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Addendum to my previous point 3 (courtesy of Simian_ from the Steam forums): -
Open your autoexec.cfg (it's in the game folder) and add these lines:
d.consoleh = 1
r.showlogos = 0
r.fov = 95
r.aspectratio = 1.777778
c.camdist = 45
Save the file. START A NEW GAME. Your old game will probably not use these settings for some strange reason.
d.consoleh activates the developer console which you can open with the ~ key.
r.showlogos tells the game whether to skip the intro clips that show every time you start the game up.
c.camdist moves the position of the player camera back. Default is 0. The higher the value, the farther back the camera is.
r.aspectratio sets the aspect ratio. For some reason this gets overridden when you alt-tab (possibly depending on what shader version you're using), so in that case you might have to manually set this using the developer console. You can check if your aspect ratio is correct by using the flashlight and making sure the beam is circular instead of oval shaped. 1.333334 sets it to 4:3 and 1.777778 sets it to 16:9.
r.fov sets the FOV. For some reason when you start a new game, it gets set back to the default. Just open the developer console after the short introduction story about the ancient tribe is over, set it back to your desired value, and save the game. Once you do that, you shouldn't have to mess with it again.
From Badman ... for 5040x1050 I'm using (my) standard r.aspectratio - 4.666666, r.fov = 141. The AR and FOV still do reset to broken default from time to time. Simply do ~ then r.aspectratio & r.fov again.
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