This is how you run Cell Factor with no PhysX card.
Here's a great little thread showing comparative benchmarks and people
s expressing their "expert opinion"; although it hasn't quite degenerated into everyone calling each other n00bs... not yet anyhow.
http://www.hardforum.com/showthread.php?t=1056037
Best comment summarizing the success or failure of the PhysX card: "UT2007 will define it."
Running Cell Factor *without* PhysX card.
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Evil Incarnate
- Posts: 59
- Joined: 30 Apr 2006, 23:06
Running Cell Factor *without* PhysX card.
While that may work, the best way to run CellFactor without the PhysX card is by adding this to your desktop shortcut's target:
Much, much easier, with no extra downloads.
-Evil
Code: Select all
EnablePhysX=falseMuch, much easier, with no extra downloads.
-Evil
Re: Running Cell Factor *without* PhysX card.
Best comment summarizing the success or failure of the PhysX card: "UT2007 will define it."
Meh... who needs UT2K7 when there's ET:QW? :p
ET:QW will have ubercool physics, but it's all calculated by the CPU. It won't have lots of destructables and particle-spam, just really good vehicle physics, which is simple enough for a CPU to handle.
Running Cell Factor *without* PhysX card.
Knew i had seen it somewhere. though i was going med(der) :)
Running Cell Factor *without* PhysX card.
The game errors after loading the level with PhysX off... Oh well.
Running Cell Factor *without* PhysX card.
mine is fine, but boy does it play bad.. was hoping for some playability woth sli'd 7800 cards
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