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PostPosted: 31 Jan 2019, 04:31 
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Joined: 31 Jan 2019, 04:28
Posts: 8
Just downloaded Ace Combat 7 from Steam and it only works in 16:9 even though it recognizes my 3440x1440 resolution. I tried hex editing the EXE file but it didn't work.

Many thanks!

- Edit 1 : Here, Ultrawide Fix and Draw Distance Form susahamat,Winkelmann , Thanks !!

susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?

STEAM (DayOneVersion)

21:9

Attachment:
Ace7Game_2560x1080v1.7z

Attachment:
Ace7Game_3440x1440v1.7z

32:9
Attachment:
Ace7Game_32x9v1.7z


Known Issues
1.(21:9,32:9) Misplaced HUD when in-gameplay but marker is fixed *This is Important should be need to fix
2.(32:9) Tiny User Interface in Main Menu


Winkelmann wrote:
neyshinoda15 wrote:
susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?

wow !! it totally fine !!! how can i use this fix ???


Not sure if that is what they did but what worked for me is replacing "3B 8E E3 3F" with the hex of your choice from here: http://www.wsgf.org/article/common-hex-values

Bugs include zoomed in menus (only certain ones) seeing glitchy stuff on the sides sometimes and the shifted HUD.

You can also in addition to that replace the usual 16:9 hex with one of your choice, this changes some more stuff but brings no fix for the hud.

Edit: BTW that hex is from the fix used for Tekken 7

Edit 2: The markers that are attached to stuff like enemy aircraft behave correctly so we should only need to recenter the main HUD.


susahamat wrote:
its possible to increase Draw Distance to reduce pop-in via engine.ini,

  • Go to C:\Users\<YourUserName>\AppData\Local\BANDAI NAMCO Entertainment\ACE COMBAT 7\Config
  • Open Engine.ini
  • Add this at the bottom

    [/script/engine.renderersettings]
    r.ViewDistanceScale=5
    r.SkeletalMeshLODBias=-2
    r.StaticMeshLODDistanceScale=0.25

or
Copy and replace engine.ini, download here
Attachment:
Increase_Drawdistance.7z


can be lowered or increased. A value around 3-5 is recommended to minimize visible pop-in. r.ViewDistanceScale=1 is the default. May have a substantial performance impact depending on your hardware.


Last edited by neyshinoda15 on 03 Feb 2019, 02:10, edited 4 times in total.

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PostPosted: 31 Jan 2019, 17:13 
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Joined: 20 Sep 2015, 00:58
Posts: 530
in my country the game hasn't been released yet

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PostPosted: 01 Feb 2019, 01:22 
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Joined: 31 Jan 2019, 04:28
Posts: 8
i hope some one can fix it T T


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PostPosted: 01 Feb 2019, 01:52 
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Joined: 21 Jan 2014, 21:50
Posts: 112
I am also very interested in a quality fix for this one. Talk about a game begging for ultrawide and triple wide support.

Will donate.


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PostPosted: 01 Feb 2019, 02:28 
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Joined: 31 Jan 2019, 04:28
Posts: 8
https://drive.google.com/open?id=1w2KXF ... EVOSsjgNep

exe file


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PostPosted: 01 Feb 2019, 02:38 
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Joined: 20 Sep 2015, 00:58
Posts: 530
=========== Ace Combat 7 Ultrawide/S-Ultrawide Fix ===========

STEAM (Patch 2 v1.0.3.0)
21:9
Attachment:
Ace7Game_2560x1080v1.0.3.0.7z [14.5 KiB]
Downloaded 4038 times

Attachment:
Ace7Game_3440x1440v1.0.3.0.7z [14.5 KiB]
Downloaded 5431 times

32:9
Attachment:
Ace7Game_32x9v1.0.3.0.7z [14.48 KiB]
Downloaded 2405 times


STEAM (DayOneVersion)
21:9

Attachment:
Ace7Game_2560x1080v1.7z [14.55 KiB]
Downloaded 4407 times

Attachment:
Ace7Game_3440x1440v1.7z [14.51 KiB]
Downloaded 5677 times

32:9
Attachment:
Ace7Game_32x9v1.7z [14.37 KiB]
Downloaded 2662 times


HUD Fix (Credit to Winkelmann)
Part 1 : http://www.wsgf.org/forums/viewtopic.ph ... 83#p174483
Part 2 : http://www.wsgf.org/forums/viewtopic.ph ... 12#p174612
Part 3 : http://www.wsgf.org/forums/viewtopic.ph ... 50#p174750

Other Aspect Ratio & Manual Fix see here http://www.wsgf.org/forums/viewtopic.ph ... 97#p174397

Known Issues
1.(32:9) Tiny User Interface in Main Menu


Attachments:
Ace7Game_2019_02_02_22_06_41_941.jpg
Ace7Game_2019_02_02_22_06_41_941.jpg [ 1013.52 KiB | Viewed 154431 times ]
HUD Moved to Left Side.gif
HUD Moved to Left Side.gif [ 578.87 KiB | Viewed 155793 times ]

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Last edited by susahamat on 02 Apr 2019, 17:37, edited 11 times in total.
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PostPosted: 01 Feb 2019, 02:57 
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Joined: 31 Jan 2019, 04:28
Posts: 8
susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?

wow !! it totally fine !!! how can i use this fix ???


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PostPosted: 01 Feb 2019, 03:07 
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Joined: 01 Feb 2019, 03:04
Posts: 39
neyshinoda15 wrote:
susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?

wow !! it totally fine !!! how can i use this fix ???


Not sure if that is what they did but what worked for me is replacing "3B 8E E3 3F" with the hex of your choice from here: http://www.wsgf.org/article/common-hex-values

Bugs include zoomed in menus (only certain ones) seeing glitchy stuff on the sides sometimes and the shifted HUD.

You can also in addition to that replace the usual 16:9 hex with one of your choice, this changes some more stuff but brings no fix for the hud.

Edit: BTW that hex is from the fix used for Tekken 7

Edit 2: The markers that are attached to stuff like enemy aircraft behave correctly so we should only need to recenter the main HUD.


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PostPosted: 01 Feb 2019, 19:37 
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Joined: 01 Feb 2019, 19:32
Posts: 1
susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?


Have you checked if the INI config file has anything related to either the aspect ratio or the position of the HUD?

In time: please upload your initial fix.

Thanks for your time.


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PostPosted: 01 Feb 2019, 20:51 
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Joined: 01 Feb 2019, 03:04
Posts: 39
Werbet wrote:
susahamat wrote:
i couldn't make perfect fix because hud moved to the left side maybe someone can . any idea @helifax ?


Have you checked if the INI config file has anything related to either the aspect ratio or the position of the HUD?

In time: please upload your initial fix.

Thanks for your time.


Not him but I messed around as well with it. Config is at ". . . \AppData\Local\BANDAI NAMCO Entertainment\ACE COMBAT 7\Config\GameUserSettings.ini" I don't believe you can fix it in there, they use some different method inside the game, presumably the same method as with Tekken 7 although I have never compared the two as I don't have Tekken (I only know that the black bar removal hex from it works here as well).

Regarding how to get it now: You really don't need a compete edited exe because it is relatively straight forward as I described in my previous comment, just use HxD and replace the values, it isn't ready for "end users" anyway due to menu zoom bug covering up control hints and the shifted hud.


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