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All this debate about v-sync on or off, different graphic settings, using different adapters and connections isn't necessarily the real problem.
I have a Sapphire 6990 and an entirely brand new system and a fresh install of Windows 7 32-bit. I just bought 3 brand new 27" led displays with displayports. I have all 3 displays in portrait mode and I'm running mini-dp to DP cables to each one. Regardless, I still get some tearing in certain games, yet some games are fine. One game in particular that suffers from tearing is Crysis. No matter what the driver settings are, or in-game settings the tearing still exists. But I can switch to Portal 2 and there's no tearing.
I did make one discovery, and that is if I played Crysis in windowed mode there was absolutely no tearing. Why, I don't know. Also to note, I don't get any tearing on my desktop when I move windows around either so maybe it's tied in with that somehow.
Games tested with 11.8 Catalyst:
Far Cry 2 - no tearing vsync off.
Portal 2 - no tearing vsync off.
Bad Company 2 - very little tearing with vsync on. Off it's very apparent
Deus X Revolutions - no tearing with vsync off.
Cyrsis - tearing no matter what the settings are.
Dirt 2 - no tearing with vysnc off.
It looks to me it depends on what game your playing whether you get tearing or not. I think the main culprit here is a driver issue that AMD is simply not addressing and they really need to. People throw down big $$$ for multi-monitor gaming and when it works half-assed it's very disappointing and unacceptable. AMD and Nvidia flauntingly advertise multi-monitor gaming, yet the technology is still very flawed.
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