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| Contrast 2013 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=30324 |
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| Author: | Wookiegr [ 30 Sep 2015, 07:22 ] |
| Post subject: | Contrast 2013 Manual PLP Instructions |
Game looks great. FOV proper, rendered cutscenes full hor+. FMVs & loading screens pillarboxed (with game-world visible on sides). All text, menus & sparse HUD are proper. ![]() (PLP screenshot with bezel effect) ![]() 1. SoftTH (fullscreen, DX9 x86). 2. In-game select massive resolution, apply, quit. 3. Flawless Widescreen: A. Load game plugin, checkmark all (enable, FOV, HUD, Letterbox fixes), leave FOV slider 0.0. B. Go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override; enter Width & Height (fullscreen PLP), HUD W&H (center's size), HUDX (side width), HUDY zero. Save Changes. ![]() ![]() (main menu) FIXES: 1. Mouse Sensitivity: if game forgets non-default value, edit %USERPROFILE%\Documents\My Games\Contrast\ContrastGame\ Config\ContrastInput.ini. MouseSensitivity=##, save & read-only. 2. Chugging: if game or cutscenes don't run butter-smooth when decent FPS (on any setup), set compatibility mode to Windows XP SP3. ![]() (rendered cutscene) ![]() (rendered cutscene) View guide for general help with the instructions. |
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