World War Z

Topics about game solutions, and success or failure in getting them to work.
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Rose
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World War Z

Post by Rose »

I'm not sure if I'm getting the game but one of the devs said this on the game's ultrawide support:

uw wwz.png
uw wwz.png (70 KiB) Viewed 54872 times


I've also been told that the game uses an in-house engine, not Unity or Unreal Engine that we're familiar with. This would need to be confirmed though. I'll update the thread if I find out more.

EDIT: I modified the game .exe to remove the pillarboxing. See my post right here.
Last edited by Rose on 19 Apr 2019, 14:44, edited 1 time in total.
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Re: World War Z

Post by Guest »

Hello, I've just tested on PC, no ultrawide support (21/9 3440x1440), black bars on left and right (looks like regular 16/9, no bars on top or bottom).

So dev are liars ;).

So hard to code Ultrawide ? -_- ....

Can we have a fix please guys ?
Zebus
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Re: World War Z

Post by Zebus »

+1 We need it please !
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amigo091
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Re: World War Z

Post by amigo091 »

No UWHD support

2560x1080 (21:9)
Here is the in-game screenshots

Image

Image
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Rose
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Re: World War Z

Post by Rose »

I also summarized the situation and whether the game supports other hardware here on PCGamingWiki. I did test for multimonitor support as well by changing to a custom resolution, and it was pillarboxed but seeing how the game allows you to select a screen, I wasn't sure, so it's still at "unknown" and needs proper testing by someone who actually has a triple monitor setup.

In other news, the same Saber Interactive dev said ultrawide support is planned. Let's hope it's not vert-

Image
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SurvivalJunkie
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Re: World War Z

Post by SurvivalJunkie »

Rose wrote:I also summarized the situation and whether the game supports other hardware here on PCGamingWiki. I did test for multimonitor support as well by changing to a custom resolution, and it was pillarboxed but seeing how the game allows you to select a screen, I wasn't sure, so it's still at "unknown" and needs proper testing by someone who actually has a triple monitor setup.

In other news, the same Saber Interactive dev said ultrawide support is planned. Let's hope it's not vert-

Image



Hi I am Survival Junkie on the discord. I have both an Ulta Wide(Z35P) and also 3 Hp 23es monitors. What do you need tested with a triple monitor config? I might be able to try it for you.
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Rose
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Re: World War Z

Post by Rose »

For the wiki and general awareness, we need to know whether the game is pillarboxed for multimonitor users. You can also check whether the cutscenes are windowboxed by starting any campaign. You can take a screenshot / photo of the outcome too but that's not necessary.
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Zebus
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Re: World War Z

Post by Zebus »

Yes! So we can expect this functionality in the next patch ?

I hope for this...
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valcan_s
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Re: World War Z

Post by valcan_s »

Rose wrote:For the wiki and general awareness, we need to know whether the game is pillarboxed for multimonitor users. You can also check whether the cutscenes are windowboxed by starting any campaign. You can take a screenshot / photo of the outcome too but that's not necessary.


I can 100% verify that on Nvidia Surround @ 5760x1080 : 3x 1080p the game is pill boxed and the Left and Right screen have black overlays. Also I can verify that the FOV is low but not as an error it is the same as 1080p and just needs a slider so it is better aka 100 - 120ish. The game owns I really love it if they can add Ultra Wide and multi screen that be insane as well a FOV slider.

Here are some screens:

Also the game supports DX11 and Vulkan API, both work great and run super fast as well as the game looks real nice.

Here is the EXE I renamed them to wwzRetailEgs.zip_004.zip the original name is wwzRetailEgs.zip.004 so the file extension is .001 - .004 they are just a group of zip files. To get them to work just rename them back.
Attachments
wwzRetailEgs.zip_004.zip
(2.66 MiB) Downloaded 1958 times
wwzRetailEgs.zip_003.zip
(5 MiB) Downloaded 1459 times
wwzRetailEgs.zip_002.zip
(5 MiB) Downloaded 3813 times
wwzRetailEgs.zip_001.zip
(5 MiB) Downloaded 1493 times
warzg_p_4
warzg_p_4
warzg_p_4.jpg (920.91 KiB) Viewed 55160 times
warzg_p_3
warzg_p_3
warzg_p_3.jpg (532.01 KiB) Viewed 55178 times
warzg_p_2
warzg_p_2
warzg_p_2.jpg (466.19 KiB) Viewed 55165 times
warzg_p_1
warzg_p_1
warzg_p_1.jpg (598.52 KiB) Viewed 55148 times
cabante
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Re: World War Z

Post by cabante »

Ok, so I have figured out a way to get stretched image until we get patch from devs.
Im running a 3440x1440 monitor, and here is what I did:
1. go to C:\Users\(((your user name)))\AppData\Local\Saber\WWZ\client\storage
2. open video.dat with notepad.
3. Change to "WindowSizeX": 2560 and "OutputSizeX": 2560 instead of 3440 , and save.
4. In nvidia panel I go to desktop size and position (mine is in Swedish so I translated)
5. Scaling: Fullscreen , save.
6. Run game, should be in 2560x1440 , stretched.

