Page 1 of 2
Dragon Age: Origins - The way it should be
Posted: 29 Jun 2013, 22:59
by helifax
I know this is "old news" to some people, but I bet some people will greatly appreciate this. If you are a true RPG fan, like I am, you will no doubt be very gladly about it as this game is ageless.
I remember playing the game a couple of years ago, when it lunched so much and enjoying every second of it. At the time I was having only one monitor so everything looked right. Recently after finishing
Dragon Age 2 for the 6th time, I wanted to revisit the place where "it all begun". So
Dragon Age Origins found it's way back on my Hard Drive yet again. Sadly the Eyefinity/Surround support Bioware gave to the game is "nice" but in the end broken and unusable. Therefore, I thought about creating a fix for the game in order to be able to play it again in all its glory in 3D Surround, which means the default UI simply would not cut it.
Sadly, as I was very busy lately with a lot of other stuff going around, my work on this fix was done over across a big length of time. The fix was initially created as an "in-house" fix and I wasn't planning to make a public release of it, but since I like the way it looks I thought to share it. The greatest challenge was to figure the mouse coords. Since the UI is interact-able this was needed to be fully functional. However the location of the top most left position is hard-coded in the engine and I couldn't find any way of nicely changing this. So I had to work around it.
Another problem was with the marker line-up. The exact same resolution value is used for both the UI and the marker UI. Correctly altering this was also tricky. This is the reasons why the markers only show on the middle screen (since the resolution of the UI was down-scaled to one monitor)
Bare in mind that is not 100% flawless and some "small" annoying things exist:
Fixes
- UI/HUD completely centered on the central monitor.
- Inventory and menus fully working
- In-game skill bar, party portraits fully selectable and usable.
- Markers perfectly lining with the objects.
- It does NOT fix the problem with the speedTree drawing distance found in the game.
Minor annoyances
- During conversations dialog options cannot be selected with the mouse (actually they can but the "logic" location of the buttons is on the right monitor) but can be selected with the keyboard.
- During party selection menu, companions cannot be selected with the mouse (actually they can but the "logic" location of the buttons is on the right monitor)
- Markers are only shown on the center monitor and not the peripheral ones.
For all of the above, disabling the plugin making the selection and re-enabling the plugin does the trick.
For convenience you can bind the middle mouse button (only) for a quick toggle between modes.
The plugin will work only with the latest version (1.05) on both Steam and Origin
Please feel free to test the plugin using
WideScreen Fixer and share your opinions below;)
Best Regards,
Helifax
Re: Dragon Age: Origins - The way it should be
Posted: 01 Jul 2013, 23:23
by teardropmina
nice work!
will there be a fix for DAII as well? I cannot play DAII @ bezel corrected resolutions because the monitor edges would block part of the inventory UI~
Re: Dragon Age: Origins - The way it should be
Posted: 02 Jul 2013, 00:51
by Hounshell
This is totally awesome Helifax! Thank you very much.
The only problem remaining is the tree drawing distance. Do you have any clue how this might be fixed also?
I'm wondering if the aspect ratio could be altered, if that might solve the tree drawing issue.
Even so, I really appreciate your work and posting this plugin for us!
Re: Dragon Age: Origins - The way it should be
Posted: 02 Jul 2013, 15:15
by helifax
Hounshell wrote:This is totally awesome Helifax! Thank you very much.
The only problem remaining is the tree drawing distance. Do you have any clue how this might be fixed also?
I'm wondering if the aspect ratio could be altered, if that might solve the tree drawing issue.
Even so, I really appreciate your work and posting this plugin for us!
I know the damn speedtree distance is driving me insane also.... the damn foliage is the only one that does this...
I tried to find a way to increase the draw distance but so far I am going totally blind here...so I have no idea what I am actually looking for:))
Glad to know that you like the plugin.
Yes, initially I started with DA2 and then moved to DAO. I have fixed some things in DA2 but not all yet... If/when I will finish the DA2 fix I will post it here...but it is on my radar...
The only thing that is currently not working in DA2 are the damn markers again...aligning them proves to be a difficult task...
Re: Dragon Age: Origins - The way it should be
Posted: 03 Jul 2013, 00:15
by helifax
Hounshell wrote:This is totally awesome Helifax! Thank you very much.
The only problem remaining is the tree drawing distance. Do you have any clue how this might be fixed also?
I'm wondering if the aspect ratio could be altered, if that might solve the tree drawing issue.
Even so, I really appreciate your work and posting this plugin for us!
I managed to also fix DA2....So far several tests to see how it behaves and found only 1 potential big problem with it.... I will explain more when I will finish implementing the fix:)) But DA2 will also come;))
Re: Dragon Age: Origins - The way it should be
Posted: 04 Jul 2013, 03:42
by Toothless Spoon
it was actually the disappearing trees that I hated, it really put me off the game :/
Re: Dragon Age: Origins - The way it should be
Posted: 04 Jul 2013, 04:33
by synergic
Guess it's time for another DA:O playthrough. Thanks heli.
Re: Dragon Age: Origins - The way it should be
Posted: 07 Jul 2013, 08:29
by ChainMale
helifax, you wrote;
"I remember playing the game a couple of years ago, when it lunched so much.."
" lunched " ..you must have been hungry at the time, ya?
launched..?
Cool work. I am goin to have to re-install mine, but not when I'm hungry.
Re: Dragon Age: Origins - The way it should be
Posted: 07 Jul 2013, 14:29
by helifax
ChainMale wrote:helifax, you wrote;
"I remember playing the game a couple of years ago, when it lunched so much.."
" lunched " ..you must have been hungry at the time, ya?
launched..?
Cool work. I am goin to have to re-install mine, but not when I'm hungry.

