
Copy both *.pak files into your HoT Hexen II's "data1" folder.
To play it, go back to the hexen2-1.4.1 directory and run glh2.exe to play Hexen II.
Be sure to go to the options menu and set the music to MIDI. Activision Value didn't see fit to include the CD-quality music with this game or Quake 1&2. But unlike the Quakes, Hexen II does support MIDI music.
Engine: Hammer of Thyrion
Games supported: Hexen II
Widescreen solution: Native
Hexen II instructions:
Download Hammer of Thyrion. The package you probably want is hexen2-1.4.1-windows.zip. Extract it to your hard drive. Open it, and open the "data1" folder.
Open another window and go to
Copy both *.pak files into your HoT Hexen II's "data1" folder.
To play it, go back to the hexen2-1.4.1 directory and run glh2.exe to play Hexen II.
Be sure to go to the options menu and set the music to MIDI. Activision Value didn't see fit to include the CD-quality music with this game or Quake 1&2. But unlike the Quakes, Hexen II does support MIDI music.
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The_cranky_hermit
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- Posts: 3010
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How-to: Making id Super Pack widescreen friendly
Quake II method
Engine: aprq2, KMQuake2
Games supported: Quake II, mission packs
Widescreen solution: .ini
Detailed report
There are two engines that I have found that are tied for "best Quake II engine for widescreen." AFAIK, they are equal in terms of widescreen support. I personally prefer KMQuake2, but aprq2 has been more thoroughly tested for widescreen support. KMQuake2 may or may not have flaws I don't know about. Take your pick, but this guide assumes you use aprq2.
Quake II instructions:
Download aprq2 and extract it to an empty directory, and call it "Quake2" or something that will remind you that it is Quake 2. Keep that directory open in a window.
Open another window and go toSteamAppscommonquake 2.
Copy the folder "baseq2" to your aprq2 directory. You can safely overwrite the existing "baseq2" folder; you won't lose any files in it.
Run aq2.exe to play Quake.
Mission pack instructions:
You must have followed the Quake II instructions beforehand. This assumes you have both expansion packs.
Go toSteamAppscommonquake 2. Copy the folders "xatrix" and "rogue" into your aprq2 directory. Then go to the aprq2 directory and create a file called "quake2.bat."
Now, edit the file, and copy and paste this into it:
If you are using KMQuake2, the last line should be this instead:
Run quake2.bat to get a menu that lets you pick which mission pack to play.
Engine: aprq2, KMQuake2
Games supported: Quake II, mission packs
Widescreen solution: .ini
Detailed report
There are two engines that I have found that are tied for "best Quake II engine for widescreen." AFAIK, they are equal in terms of widescreen support. I personally prefer KMQuake2, but aprq2 has been more thoroughly tested for widescreen support. KMQuake2 may or may not have flaws I don't know about. Take your pick, but this guide assumes you use aprq2.
Quake II instructions:
Download aprq2 and extract it to an empty directory, and call it "Quake2" or something that will remind you that it is Quake 2. Keep that directory open in a window.
Open another window and go to
Copy the folder "baseq2" to your aprq2 directory. You can safely overwrite the existing "baseq2" folder; you won't lose any files in it.
Run aq2.exe to play Quake.
Mission pack instructions:
You must have followed the Quake II instructions beforehand. This assumes you have both expansion packs.
Go to
Now, edit the file, and copy and paste this into it:
Code: Select all
@echo off
echo Quake II + expansions
echo 1: Quake II
echo 2: Mission Pack 1: The Reckoning
echo 3: Mission Pack 2: Ground Zero
set /p userinp=choose a number (1-3):
goto %userinp%
:1
goto end
:2
set game%=xatrix
goto end
:3
set game%=rogue
goto end
:end
aq2.exe +set game %game%If you are using KMQuake2, the last line should be this instead:
Code: Select all
kmquake2.exe +set game %game%Run quake2.bat to get a menu that lets you pick which mission pack to play.
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jayteebates
- Posts: 2
- Joined: 08 Jan 2011, 19:34
Re: How-to: Making id Super Pack widescreen friendly
I just bought the pack this season and this guide has been extremely helpful - Thank you!
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TheLastJedi
- Posts: 1
- Joined: 13 Jul 2011, 20:44
You need to repost the quake
You need to repost the quake and quake 2 music packs,
I just re-installed both games and i need the links!
I just re-installed both games and i need the links!
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