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 Post subject: arma 2
PostPosted: 02 Jul 2009, 12:55 
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 Post subject: arma 2
PostPosted: 02 Jul 2009, 13:03 
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Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


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 Post subject: Re: arma 2
PostPosted: 02 Jul 2009, 13:08 
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Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


Does it look worse than these at 5040x1050 (latest patch)?

http://www.widescreengamingforum.com/forum/viewtopic.php?t=16335


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 Post subject: Re: arma 2
PostPosted: 02 Jul 2009, 20:24 
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[quote]Sorry i forget nvidia driver 182.50
powerdesk NVIDIA 200series and TripleWide
Vista x64 Ultimate


Does it look worse than these at 5040x1050 (latest patch)?

http://www.widescreengamingforum.com/node/8324]
What are your settings for those screens? I still can't seem to get 5040x1050 working, I keep getting the can't render direct3d engine error. Perhaps you could post your Arma2.cfg settings.


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 Post subject: Armed Assault 2
PostPosted: 02 Jul 2009, 21:04 
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Edit the ArmA2.cfg file at C:UsersHomeDocumentsArmA 2 to launch the game using 3840x1024 as resolution (i changed it to "read only" after doing it) and change in the game menu, video options, to run at 5040x1050 - then play.


Code:
Resolution_W=3840;
   Resolution_H=1024;
   


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 Post subject: Armed Assault 2
PostPosted: 02 Jul 2009, 22:48 
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What Thales said 8)

I did exactly the same thing a few days back and as long as you keep the cfg file as read only all you have to do is remember to set the res to 5040 each time you load up.


Oh and the wierd blurryness when you move or look about quickly is actually a feature and you can turn it off completely in the video options when you click on advanced... i think its called post processing.. makes it a lot easier having it turned off.

My CFG file (settings simply so the damn thing will load first without an error) reads as follows:

language="English";
adapter=2;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=4080;
Resolution_H=768;
refresh=57;
Render_W=3068;
Render_H=786;
FSAA=2;
postFX=2;
HDRPrecision=8;
lastDeviceId="1";
localVRAM=904949248;
nonlocalVRAM=527433727;

I then change all the settings once im in the game.


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 Post subject: Armed Assault 2
PostPosted: 04 Jul 2009, 03:55 
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just installed WIndows Professional XP 64 bit..

same problem.

it only works if you start the Arma2 executable in single screen..


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 Post subject: Armed Assault 2
PostPosted: 04 Jul 2009, 04:04 
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just installed WIndows Professional XP 64 bit..

same problem.

it only works if you start the Arma2 executable in single screen..


Running Vista 32 bits its not necessary to launch game in single screen.


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 Post subject: Armed Assault 2
PostPosted: 04 Jul 2009, 04:29 
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hey thales..
thanks for the replies...

SO YOUR TELLING ME THAT TH2G runs flawlessly on Vista x32? (with out having to set anything to read only?)

i am getting the direct 3d engine error with both XP 64bit, and Vista 64Bit, when the game executable is started with the config file set on triplehead resolution....

I rather the game run normal, than having to set the config file to read only and then change the resolution in game..


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 Post subject: Armed Assault 2
PostPosted: 04 Jul 2009, 11:31 
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I rather the game run normal, than having to set the config file to read only and then change the resolution in game..


Hey, no you still have to set the cfg to run the game at 3840x1024 (and the "read only" tip optionally) and turn the res up to 5040x1050 in game.
Its annoying, but the game runs perfectly at 5040x1050.


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