Max Payne 2 AKA The Nemesis

Topics about game solutions, and success or failure in getting them to work.
User avatar
g00seberry
Editors
Editors
Posts: 1317
Joined: 24 Sep 2006, 16:57

Max Payne 2 AKA The Nemesis

Post by g00seberry »

lol its not actually called the nemesis, it's just a name given to the game by the OP to highlight the fact it's impossible to get in widescreen.
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam
squ1zzy
Insiders
Insiders
Posts: 251
Joined: 11 Jan 2007, 14:46

Max Payne 2 AKA The Nemesis

Post by squ1zzy »

"Removed"
User avatar
Paradigm Shifter
Editors
Editors
Posts: 5706
Joined: 14 Oct 2003, 13:52

Max Payne 2 AKA The Nemesis

Post by Paradigm Shifter »

First off, I may be dumb, but I couldn't find any rules so I don't know if it's not allowed to bump an old topic around here...

We have rules (http://www.widescreengamingforum.com/node/6027 but they're focussed around more serious things that thread resurrection. ;)
Xargon
Posts: 10
Joined: 16 Apr 2006, 17:29

Max Payne 2 AKA The Nemesis

Post by Xargon »

No solutions yet though?
Gabbo
Posts: 381
Joined: 24 Dec 2005, 11:13

Max Payne 2 AKA The Nemesis

Post by Gabbo »

Wow... Rise from the dead thread!

I want to state once again that this was one of my favorite games and it still sucks that it does not support widescreen. Because of this... it has officially fallen out of my favorite games list!

Take that Gathering of Developers!

That'll show em...
bradsh
Posts: 2
Joined: 09 Jan 2008, 04:55

Max Payne 2 AKA The Nemesis

Post by bradsh »

can't someone make an external program like that of far cry 2?
The_cranky_hermit
Insiders
Insiders
Posts: 3010
Joined: 07 Nov 2005, 04:16

Max Payne 2 AKA The Nemesis

Post by The_cranky_hermit »

Can you?
bradsh
Posts: 2
Joined: 09 Jan 2008, 04:55

Max Payne 2 AKA The Nemesis

Post by bradsh »

that would require skill and education. :(
erikjanneman
Posts: 123
Joined: 02 Aug 2009, 17:43

Re: Max Payne 2 AKA The Nemesis

Post by erikjanneman »

I know this is old. But I was wondering if it was possible to set resolution. I want it to be 1920x1080. Can't get it to work though. Tried looking through the MP2_init.ras but can't find anything of help. I already changed the FOV in there, but i'd still like to be able to play at my own resolution instead of 1600x1200 (which is the highest possible from the menu).

Regards,

Erik
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Semrush [Bot] and 4 guests