Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 27 Apr 2015, 09:23 

Joined: 21 Oct 2014, 23:48
Posts: 52
Game looks perfect. FOV proper, rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Menus, HUD & text look proper (all on center screen). But occasional pop-in textures, & boot-time is far longer than single-screen.

(PLP screenshot with bezel effect)

(execution cam)

1. In-game windowed, quit.
2. Create (path-to-game)\USER\game.cfg. Enter 2 lines: r_Width = ####, r_Height = #### (your fullscreen PLP, no border).
3. Do FWS fix * (recommended **).
4. Start game, wait for menu, ShiftWindow (+ border = borderless).

(common run view)

1. * Flawless Widescreen (FWS) Fix:
A. Load game plugin, checkmark all (enable & HUD fix).
B. Go to menu Settings, Configuration, Display Detection. Checkmark Enable Detection Override; enter Width & Height (fullscreen PLP), HUD W&H (center's size), HUDX (side width), HUDY zero. Save Changes.
2. ** FWS pros & cons:
A. FWS fixes game's stretched HUD, menu & text. Game works without it, but is uglier.
B. If FWS is used, mouse works sub-par in menus (as click-areas are offset to the right). Workaround: Controller works perfect. But if keyboard:
i. Use arrows & Enter (e.g. to Quit: press Up, Up, Enter).
ii. The odd menu button requires mouse-click (e.g. Upgrades screen); click to the right of problem-button to trigger.


(shield formation)

(scorpion, not aiming)

(rendered video)

(FMV cutscene)

View guide for general help with the instructions.

Last edited by Wookiegr on 05 Oct 2015, 20:10, edited 3 times in total.


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