) Little type there... but I do remember being "hungry" or quality RPGs at the time (as always) so I guess both words work in this context:)
Re: Dragon Age: Origins - The way it should be
Posted: 09 May 2014, 22:58
by GammaBeam69
Hey helifax great work, i've downloaded the plugin and i'm using it with the latest widescreen fixer v3.4 r703 but when i run the game with it its still not working. Also widescreen fixer says fix enabled = no.
Any help would be much appreciated

Re: Dragon Age: Origins - The way it should be
Posted: 11 May 2014, 22:48
by helifax
GammaBeam69 wrote:Hey helifax great work, i've downloaded the plugin and i'm using it with the latest widescreen fixer v3.4 r703 but when i run the game with it its still not working. Also widescreen fixer says fix enabled = no.
Any help would be much appreciated

I don't remember exactly how the plugin works, but I think you need to manually enable it? by default is the numpad star (*) key. You can configure the key in WSF.
Re: Dragon Age: Origins - The way it should be
Posted: 23 Jun 2014, 15:41
by Sungod067
Hi all. I have a quick question. I just downloaded DAO off of steam. I am using 3 monitors and an Eyefinity setup. I downloaded and applied the plugin for this game as stated above. It seems to work great, with one exception. When I "activate" the plugin, the HUD shrinks down to just my middle screen, which is beautiful. Howver, the whole HUD seems to be off center to the right about an inch or so. My map in the top right corner has about 1/3 of it on the right monitor, and all the information on the left is about 1" from the left side of the screen.
Is there anyway for me to modify the position of the whole HUD? Maybe somewhere in the plugin or some .ini file that has a horizontal position for the HUD that can be edited or something?
Thanks! I appreciate any input.
Re: Dragon Age: Origins - The way it should be
Posted: 26 Jun 2014, 07:44
by Prince Vince
Sungod067 wrote:Hi all. I have a quick question. I just downloaded DAO off of steam. I am using 3 monitors and an Eyefinity setup. I downloaded and applied the plugin for this game as stated above. It seems to work great, with one exception. When I "activate" the plugin, the HUD shrinks down to just my middle screen, which is beautiful. Howver, the whole HUD seems to be off center to the right about an inch or so. My map in the top right corner has about 1/3 of it on the right monitor, and all the information on the left is about 1" from the left side of the screen.
Is there anyway for me to modify the position of the whole HUD? Maybe somewhere in the plugin or some .ini file that has a horizontal position for the HUD that can be edited or something?
Thanks! I appreciate any input.
Hey Sungod, I had the same thing happen. To fix it, click the gear icon in Widescreen Fixer next to
Dragon Age: Origins. Uncheck the auto detect and put your display count (3) and resolution.
Re: Dragon Age: Origins - The way it should be
Posted: 28 Jun 2014, 16:35
by Sungod067
Hey, that worked!! Thanks for the info!!
-Sungod
Re: Dragon Age: Origins - The way it should be
Posted: 04 Nov 2014, 19:33
by ArmedAngryAtheist
Every time I press * to enable the fix DA:O crashes to desktop. I am running 1.05 through Origin. I have tried with it set to auto detect my resolution as well as manual, both with the same results.
Anyone else have this issue, or know a fix?
Re: Dragon Age: Origins - The way it should be
Posted: 15 Nov 2014, 13:59
by murilladas
Hi, i have the ultimate edition and the fix dont work, when i enable it, the game crash and return me to desktop....someone have a solution??. i want play this before the inquisition

)
Please helifax can you take a look??

Re: Dragon Age: Origins - The way it should be
Posted: 15 Nov 2014, 14:07
by Toothless Spoon
murilladas wrote:Hi, i have the ultimate edition and the fix dont work, when i enable it, the game crash and return me to desktop....someone have a solution??. i want play this before the inquisition

)
Please helifax can you take a look??

Hmmm I've recently been using it - and although I don't get the crashes you suggest, the fix is slightly off to the right. I've spoken to Helifax in relation to this but he has been having computer problems (power surge) and the fix wasn't for the Ultimate edition. I'm not totally sure he'll be able to have a look at it. I've actually just been playing on a single screen, as I hate the game's disappearing trees with the extreme fov.
Re: Dragon Age: Origins - The way it should be
Posted: 16 Nov 2014, 12:10
by murilladas
Toothless Spoon wrote:murilladas wrote:Hi, i have the ultimate edition and the fix dont work, when i enable it, the game crash and return me to desktop....someone have a solution??. i want play this before the inquisition

)
Please helifax can you take a look??

Hmmm I've recently been using it - and although I don't get the crashes you suggest, the fix is slightly off to the right. I've spoken to Helifax in relation to this but he has been having computer problems (power surge) and the fix wasn't for the Ultimate edition. I'm not totally sure he'll be able to have a look at it. I've actually just been playing on a single screen, as I hate the game's disappearing trees with the extreme fov.
I just bought
dragon age:origins normal version and have the same problem....the game crash to desktop when fix is enabled

....please some one can help me??
Re: Dragon Age: Origins - The way it should be
Posted: 27 Nov 2014, 10:57
by LOWao
Huge thanks for releasing this, man. I am so glad I don't have to break my neck to turn to the left every couple of seconds while in battle. Keep up the great work.
Re: Dragon Age: Origins - The way it should be
Posted: 27 Nov 2014, 13:26
by helifax
Just let everyone know:
Apparently the Steam and Origin versions are now different for some reason and the fix will not work on the Origin version.
Only on steam.
Adding support for Origin version is on the to-do list:)