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PostPosted: 31 Jan 2018, 20:57 
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Posts: 62
Vyka wrote:
Thanks, CivilWolf!

Unfortunately trainer doesn´t work propperly. i got 7680x1440 now but it´s zoomed in. Your trainer is running but F1, F2, F3, F4 doesnt change anything.

Is there any way to get that work with hex edit?

Thanks in advance!


Not that I know of.

Check if an anti-virus program could be blocking the trainer and add an exception for it.(You could also temporarily turn off the anti-virus)
*That was the issue for someone using one of my trainers before*

Also, the menu will always look zoomed in.


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PostPosted: 01 Feb 2018, 10:09 
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Resident Evil 7: Biohazard | WSGF
Quote:
Eyefinity / Surround Specific Solution & Issues

Outstanding issues:
Main menu is Vert-.
Nothing new here. As far as gameplay is concerned the trainer works GREAT.


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PostPosted: 01 Feb 2018, 23:09 
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Joined: 31 Jan 2018, 01:19
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CivilWolf wrote:
Vyka wrote:

Not that I know of.

Check if an anti-virus program could be blocking the trainer and add an exception for it.(You could also temporarily turn off the anti-virus)
*That was the issue for someone using one of my trainers before*

Also, the menu will always look zoomed in.


Exception added and also antivir turned off, but still same problem :( Thanks anyway CivilWolf!

Hex editing to 3440 x 1440 worked. What to do for 7680 x 1440 with hex editor?


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PostPosted: 11 Feb 2018, 00:30 
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what is the value for the monitor 3840x1080 32:9 ? Image
I need the exact value to correct the height


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PostPosted: 12 Feb 2018, 13:21 
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Ever used calc.exe ? 3840/1080=3.555555555555556 :clap: But you don't even need that if you used RE7_Widescreen_Patcher.exe as you should.


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PostPosted: 13 Feb 2018, 00:59 
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how to change the fov permanently ?


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PostPosted: 13 Feb 2018, 12:18 
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Permanently as in without using the trainer ? You can't. That's the whole point of this gigantic thread :lolno:


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PostPosted: 17 Jan 2019, 15:46 
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Joined: 17 Jan 2019, 15:41
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Heya, kind of off-topic so sorry.

On the matter of the Resident Evil 2 Remake, the demo is out and I've been fiddling with it. It uses the same engine as 7 does so I assumed that the same method CivilWolf used could be employed to remove the black bars from my 16:10 aspect ratio. I tried to use CivilWolfs patcher and just renamed re2.exe to re7.exe and then back to re2. It seems it patched successfully but the game would not launch.

I am a bit of a noob when it comes to this sort of thing but I looked around in the .exe with a hex editor and tried to change some values to no avail. My goal here is to just get a fix set up for when the actual game releases.

I'd like to ask if you or anyone else could share a manual method to apply your fix so I could mess with that.


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PostPosted: 17 Jan 2019, 17:20 
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zeto3211 wrote:
Heya, kind of off-topic so sorry.

On the matter of the Resident Evil 2 Remake, the demo is out and I've been fiddling with it. It uses the same engine as 7 does so I assumed that the same method CivilWolf used could be employed to remove the black bars from my 16:10 aspect ratio. I tried to use CivilWolfs patcher and just renamed re2.exe to re7.exe and then back to re2. It seems it patched successfully but the game would not launch.

I am a bit of a noob when it comes to this sort of thing but I looked around in the .exe with a hex editor and tried to change some values to no avail. My goal here is to just get a fix set up for when the actual game releases.

I'd like to ask if you or anyone else could share a manual method to apply your fix so I could mess with that.

To remove black bars from any aspect ratio, download re2_v2.7z - http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174153#p174153


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PostPosted: 25 Jan 2019, 02:21 
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jackfuste wrote:
zeto3211 wrote:
Heya, kind of off-topic so sorry.

On the matter of the Resident Evil 2 Remake, the demo is out and I've been fiddling with it. It uses the same engine as 7 does so I assumed that the same method CivilWolf used could be employed to remove the black bars from my 16:10 aspect ratio. I tried to use CivilWolfs patcher and just renamed re2.exe to re7.exe and then back to re2. It seems it patched successfully but the game would not launch.

I am a bit of a noob when it comes to this sort of thing but I looked around in the .exe with a hex editor and tried to change some values to no avail. My goal here is to just get a fix set up for when the actual game releases.

I'd like to ask if you or anyone else could share a manual method to apply your fix so I could mess with that.

To remove black bars from any aspect ratio, download re2_v2.7z - http://www.wsgf.org/forums/viewtopic.php?f=95&t=32975&p=174153#p174153

works, except for removing the vignette effect http://www.wsgf.org/dr/resident-evil-2-2019/en


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