That's not true. I don't know how you'd describe what I'm seeing then, but at the same size of image (in other words, taking up the exact same area on my display) using normal2x without a doubt makes the image blocky and full of jaggies that were not there with that option turned off (set to none)
That's the only setting being changed, I've verified it several times. Hexen - even the title image becomes far worse with normal2x turned on.
How do you explain this?
yeah of course the final image looks blockier/sharper with normal2x
I don't really know how to explain what I said better ...
let me see
ok totally different example to see if I can make you understand the weird things I'm saying ;)
If you take a real life magnifying glass and look at your LCD (while it's on), you may be able to see the RGB subpixels which compose the image that you see... Now, if you take the magnifying glass out, you don't see them anymore however they are still present just invisible to the naked eye ...
it's what I'm getting to, when using normal2x, each pixel of the image will be increased to a square of 4 pixels of the exact same color before being rescaled/filtered to whatever final resolution you use, now of course if you use other better scalers than normal 2x & 3x you'll get a smoother image.
In the end, I just realized that it probably comes down to semantics
For me, jaggies aren't "introduced", they are made visible... it probably is debatable :P :lol: