Need help with "Splinter Cell: Pandora Tomorrow"

Topics about game solutions, and success or failure in getting them to work.
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J_TIEMO
Posts: 2
Joined: 08 May 2010, 15:22

Need help with "Splinter Cell: Pandora Tomorrow"

Post by J_TIEMO »

I've been trying for the past few days to get this game to display in 1920x1080 (16:9), but I've had no luck at all. I followed the guide at http://www.widescreengamingforum.com/wiki/Splinter_Cell:_Pandora_Tomorrow , but the changes that it instructs to make aren't taking effect. I've noticed that when changing the "WindowedViewportX=X WindowedViewportY=X" lines, I'm only able to set it to a resolution that is already in the options, if I set it to anything other than what's already available, it just reverts to the default "640x480". Changing the FOV also does not work, but I'm not sure if that has anything to do with the resolution being stuck in a 4:3 aspect ratio. I know the game is pretty old, but if anyone has any knowledge about this, I would be grateful for it, thanks.
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Need help with "Splinter Cell: Pandora Tomorrow"

Post by Tanuki »

That method looks outdated.

[url]http://www.widescreengamingforum.com/node/8550]

Good luck. It's tedious. I never bothered to find the savegame fov entry so you need to start a new game for any fov changes to work.
J_TIEMO
Posts: 2
Joined: 08 May 2010, 15:22

Re: Need help with "Splinter Cell: Pandora Tomorrow"

Post by J_TIEMO »

That method looks outdated.

[url]http://www.widescreengamingforum.com/node/8550]

Good luck. It's tedious. I never bothered to find the savegame fov entry so you need to start a new game for any fov changes to work.


Awesome, I just finished up with that, and it looks great, thanks for helping me out!
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