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PostPosted: 21 Feb 2010, 00:44 
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Joined: 11 Dec 2009, 03:31
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Here is what Bioware announced the next patch would include:

Code:
Will be released on Monday February 22nd at 1 pm MST on the BW social site for retail and Digital Download SKUs.
   Should be released on Monday for Steam.
   
   Will include the following fixes:
   
   Changes to 1.01
   ---------------
   - Fixed video hitching and crashes related to single core machines.
             - Single core users may experience short periods of black screen that may last up a few seconds between level loads, cinematic transitions or movies.
             - In rare cases, some single core users may notice dialog lines in certain conversations may be delayed up to a few seconds.   
   - Fixed an issue where it appears ammunition can be picked up, but can't.
   - Fixed an issue where all Codex entries were marked as 'viewed', even if the player chose not to view them.
   - Fixed an issue where weapon icons are re-organized after downloadable content is used.
   - Fixed an issue where pressing F9 after the mission completion screen reset Shepard to Level 1.
   - Fixed an issue where remapping the right mouse button blocks camera control in the command HUD.
   - Fixed an issue where remapping the 'use' command affects the decryption minigame.
   - Fixed an issue where users were not prompted to restart when logging in to a different EA Online account.
   - Fixed an issue where movies do not play in DLC.
   - It is recommended that players reset their keyboard mapping to default values to ensure proper vehicle control.
   - Added useful messaging during the ME1 save game import.
   - Weapon icon for henchmen never changes from Collector Assault Rifle.
   - Czech language – Issues with Czech localization (subtitles) were amended, all text was corrected and improved.
   - Fixed an issue where the Mass Effect 2 launcher was being associated with files that have no extension.
   - Fixed an issue where uninstalling the game under Windows Vista or Windows 7 might uninstall Mass Effect 1.

Looks like us triplehead users are still getting the stiff shoulder from Bioware...
Source: http://social.bioware.com/forum/Mass-Effect/Mass-Effect-2-PC-Technical-Support-Spoilers-Warning/ME2-PC-Patch-101-1318886-1.html


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PostPosted: 21 Feb 2010, 04:05 
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PostPosted: 21 Feb 2010, 04:22 
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Joined: 22 Jan 2010, 09:34
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I'll just keep playing AvP and l4d2 until they patch Eyefinity in, I'm in no rush to start playing this game :P


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PostPosted: 21 Feb 2010, 04:54 
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Joined: 22 Apr 2008, 04:27
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:cry:


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PostPosted: 21 Feb 2010, 07:06 
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Maybe they took a page from 2KGames and just didn;t list it in the notes.

BUt i doubt it.

Silly. And if there turns out to be no TH/EF support, then it'll be even LONGER for patch #2. Those usually take a while...

Arg.


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PostPosted: 21 Feb 2010, 13:44 
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Joined: 09 Aug 2006, 14:17
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Fixed a bunch of problems I never even heard of... ME2 has been amazingly stable for me, just like Dragon Age.

Perhaps TH will be stealth patched in this though, stranger things have happened.


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PostPosted: 21 Feb 2010, 18:34 
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Joined: 22 Apr 2008, 04:27
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Fixed a bunch of problems I never even heard of... ME2 has been amazingly stable for me, just like Dragon Age.

Perhaps TH will be stealth patched in this though, stranger things have happened.


True. Maybe they added support, but its still not thoroughly tested so they just want to cover their butts by not listing it.


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PostPosted: 21 Feb 2010, 23:33 
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Joined: 22 Oct 2009, 21:34
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I expect support, simply because it comes from Bioware and they just supported Triplehead with DA.

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PostPosted: 22 Feb 2010, 03:24 
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I expect support, simply because it comes from Bioware and they just supported Triplehead with DA.


Unreal engine might be a whole other bag of worms though.


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PostPosted: 22 Feb 2010, 23:13 
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Joined: 11 Dec 2009, 03:31
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Nope 1.0.1 fixed nothing for me.


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