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| Test Drive Unlimited 2 2011 Manual PLP Instructions https://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=29001 |
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| Author: | imusrt [ 16 May 2015, 05:54 ] |
| Post subject: | Test Drive Unlimited 2 2011 Manual PLP Instructions |
Game & video renders well; hor+ & FOV in all views looks proper (including house). But HUD & menu are stretched, not a problem. ![]() (PLP screenshot with bezel effect) SoftTH (fullscreen, DX9 x86). In-game at "Press START to play", fullscreen (Alt+Enter, game remembers). At player, open menu & correct your single-screen details (this fixes startup views). Quit, restart game & select your massive resolution with correct refrest rate. ![]() NOTES: 1. Game & video renders well; hor+ & FOV in all views looks proper (including house). But HUD & menu are stretched, not a problem. 2. Game is bit unstable, with rare abend (likely not PLP-specific). Problem list: A. One or two specific cutscenes will abend game (same as LLL). When it happens, switch to single-screen at last checkpoint. Get past the cutscene & switch back to PLP. B. Game may randomly lock up during a race (may be conflict). Completely shut off PC to clear it. 3. If using mouse, pointer rarely may disappear in a store (likely a Windows 8.1 UI conflict; so pressing Enter key works better; * or good chance PrimaryLock utility would correct it, details in guide/parent page). Must exit store to refresh pointer, using methods: A. Highlight exit button with the invisible pointer & click. B. If there is no invisible pointer, then press Ctrl+Alt+Del, Task Manager, Alt-Tab back to game; do all this twice. C. If still no input, restart game. 4. Camera photos are stretched, but still count for achievements (same as LLL). ![]() ![]() ![]() (house comparison) ![]() (1080p) View guide for general help with the instructions. |
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