STALKER fixes for Text/HUD/Crosshair in TripleHead

Discussions about getting games to run in a Multi-Mon setup.
khula
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Joined: 12 Dec 2006, 13:56

STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by khula »

Ah well. Thanks for the reply. Back to a reinstall without the patch - using his FOV and your text patch! Fantastic. Thanks again for your work on this I really appreciate it...
Valjack
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Joined: 03 Oct 2006, 09:27

Link to Tweakguide...

Post by Valjack »

Well, perhaps this can help find a solution... :-)

http://www.tweakguides.com/STALKER_1.html

cu
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Paddy the Wak
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by Paddy the Wak »

No solution in the tweak guide ... but there is a link back to the WSGF and the original solution I posted about the Racer_S fix for widescreen ... :(

BTW ... I already posted that TweakGuide link ... here ... http://www.widescreengamingforum.com/forum/viewtopic.php?p=92605#92605
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Paddy the Wak
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by Paddy the Wak »

The solution is now updated with a new FOV hack that works with the Retail Patch v1.0001 ... :D

http://www.widescreengamingforum.com/forum/posting.php
khula
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by khula »

Tree.Men.Dous!!!! (This is me dancing!)...

Paddy. You are the man. (I've thanked Racer in his forum too).
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Paddy the Wak
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by Paddy the Wak »

Tree.Men.Dous!!!! (This is me dancing!)...

Paddy. You are the man. (I've thanked Racer in his forum too).

Keep dancing bud ... enjoy ! ... :mrgreen:
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Paddy the Wak
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by Paddy the Wak »

Hey guys ...
I made some blood decals for S.T.A.L.K.E.R. ... if you like em and want em ... look here ...

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Paddy the Wak
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by Paddy the Wak »

Hey guys ...
I modified the HUD to suit TripleHead better ... :D
It's not perfect but it is a darn sight better than having it all stretched on the side screens ...

Only tested at 3840x2024 with everything at maximum.

Before ...



After ...


I had to remove the box around the weapons because I couldn't find a way to stop the weapon/ammo icons from stretching.
Because of this stretching I also moved them so they appear on the right hand screen ... just to the right of the bezel.
Which enabled me to move the health and armour indicators down to the bottom.

Also ...
As you can see the status icons (such as eat/radiation/bleeding etc.) that appear on the right screen are still on the right screen.
This is because I can't find a way to move the icons to the centre screen.

And the PDA popup and its info are still on the left screen.
This is because I can't find a way to move all of it so I felt it was best left where it was.

To install ...
Download this ... Centre Screen HUD.rar

Assuming you already have the TH Text Fix ...
Copy the contents of the ... ui ... folder from the .rar into the ...
C:Program FilesTHQS.T.A.L.K.E.R. - Shadow of Chernobylgamedataconfigui ... folder.

That is it ... enjoy ... :D

Let me know if you find any problems and I'll see what I can do.
I hope you like it ... 8)
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scavvenjahh
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STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by scavvenjahh »

Hey, this is awesome ! :) HUD modding for TH2G is just what I'd love to be able to do for Doom3...

Tested this on my 1.00006 game, it first crashed at startup: after patiently testing one new file at a time I discovered message_box.xml is the cause, so I just didn't unrar it.
peppergomez
Posts: 49
Joined: 03 Sep 2007, 19:13

4 years later, lol...dusted

Post by peppergomez »

4 years later, lol...dusted off SoC and want to play it and the STALKER COMPLETE mod on 3x24" monitors using eyefinity.
Encountering a stretched out HUD and text, tried the fixes posted in this thread (which are pre-patch 1.05) and now the game won't load.

Can anyone suggest any current fixes that make the game play nice with Eyefinity?

Thanks.
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thales100
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Hey peppergomez, have you

Post by thales100 »

Hey peppergomez, have you checked the post above yours, by scavv ?
Btw im running v 1.05 succesfully on triple wide, please let me know if it works, if not i'll try to upload the files i am using.
Progenitor1
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Howdy, I normally lurk on the

Post by Progenitor1 »

Howdy, I normally lurk on the WSG forums but I too am now back playing stalker SOC on a triple monitor set up so hey, first post :-)

I tried the files you mentioned thales, but still get a stretched UI for chat/inventory/etc.

Running 1.05 with Complete.

Menu UI is borked: https://twitter.com/theworldbuilder/status/226615189745852416/photo/1

Normal HUD isnt too bad: https://twitter.com/theworldbuilder/status/226614967510638592/photo/1

Any help would be most appreciated!

Cheers,
funk192
Posts: 12
Joined: 22 Mar 2008, 02:26

Progenitor1 wrote:Howdy, I

Post by funk192 »

Howdy, I normally lurk on the WSG forums but I too am now back playing stalker SOC on a triple monitor set up so hey, first post :-)

I tried the files you mentioned thales, but still get a stretched UI for chat/inventory/etc.

Running 1.05 with Complete.

Menu UI is borked: https://twitter.com/theworldbuilder/status/226615189745852416/photo/1

Normal HUD isnt too bad: https://twitter.com/theworldbuilder/status/226614967510638592/photo/1

Any help would be most appreciated!

Cheers,

Howdy, I normally lurk on the WSG forums but I too am now back playing stalker SOC on a triple monitor set up so hey, first post :-)

I tried the files you mentioned thales, but still get a stretched UI for chat/inventory/etc.

Running 1.05 with Complete.

Menu UI is borked: https://twitter.com/theworldbuilder/status/226615189745852416/photo/1

Normal HUD isnt too bad: https://twitter.com/theworldbuilder/status/226614967510638592/photo/1

Any help would be most appreciated!

Cheers,


Did you manage to figure out what the problem was? I am also wanting to play STALKER complete with a triple setup.
ambivert
Posts: 22
Joined: 09 Dec 2010, 02:32

Re: STALKER fixes for Text/HUD/Crosshair in TripleHead

Post by ambivert »

the message box xml file paddy created causes a crash. remove it from the ui folder
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