Lets hope we get patch sooner than later from devs. They have it on the "to-do-list" apperantly.
acecel
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Re: World War Z

Post by acecel »

cabante wrote:Ok, so I have figured out a way to get stretched image until we get patch from devs.
Im running a 3440x1440 monitor, and here is what I did:
1. go to C:\Users\(((your user name)))\AppData\Local\Saber\WWZ\client\storage
2. open video.dat with notepad.
3. Change to "WindowSizeX": 2560 and "OutputSizeX": 2560 instead of 3440 , and save.
4. In nvidia panel I go to desktop size and position (mine is in Swedish so I translated)
5. Scaling: Fullscreen , save.
6. Run game, should be in 2560x1440 , stretched.

Lets hope we get patch sooner than later from devs. They have it on the "to-do-list" apperantly.

Could you post a few screenshots for us to see how bad/ok it looks please ?
Zebus
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Re: World War Z

Post by Zebus »

Thanx Cabante i try this tonight!

You rock!
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Re: World War Z

Post by Evil_Raven »

Steam Profile https://steamcommunity.com/profiles/76561198066031175
Liberator
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Re: World War Z

Post by Liberator »

Tried acecel method
No success, Same Old Black Bars On the Side Of Screen
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Rose
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Re: World War Z

Post by Rose »

I've had the game since its release but I avoided playing it or trying anything, hoping for the devs to release an update. It's only today that I decided to disassemble the exe and look into it. Took me about 5 to 10 minutes to remove the pillarboxing.

Download the modified exe here, put it in WorldWarZ\en_us\client\bin\pc\ and overwrite.

Pillarboxed
Pillarboxed
Pc Screenshot 2019.04.19 - 16.54.49.48.jpg (294.76 KiB) Viewed 24728 times
Modded
Modded
Pc Screenshot 2019.04.19 - 16.52.11.49.jpg (335.09 KiB) Viewed 24792 times


Alternatively, try out this patcher that should work with every version:
WWZ permanent patcher.zip
(14.68 KiB) Downloaded 7618 times


Edit: Updated the patcher to be permanent.
Last edited by Rose on 04 Jul 2019, 17:06, edited 12 times in total.
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Garwinski
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Re: World War Z

Post by Garwinski »

Rose wrote:I've had the game since its release but I avoided playing it or trying anything, hoping for the devs to release an update. It's only today that I decided to disassemble the exe and look into it. Took me about 5 to 10 minutes to remove the pillarboxing.

Download the modified exe here, put it in WorldWarZ\en_us\client\bin\pc\ and overwrite.

Pc Screenshot 2019.04.19 - 16.54.49.48.jpg
Pc Screenshot 2019.04.19 - 16.52.11.49.jpg

Temped to try it though, but I am a little worried that this might get you banned or something, even though I have no idea what kind of anti cheat WWZ has (if any).
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Re: World War Z

Post by Evil_Raven »

Garwinski wrote:
Rose wrote:I've had the game since its release but I avoided playing it or trying anything, hoping for the devs to release an update. It's only today that I decided to disassemble the exe and look into it. Took me about 5 to 10 minutes to remove the pillarboxing.

Download the modified exe here, put it in WorldWarZ\en_us\client\bin\pc\ and overwrite.

Pc Screenshot 2019.04.19 - 16.54.49.48.jpg
Pc Screenshot 2019.04.19 - 16.52.11.49.jpg

Temped to try it though, but I am a little worried that this might get you banned or something, even though I have no idea what kind of anti cheat WWZ has (if any).

no anti-cheat
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acecel
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Re: World War Z

Post by acecel »

Rose wrote:I've had the game since its release but I avoided playing it or trying anything, hoping for the devs to release an update. It's only today that I decided to disassemble the exe and look into it. Took me about 5 to 10 minutes to remove the pillarboxing.

Download the modified exe here, put it in WorldWarZ\en_us\client\bin\pc\ and overwrite.

Pc Screenshot 2019.04.19 - 16.54.49.48.jpg
Pc Screenshot 2019.04.19 - 16.52.11.49.jpg

Thanks for this, but could you explain the method you used to do it ?
As there is already a new version 1.01 with some fixes, and it won't be the last patch :mrgreen:
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Re: World War Z

Post by Evil_Raven »

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Rose
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Re: World War Z

Post by Rose »

acecel, as far as I know, version 1.01 was the launch version. There's no universal way of achieving ultrawide support across different engines.

Evil_Raven, you don't need to upload the .exe anymore. I have had the game since its release. I also updated the comment shortly after the "1.02" hotfix came out. Thank you for the gorgeous screenshots though!

I have some news from Discord as well, now that I'm finally able to post here without getting timed out:

uw news.jpg
uw news.jpg (116.6 KiB) Viewed 21497 times
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