I play the game in dual screen setup and I wanted to post some screens of the game in widescreen.
I use 2 22" monitors with a total resolution of 3360x1050
What draws my attention in the first place when you start the game on this resolution, is that the background of the menu is streched, but the onscreen text is not. Same thing counts for the waiting screen.
The cutscenes are rendered in the engine, causing the game to extremely close up when it's played on wide resolutions.
Funny thing is that: although the camera is zoomed in during the cutscenes, the translation tekst on screen is still having the right aspect ratio.
The settings I used in the user.ini file are as follows:
[Engine.PlayerController]
DesiredFOV=126.87
DefaultFOV=126.87
Menu:
Cutscene:
Ingame:
Greetings,
Ash