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 Post subject: Titanfall Beta 2560x1080
PostPosted: 14 Feb 2014, 20:14 
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Joined: 24 Jun 2013, 01:54
Posts: 34
I just got done playing a bit of the Titafall Beta and wanted to post here to confirm that 21:9 works perfectly in the game. Here are a few screen caps to verify.

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PostPosted: 14 Feb 2014, 21:48 
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Joined: 18 Dec 2013, 22:02
Posts: 16
That's great news; now where's my key :crazy:


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PostPosted: 15 Feb 2014, 10:12 
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Joined: 06 Sep 2011, 09:29
Posts: 552
Location: Haarlem, the Netherlands
Can you confirm that the FOV-slider is working in 21:9? Would prefer to play at a FOV of 90.

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PostPosted: 16 Feb 2014, 01:38 
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Joined: 18 Dec 2013, 22:02
Posts: 16
Yes it works just fine.

Since playing the beta today I have noticed that, although it supports 21:9, some of the HUD elements are rendered incorrectly.


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PostPosted: 18 Feb 2014, 08:11 
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Joined: 18 Feb 2014, 08:07
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The 3D aspects are rendered perfectly at 2560x1080, but like many games, the HUD is completely screwed up. In fact, most of it is missing. Setting the HUD margins to "LARGE" helps a little bit, but even then, about half of the HUD edges seems to be messing. This is especially noticeable when the com-vids pop-up and half of the characters face is missing. So yeah...hope they fix this before the game is released.


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PostPosted: 18 Feb 2014, 14:51 
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Joined: 05 Aug 2012, 09:20
Posts: 14
I can confer that the hud, mini map and comm-video is missing @ 5760x1080.


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