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PostPosted: 08 Jun 2015, 14:36 
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Joined: 28 May 2015, 02:38
Posts: 28
Using a 3440x1440 monitor. Tried out Ground Zeroes, but I can't navigate menus, everything is like over expanded. Cutscenes are also in 16:9. Kind of a mess. Any chance of a fix?


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PostPosted: 10 Aug 2015, 14:09 
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Joined: 28 May 2015, 02:38
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Still no fix yet? Bumping.


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PostPosted: 10 Aug 2015, 17:22 
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Joined: 19 Dec 2011, 16:03
Posts: 521
AntiRivet wrote:
Still no fix yet? Bumping.

Here's fixes for 21:9 and Eyefinity/Surround - MGSV.7z


You do not have the required permissions to view the files attached to this post.


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PostPosted: 11 Aug 2015, 22:15 
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:clap: :clap: :clap: :clap: :clap: :clap: JACKFUSTE How on Earth did you do THAT AMAZING SOLUTION :clap: :clap: :clap: :clap: :clap: :clap:

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PostPosted: 12 Aug 2015, 01:28 
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jackfuste wrote:
AntiRivet wrote:
Still no fix yet? Bumping.

Here's fixes for 21:9 and Eyefinity/Surround - MGSV.7z


Thank you very much for this fix! I only recently purchased GZ for PC last week, played it on PS4 back when it first came out. The lack of 21:9 support frustrated me and I was relying on an FoV mod prior to this.

I hope you will be able to fix The Phantom Pain if it doesn't support these aspect ratios. The only thing to make this better would be a HUD fix so it is aligned towards the edge of the screen but I'm not complaining much.


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PostPosted: 12 Aug 2015, 05:32 
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Joined: 28 May 2015, 02:38
Posts: 28
jackfuste wrote:
AntiRivet wrote:
Still no fix yet? Bumping.

Here's fixes for 21:9 and Eyefinity/Surround - MGSV.7z


Hey, thank you very much! :D


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PostPosted: 14 Aug 2015, 21:11 
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Joined: 20 Jun 2015, 21:30
Posts: 2
jackfuste wrote:
AntiRivet wrote:
Still no fix yet? Bumping.

Here's fixes for 21:9 and Eyefinity/Surround - MGSV.7z


You rock.


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PostPosted: 19 Aug 2015, 11:14 
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Joined: 19 Aug 2015, 11:10
Posts: 1
jackfuste wrote:
AntiRivet wrote:
Still no fix yet? Bumping.

Here's fixes for 21:9 and Eyefinity/Surround - MGSV.7z



Wow! Cheers dude. I made an account just so I could thank you.

Amazing work.


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PostPosted: 21 Aug 2015, 00:13 
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Joined: 25 Jan 2015, 18:51
Posts: 25
Fantastic, I waited so long for this! Thank you! Let's hope MGSV will support this natively.


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PostPosted: 24 Aug 2015, 22:02 
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Joined: 24 Aug 2015, 21:59
Posts: 1
Sorry. I'm a newb... but how do I use the files from Razed's post to enable 21:9 support?

And thanks for Razed's post and thanks in advance for everyone's help.


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