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| Homefront 2011 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=29003 |
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| Author: | imusrt [ 16 May 2015, 06:15 ] |
| Post subject: | Homefront 2011 Manual PLP Instructions |
Game looks good, hor+ & FOV looks proper. But some things stretched (none a problem): HUD & text messages; occasionally "scope overlay" elements & loading/lobby screens. ![]() (PLP screenshot with bezel effect) Fullscreen (best choice *): In-game disable DX11, quit. SoftTH (DX9 x86) in (path-to-game)\Binaries. Edit %USERPROFILE%\Documents\My Games\HOMEFRONT\GCGame\ Config\GCEngine.ini. ResX & ResY your base PLP resolution, ScreenAspectRatio=#.###### yours (width / height). Start game. If gun is stretched (likely), quick fix: press Esc, Options, System, then Esc back to game. OR Borderless: In-game Windowed (not Full Windowed). ShiftWindow (+ border = borderless). May need to trigger twice. ![]() (helicopter view) NOTES: 1. * Fullscreen VS Borderless: latter locks up sometimes (bit too frequent, but playable. PrimaryLock may fix it [untested], Cursor Lock doesn't. Details on these utilities in guide/parent page). Fullscreen's setup is lengthier & can't use DX11 (though DX9 game looks just as good). 2. In-game FOV slider (not needed). ![]() (hummer rear gun view) ![]() (scope: bulls-eye is oval) ![]() (scope: perfect) ![]() (scope: perfect) ![]() (sniper scope, high powered. very stretched overlay, by far the worst. But it works same) View guide for general help with the instructions. |
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